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Related papers: Designing Simple Mechanisms

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Many complex systems satisfy a set of constraints on their degrees of freedom, and at the same time, they are able to work and adapt to different conditions. Here, we describe the emergence of this ability in a simplified model in which the…

Disordered Systems and Neural Networks · Physics 2007-05-23 Ginestra Bianconi , Roberto Mulet

We study incentive design when multiple principals simultaneously design mechanisms for their respective teams in environments with strategic spillovers. In this environment, each principal's set of incentive-compatible mechanisms--those…

Theoretical Economics · Economics 2026-05-11 Brian Roberson

We model both concurrent programs and the possible executions from one state to another in a concurrent program using simplices. The latter are calculated using necklaces of simplices in the former.

Distributed, Parallel, and Cluster Computing · Computer Science 2012-06-13 Peter Bubenik

We introduce the notion of fault tolerant mechanism design, which extends the standard game theoretic framework of mechanism design to allow for uncertainty about execution. Specifically, we define the problem of task allocation in which…

Computer Science and Game Theory · Computer Science 2013-01-07 Ryan Porter , Amir Ronen , Yoav Shoham , Moshe Tennenholtz

Engineering techniques to address the endless parade of security issues are an important area of research. Properties of practices in industrial use are rarely studied. Security workers satisfice. There is a widespread perception that…

Cryptography and Security · Computer Science 2024-03-11 Adam Shostack

We describe the design and implementation of a reasoning engine that facilitates the gamification of loop-invariant discovery. Our reasoning engine enables students, computational agents and regular software engineers with no formal methods…

Artificial Intelligence · Computer Science 2021-09-03 Andrew Walter , Seth Cooper , Panagiotis Manolios

We introduce three concepts that describe an agent's incentives: response incentives indicate which variables in the environment, such as sensitive demographic information, affect the decision under the optimal policy. Instrumental control…

Artificial Intelligence · Computer Science 2025-06-24 Ryan Carey , Eric Langlois , Chris van Merwijk , Shane Legg , Tom Everitt

Individuals have an intuitive perception of what makes a good coincidence. Though the sensitivity to coincidences has often been presented as resulting from an erroneous assessment of probability, it appears to be a genuine competence,…

Artificial Intelligence · Computer Science 2011-06-21 Jean-Louis J. -L. Dessalles

This paper proposes a framework in which agents are constrained to use simple models to forecast economic variables and characterizes the resulting biases. It considers agents who can only entertain state-space models with no more than d…

Theoretical Economics · Economics 2024-10-10 Pooya Molavi

We define the class of "simple recursive games". A simple recursive game is defined as a simple stochastic game (a notion due to Anne Condon), except that we allow arbitrary real payoffs but disallow moves of chance. We study the complexity…

Computer Science and Game Theory · Computer Science 2007-11-08 Daniel Andersson , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

Models of interacting social agents often represent agents as very simple entities having a small number of degrees of freedom, as exemplified by binary opinion models for instance. Understanding how such simple individual characteristics…

Physics and Society · Physics 2020-07-03 Eric Bertin

Modal logics are widely used in computer science. The complexity of their satisfiability problems has been an active field of research since the 1970s. We prove that even very "simple" modal logics can be undecidable: We show that there is…

Logic in Computer Science · Computer Science 2011-05-05 Edith Hemaspaandra , Henning Schnoor

As Machine Learning (ML) systems becomes more ubiquitous, ensuring the fair and equitable application of their underlying algorithms is of paramount importance. We argue that one way to achieve this is to proactively cultivate public…

Computers and Society · Computer Science 2020-04-22 Eric Chu , Nabeel Gillani , Sneha Priscilla Makini

Many definitions of business processes refer to business goals, value creation, or profits/gains of sorts. Nevertheless, the focus of formal methods research on business processes, like the well-known soundness property, lies on correctness…

Computer Science and Game Theory · Computer Science 2020-06-12 Tobias Heindel , Ingo Weber

Economies are complex man-made systems where organisms and markets interact according to motivations and principles not entirely understood yet. The increasing dissatisfaction with the postulates of traditional economics i.e. perfectly…

Adaptation and Self-Organizing Systems · Physics 2012-06-04 Jaime Gomez-Ramirez , Manuel G. Bedia

The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…

Social and Information Networks · Computer Science 2024-06-25 Alexandre Benatti , Luciano da F. Costa

It is typically expected that if a mechanism is truthful, then the agents would, indeed, truthfully report their private information. But why would an agent believe that the mechanism is truthful? We wish to design truthful mechanisms,…

Computer Science and Game Theory · Computer Science 2014-12-02 Simina Brânzei , Ariel D. Procaccia

We analyze the trade-off between model complexity and accuracy for random forests by breaking the trees up into individual classification rules and selecting a subset of them. We show experimentally that already a few rules are sufficient…

Machine Learning · Computer Science 2020-12-09 Michael Rapp , Eneldo Loza Mencía , Johannes Fürnkranz

Common sense suggests that when individuals explain why they believe something, we can arrive at more accurate conclusions than when they simply state what they believe. Yet, there is no known mechanism that provides incentives to elicit…

Computer Science and Game Theory · Computer Science 2025-02-20 Siddarth Srinivasan , Ezra Karger , Michiel Bakker , Yiling Chen

I explain the shutdown problem: the problem of designing artificial agents that (1) shut down when a shutdown button is pressed, (2) don't try to prevent or cause the pressing of the shutdown button, and (3) otherwise pursue goals…

Artificial Intelligence · Computer Science 2024-04-10 Elliott Thornley
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