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Related papers: Panonut360: A Head and Eye Tracking Dataset for Pa…

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Head pose estimation is a challenging task that aims to solve problems related to predicting three dimensions vector, that serves for many applications in human-robot interaction or customer behavior. Previous researches have proposed some…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Linh Nguyen Viet , Tuan Nguyen Dinh , Hoang Nguyen Viet , Duc Tran Minh , Long Tran Quoc

Predicting saliency in videos is a challenging problem due to complex modeling of interactions between spatial and temporal information, especially when ever-changing, dynamic nature of videos is considered. Recently, researchers have…

Computer Vision and Pattern Recognition · Computer Science 2021-02-16 Aysun Kocak , Erkut Erdem , Aykut Erdem

With the reduced hardware costs of omnidirectional cameras and the proliferation of various extended reality applications, more and more $360^\circ$ videos are being captured. To fully unleash their potential, advanced video analytics is…

Networking and Internet Architecture · Computer Science 2025-08-21 Miao Zhang , Yifei Zhu , Linfeng Shen , Fangxin Wang , Jiangchuan Liu

Immersive virtual reality (VR) applications require ultra-high data rate and low-latency for smooth operation. Hence in this paper, aiming to improve VR experience in multi-user VR wireless video streaming, a deep-learning aided scheme for…

Information Theory · Computer Science 2020-01-13 Cristina Perfecto , Mohammed S. Elbamby , Javier Del Ser , Mehdi Bennis

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

Networking and Internet Architecture · Computer Science 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

In this paper, we present an analysis of recorded eye-fixation data from human subjects viewing video sequences. The purpose is to better understand visual attention for videos. Utilizing the eye-fixation data provided in the CRCNS…

Computer Vision and Pattern Recognition · Computer Science 2019-01-31 Tariq Alshawi , Zhiling Long , Ghassan AlRegib

The main goal of the project is to design a new model that predicts regions of interest in 360$^{\circ}$ videos. The region of interest (ROI) plays an important role in 360$^{\circ}$ video streaming. For example, ROIs are used to predict…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Sana Alamgeer , Mylene Farias , Marcelo Carvalho

In recent years many different deep neural networks were developed, but due to a large number of layers in deep networks, their training requires a long time and a large number of datasets. Today is popular to use trained deep neural…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 R. Ildar

Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still face great obstacles in real-world scenarios. One of the vital…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Dongwei Pan , Long Zhuo , Jingtan Piao , Huiwen Luo , Wei Cheng , Yuxin Wang , Siming Fan , Shengqi Liu , Lei Yang , Bo Dai , Ziwei Liu , Chen Change Loy , Chen Qian , Wayne Wu , Dahua Lin , Kwan-Yee Lin

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

Video saliency detection (VSD) aims at fast locating the most attractive objects/things/patterns in a given video clip. Existing VSD-related works have mainly relied on the visual system but paid less attention to the audio aspect, while,…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Chenglizhao Chen , Mengke Song , Wenfeng Song , Li Guo , Muwei Jian

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

Eye gaze is considered an important indicator for understanding and predicting user behaviour, as well as directing their attention across various domains including advertisement design, human-computer interaction and film viewing. In this…

Software Engineering · Computer Science 2024-11-21 Karolina Trajkovska , Matjaž Kljun , Klen Čopič Pucihar

Recently, NVS in human-object interaction scenes has received increasing attention. Existing human-object interaction datasets mainly consist of static data with limited views, offering only RGB images or videos, mostly containing…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Shuai Guo , Houqiang Zhong , Qiuwen Wang , Ziyu Chen , Yijie Gao , Jiajing Yuan , Chenyu Zhang , Rong Xie , Li Song

We present a new dataset with annotated eye movements. The dataset consists of over 800,000 gaze points recorded during a car ride in the real world and in the simulator. In total, the eye movements of 19 subjects were annotated. In this…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Wolfgang Fuhl , Enkelejda Kasneci

The commercialization of Virtual Reality (VR) headsets has made immersive and 360-degree video streaming the subject of intense interest in the industry and research communities. While the basic principles of video streaming are the same,…

Multimedia · Computer Science 2021-02-17 Federico Chiariotti

This paper addresses the problem of understanding joint attention in third-person social scene videos. Joint attention is the shared gaze behaviour of two or more individuals on an object or an area of interest and has a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Ömer Sümer , Peter Gerjets , Ulrich Trautwein , Enkelejda Kasneci

Visual attention plays a critical role when our visual system executes active visual tasks by interacting with the physical scene. However, how to encode the visual object relationship in the psychological world of our brain deserves to be…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Kai-Fu Yang , Yong-Jie Li

Panoramic video generation enables immersive 360{\deg} content creation, valuable in applications that demand scene-consistent world exploration. However, existing panoramic video generation models struggle to leverage pre-trained…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Yifei Xia , Shuchen Weng , Siqi Yang , Jingqi Liu , Chengxuan Zhu , Minggui Teng , Zijian Jia , Han Jiang , Boxin Shi

The segmentation of a gaze trace into its constituent eye movements has been actively researched since the early days of eye tracking. As we move towards more naturalistic viewing conditions, the segmentation becomes even more challenging…

Multimedia · Computer Science 2019-12-11 Ioannis Agtzidis , Mikhail Startsev , Michael Dorr
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