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Related papers: Benchmarks and Challenges in Pose Estimation for E…

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The body pose of a person wearing a camera is of great interest for applications in augmented reality, healthcare, and robotics, yet much of the person's body is out of view for a typical wearable camera. We propose a learning-based…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Evonne Ng , Donglai Xiang , Hanbyul Joo , Kristen Grauman

3D reconstruction serves as the foundational layer for numerous robotic perception tasks, including 6D object pose estimation and grasp pose generation. Modern 3D reconstruction methods for objects can produce visually and geometrically…

Robotics · Computer Science 2026-02-20 Varun Burde , Pavel Burget , Torsten Sattler

Articulated hand pose estimation plays an important role in human-computer interaction. Despite the recent progress, the accuracy of existing methods is still not satisfactory, partially due to the difficulty of embedded high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2016-12-28 Liuhao Ge , Hui Liang , Junsong Yuan , Daniel Thalmann

The human hand is our primary interface to the physical world, yet egocentric perception rarely knows when, where, or how forcefully it makes contact. Robust wearable tactile sensors are scarce, and no existing in-the-wild datasets align…

3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Kuo-Wei Lee , Shih-Hung Liu , Hwann-Tzong Chen , Koichi Ito

Egocentric videos present unique challenges for 3D reconstruction due to rapid camera motion and frequent dynamic interactions. State-of-the-art static reconstruction systems, such as MapAnything, often degrade in these settings, suffering…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Qifei Cui , Patrick Chen

We present HOReeNet, which tackles the novel task of manipulating images involving hands, objects, and their interactions. Especially, we are interested in transferring objects of source images to target images and manipulating 3D hand…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Changhwa Lee , Junuk Cha , Hansol Lee , Seongyeong Lee , Donguk Kim , Seungryul Baek

We propose a new dataset and a novel approach to learning hand-object interaction priors for hand and articulated object pose estimation. We first collect a dataset using visual teleoperation, where the human operator can directly play…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Zehao Zhu , Jiashun Wang , Yuzhe Qin , Deqing Sun , Varun Jampani , Xiaolong Wang

Visual object tracking is a key component to many egocentric vision problems. However, the full spectrum of challenges of egocentric tracking faced by an embodied AI is underrepresented in many existing datasets; these tend to focus on…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Hao Tang , Kevin Liang , Matt Feiszli , Weiyao Wang

Mobile virtual reality (VR) head mounted displays (HMD) have become popular among consumers in recent years. In this work, we demonstrate real-time egocentric hand gesture detection and localization on mobile HMDs. Our main contributions…

Computer Vision and Pattern Recognition · Computer Science 2017-12-15 Rohit Pandey , Marie White , Pavel Pidlypenskyi , Xue Wang , Christine Kaeser-Chen

Real-time tracking of 3D hand pose in world space is a challenging problem and plays an important role in VR interaction. Existing work in this space are limited to either producing root-relative (versus world space) 3D pose or rely on…

Computer Vision and Pattern Recognition · Computer Science 2022-11-02 Shangchen Han , Po-chen Wu , Yubo Zhang , Beibei Liu , Linguang Zhang , Zheng Wang , Weiguang Si , Peizhao Zhang , Yujun Cai , Tomas Hodan , Randi Cabezas , Luan Tran , Muzaffer Akbay , Tsz-Ho Yu , Cem Keskin , Robert Wang

Hand detection is essential for many hand related tasks, e.g. parsing hand pose, understanding gesture, which are extremely useful for robotics and human-computer interaction. However, hand detection in uncontrolled environments is…

Computer Vision and Pattern Recognition · Computer Science 2016-12-09 Xiaoming Deng , Ye Yuan , Yinda Zhang , Ping Tan , Liang Chang , Shuo Yang , Hongan Wang

3D hand pose estimation is a fundamental task in understanding human hands. However, accurately estimating 3D hand poses remains challenging due to the complex movement of hands, self-similarity, and frequent occlusions. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Lee Chae-Yeon , Nam Hyeon-Woo , Tae-Hyun Oh

Our work addresses the problem of egocentric human pose estimation from downwards-facing cameras on head-mounted devices (HMD). This presents a challenging scenario, as parts of the body often fall outside of the image or are occluded.…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Hanz Cuevas-Velasquez , Charlie Hewitt , Sadegh Aliakbarian , Tadas Baltrušaitis

Hand manipulating objects is an important interaction motion in our daily activities. We faithfully reconstruct this motion with a single RGBD camera by a novel deep reinforcement learning method to leverage physics. Firstly, we propose…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Haoyu Hu , Xinyu Yi , Zhe Cao , Jun-Hai Yong , Feng Xu

Reconstructing 3Ds of hand-object interaction (HOI) is a fundamental problem that can find numerous applications. Despite recent advances, there is no comprehensive pipeline yet for bimanual class-agnostic interaction reconstruction from a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jeongwan On , Kyeonghwan Gwak , Gunyoung Kang , Junuk Cha , Soohyun Hwang , Hyein Hwang , Seungryul Baek

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Rawal Khirodkar , Aayush Bansal , Lingni Ma , Richard Newcombe , Minh Vo , Kris Kitani

Effectively manipulating articulated objects in household scenarios is a crucial step toward achieving general embodied artificial intelligence. Mainstream research in 3D vision has primarily focused on manipulation through depth perception…

Robotics · Computer Science 2025-03-24 Wenbo Cui , Chengyang Zhao , Songlin Wei , Jiazhao Zhang , Haoran Geng , Yaran Chen , Haoran Li , He Wang

Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Yunhan Zhao , Haoyu Ma , Shu Kong , Charless Fowlkes