English
Related papers

Related papers: InterFusion: Text-Driven Generation of 3D Human-Ob…

200 papers

We propose ChainHOI, a novel approach for text-driven human-object interaction (HOI) generation that explicitly models interactions at both the joint and kinetic chain levels. Unlike existing methods that implicitly model interactions using…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Ling-An Zeng , Guohong Huang , Yi-Lin Wei , Shengbo Gu , Yu-Ming Tang , Jingke Meng , Wei-Shi Zheng

Synthesizing realistic human-object interaction (HOI) is essential for 3D computer vision and robotics, underpinning animation and embodied control. Existing approaches often require manually specified intermediate waypoints and place all…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Hwanhee Jung , Seunggwan Lee , Jeongyoon Yoon , SeungHyeon Kim , Giljoo Nam , Qixing Huang , Sangpil Kim

This paper investigates the problem of the current HOI detection methods and introduces DiffHOI, a novel HOI detection scheme grounded on a pre-trained text-image diffusion model, which enhances the detector's performance via improved data…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Jie Yang , Bingliang Li , Fengyu Yang , Ailing Zeng , Lei Zhang , Ruimao Zhang

Human-object interaction (HOI) detection plays a key role in high-level visual understanding, facilitating a deep comprehension of human activities. Specifically, HOI detection aims to locate the humans and objects involved in interactions…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Yuxiao Wang , Yu Lei , Li Cui , Weiying Xue , Qi Liu , Zhenao Wei

Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Haodong Yan , Hang Yu , Zhide Zhong , Weilin Yuan , Xin Gong , Zehang Luo , Chengxi Heyu , Junfeng Li , Wenxuan Song , Shunbo Zhou , Haoang Li

Human motion synthesis in complex scenes presents a fundamental challenge, extending beyond conventional Text-to-Motion tasks by requiring the integration of diverse modalities such as static environments, movable objects, natural language…

Graphics · Computer Science 2025-05-20 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Mian

Generating high-fidelity full-body human interactions with dynamic objects and static scenes remains a critical challenge in computer graphics and animation. Existing methods for human-object interaction often neglect scene context, leading…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wei Yao , Yunlian Sun , Hongwen Zhang , Yebin Liu , Jinhui Tang

When humans grasp an object, they naturally form trajectories in their minds to manipulate it for specific tasks. Modeling hand-object interaction priors holds significant potential to advance robotic and embodied AI systems in learning to…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Alexey Gavryushin , Alexandros Delitzas , Luc Van Gool , Marc Pollefeys , Kaichun Mo , Xi Wang

Human-Object Interaction (HOI) detection lies at the core of action understanding. Besides 2D information such as human/object appearance and locations, 3D pose is also usually utilized in HOI learning since its view-independence. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-05-22 Yong-Lu Li , Xinpeng Liu , Han Lu , Shiyi Wang , Junqi Liu , Jiefeng Li , Cewu Lu

Generating realistic 3D Human-Object Interactions (HOI) is a fundamental task for applications ranging from embodied AI to virtual content creation, which requires harmonizing high-level semantic intent with strict low-level physical…

Robotics · Computer Science 2026-05-08 Hao Wang , Shiqi Wang , Qi Liu

This paper presents InteractEdit, a novel framework for zero-shot Human-Object Interaction (HOI) editing, addressing the challenging task of transforming an existing interaction in an image into a new, desired interaction while preserving…

Graphics · Computer Science 2025-03-13 Jiun Tian Hoe , Weipeng Hu , Wei Zhou , Chao Xie , Ziwei Wang , Chee Seng Chan , Xudong Jiang , Yap-Peng Tan

3D human-object interaction (HOI) anticipation aims to predict the future motion of humans and their manipulated objects, conditioned on the historical context. Generally, the articulated humans and rigid objects exhibit different motion…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Xiaotong Lin , Tianming Liang , Jian-Fang Hu , Kun-Yu Lin , Yulei Kang , Chunwei Tian , Jianhuang Lai , Wei-Shi Zheng

Gaze plays a crucial role in revealing human attention and intention, particularly in hand-object interaction scenarios, where it guides and synchronizes complex tasks that require precise coordination between the brain, hand, and object.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jie Tian , Ran Ji , Lingxiao Yang , Suting Ni , Yuexin Ma , Lan Xu , Jingyi Yu , Ye Shi , Jingya Wang

In the field of human-object interaction (HOI), detection and generation are two dual tasks that have traditionally been addressed separately, hindering the development of comprehensive interaction understanding. To address this, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-11-20 Panqi Yang , Haodong Jing , Nanning Zheng , Yongqiang Ma

Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and lab-captured motion data, limiting generalization…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Lingwei Dang , Ruizhi Shao , Hongwen Zhang , Wei Min , Yebin Liu , Qingyao Wu

We address the task of generating physically accurate and visually faithful 4D Human-Object Interaction (HOI). Given a static 3D human and target object represented as 3D Gaussian Splats (3DGS), our goal is to synthesize dynamic scenes…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Omer Benishu , Gal Fiebelman , Sagie Benaim

Despite substantial progress in text-driven 3D human motion synthesis, generating realistic multi-person interaction sequences remains challenging. Notably, body inter-penetration is a pervasive issue from both data acquisition to the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-04 Nan Lei , Yuan-Ming Li , Ling-An Zeng , Liang Xu , Zhi-Wei Xia , Hui-Wen Huang , Fa-Ting Hong , Wei-Shi Zheng

Generating photorealistic 3D hand-object interactions (HOIs) from text is important for applications like robotic grasping and AR/VR content creation. In practice, however, achieving both visual fidelity and physical plausibility remains…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Uyoung Jeong , Yihalem Yimolal Tiruneh , Hyung Jin Chang , Seungryul Baek , Kwang In Kim

Modeling and generating 3D human-object interactions from text is crucial for applications in AR, XR, and gaming. Existing approaches often rely on score distillation from text-to-image models, but their results suffer from the Janus…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Agniv Sharma , Xianghui Xie , Tom Fischer , Eddy Ilg , Gerard Pons-Moll

Synthesizing realistic human-object interactions (HOI) in video is challenging due to the complex, instance-specific interaction dynamics of both humans and objects. Incorporating controllability in video generation further adds to the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Wanyue Zhang , Lin Geng Foo , Thabo Beeler , Rishabh Dabral , Christian Theobalt