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In-game toxic language becomes the hot potato in the gaming industry and community. There have been several online game toxicity analysis frameworks and models proposed. However, it is still challenging to detect toxicity due to the nature…
The detrimental effects of toxicity in competitive online video games are widely acknowledged, prompting publishers to monitor player chat conversations. This is challenging due to the context-dependent nature of toxicity, often spread…
Real-time toxicity detection in online environments poses a significant challenge, due to the increasing prevalence of social media and gaming platforms. We introduce ToxBuster, a simple and scalable model that reliably detects toxic…
In this paper, we introduce HateBERT, a re-trained BERT model for abusive language detection in English. The model was trained on RAL-E, a large-scale dataset of Reddit comments in English from communities banned for being offensive,…
Detecting toxicity in online spaces is challenging and an ever more pressing problem given the increase in social media and gaming consumption. We introduce ToxBuster, a simple and scalable model trained on a relatively large dataset of…
Online conversations can be toxic and subjected to threats, abuse, or harassment. To identify toxic text comments, several deep learning and machine learning models have been proposed throughout the years. However, recent studies…
Recent advances in natural language processing and machine learning have led to the development of chatbot models, such as ChatGPT, that can engage in conversational dialogue with human users. However, the ability of these models to…
Toxic online speech has become a crucial problem nowadays due to an exponential increase in the use of internet by people from different cultures and educational backgrounds. Differentiating if a text message belongs to hate speech and…
Pre-training large neural language models, such as BERT, has led to impressive gains on many natural language processing (NLP) tasks. Although this method has proven to be effective for many domains, it might not always provide desirable…
In this paper we explore the linguistic components of toxic behavior by using crowdsourced data from over 590 thousand cases of accused toxic players in a popular match-based competition game, League of Legends. We perform a series of…
Traditional toxicity detection models have focused on the single utterance level without deeper understanding of context. We introduce CONDA, a new dataset for in-game toxic language detection enabling joint intent classification and slot…
The proliferation of hate speech on social media platforms has necessitated the development of effective detection and moderation tools. This study evaluates the efficacy of various machine learning models in identifying hate speech and…
The problem of online offensive language limits the health and security of online users. It is essential to apply the latest state-of-the-art techniques in developing a system to detect online offensive language and to ensure social justice…
Toxicity and harassment are widespread in the video-gaming context. Especially in competitive online multiplayer scenarios, gamers oftentimes send harmful messages to other players (teammates or opponents) whose consequences span from mild…
Language models pre-trained on web-scale corpora demonstrate impressive capabilities on diverse downstream tasks. However, there is increasing concern whether such capabilities might arise from evaluation datasets being included in the…
Hate speech is a severe issue that affects many online platforms. So far, several studies have been performed to develop robust hate speech detection systems. Large language models like ChatGPT have recently shown a great promise in…
This paper describes neural models developed for the Hate Speech and Offensive Content Identification in English and Indo-Aryan Languages Shared Task 2021. Our team called neuro-utmn-thales participated in two tasks on binary and…
Online hate speech can harmfully impact individuals and groups, specifically on non-moderated platforms such as 4chan where users can post anonymous content. This work focuses on analysing and measuring the prevalence of online hate on…
The widespread use of social media necessitates reliable and efficient detection of offensive content to mitigate harmful effects. Although sophisticated models perform well on individual datasets, they often fail to generalize due to…
Large language models are pre-trained on uncurated text datasets consisting of trillions of tokens scraped from the Web. Prior work has shown that: (1) web-scraped pre-training datasets can be practically poisoned by malicious actors; and…