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Generative models have shown promising results in capturing human mobility characteristics and generating synthetic trajectories. However, it remains challenging to ensure that the generated geospatial mobility data is semantically…

Machine Learning · Computer Science 2025-10-28 Ammar Haydari , Dongjie Chen , Zhengfeng Lai , Michael Zhang , Chen-Nee Chuah

Modeling and generating human reactions poses a significant challenge with broad applications for computer vision and human-computer interaction. Existing methods either treat multiple individuals as a single entity, directly generating…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xiyan Xu , Sirui Xu , Yu-Xiong Wang , Liang-Yan Gui

Scene graphs provide a rich, structured representation of a scene by encoding the entities (objects) and their spatial relationships in a graphical format. This representation has proven useful in several tasks, such as question answering,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Sanjoy Kundu , Sathyanarayanan N. Aakur

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis…

Computer Vision and Pattern Recognition · Computer Science 2025-01-06 Avinash Amballa , Gayathri Akkinapalli , Vinitra Muralikrishnan

Continual learning refers to the ability of humans and animals to incrementally learn over time in a given environment. Trying to simulate this learning process in machines is a challenging task, also due to the inherent difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2021-09-17 Enrico Meloni , Alessandro Betti , Lapo Faggi , Simone Marullo , Matteo Tiezzi , Stefano Melacci

Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem primarily from (i) the absence of powerful generative models…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Zan Wang , Yixin Chen , Baoxiong Jia , Puhao Li , Jinlu Zhang , Jingze Zhang , Tengyu Liu , Yixin Zhu , Wei Liang , Siyuan Huang

Human motion generation has advanced rapidly in recent years, yet the critical problem of creating spatially grounded, context-aware gestures has been largely overlooked. Existing models typically specialize either in descriptive motion…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Anna Deichler , Jim O'Regan , Teo Guichoux , David Johansson , Jonas Beskow

Text-driven 3D indoor scene generation holds broad applications, ranging from gaming and smart homes to AR/VR applications. Fast and high-fidelity scene generation is paramount for ensuring user-friendly experiences. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yikun Ma , Dandan Zhan , Zhi Jin

This paper presents an exploration of preference learning in text-to-motion generation. We find that current improvements in text-to-motion generation still rely on datasets requiring expert labelers with motion capture systems. Instead,…

Machine Learning · Computer Science 2024-04-16 Jenny Sheng , Matthieu Lin , Andrew Zhao , Kevin Pruvost , Yu-Hui Wen , Yangguang Li , Gao Huang , Yong-Jin Liu

Large-scale capture of human motion with diverse, complex scenes, while immensely useful, is often considered prohibitively costly. Meanwhile, human motion alone contains rich information about the scene they reside in and interact with.…

Graphics · Computer Science 2023-01-05 Sifan Ye , Yixing Wang , Jiaman Li , Dennis Park , C. Karen Liu , Huazhe Xu , Jiajun Wu

Zero-shot Text-to-Video synthesis generates videos based on prompts without any videos. Without motion information from videos, motion priors implied in prompts are vital guidance. For example, the prompt "airplane landing on the runway"…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Sitong Su , Litao Guo , Lianli Gao , Hengtao Shen , Jingkuan Song

Text-to-motion generation has gained increasing attention, but most existing methods are limited to generating short-term motions that correspond to a single sentence describing a single action. However, when a text stream describes a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Zhao Yang , Bing Su , Ji-Rong Wen

The scarcity of free-hand sketch presents a challenging problem. Despite the emergence of some large-scale sketch datasets, these datasets primarily consist of sketches at the single-object level. There continues to be a lack of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhenbei Wu , Qiang Wang , Jie Yang

In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs).…

Computer Vision and Pattern Recognition · Computer Science 2019-06-11 Fuwen Tan , Song Feng , Vicente Ordonez

Human motion generation has advanced markedly with the advent of diffusion models. Most recent studies have concentrated on generating motion sequences based on text prompts, commonly referred to as text-to-motion generation. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Zhongyu Jiang , Wenhao Chai , Zhuoran Zhou , Cheng-Yen Yang , Hsiang-Wei Huang , Jenq-Neng Hwang

Recent advances in diffusion models have revolutionized 2D and 3D content creation, yet generating photorealistic dynamic 4D scenes remains a significant challenge. Existing dynamic 4D generation methods typically rely on distilling…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Vinayak Gupta , Yunze Man , Yu-Xiong Wang

In this work, we propose a framework that creates a lively virtual dynamic scene with contextual motions of multiple humans. Generating multi-human contextual motion requires holistic reasoning over dynamic relationships among human-human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Donggeun Lim , Jinseok Bae , Inwoo Hwang , Seungmin Lee , Hwanhee Lee , Young Min Kim

A large number of annotated training images is crucial for training successful scene text recognition models. However, collecting sufficient datasets can be a labor-intensive and costly process, particularly for low-resource languages. To…

Computer Vision and Pattern Recognition · Computer Science 2023-06-28 Yangchen Xie , Xinyuan Chen , Hongjian Zhan , Palaiahankote Shivakum , Bing Yin , Cong Liu , Yue Lu