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Generative adversarial networks are generative models that are capable of replicating the implicit probability distribution of the input data with high accuracy. Traditionally, GANs consist of a Generator and a Discriminator which interact…
Generative adversarial networks (GANs) are innovative techniques for learning generative models of complex data distributions from samples. Despite remarkable recent improvements in generating realistic images, one of their major…
Generative Adversarial Networks (GANs) are a class of generative models used for various applications, but they have been known to suffer from the mode collapse problem, in which some modes of the target distribution are ignored by the…
We propose MAD-GAN, an intuitive generalization to the Generative Adversarial Networks (GANs) and its conditional variants to address the well known problem of mode collapse. First, MAD-GAN is a multi-agent GAN architecture incorporating…
Generative adversarial networks (GANs) are a class of machine-learning models that use adversarial training to generate new samples with the same (potentially very complex) statistics as the training samples. One major form of training…
Mode collapse is a critical problem in training generative adversarial networks. To alleviate mode collapse, several recent studies introduce new objective functions, network architectures or alternative training schemes. However, their…
We propose a framework of generative adversarial networks with multiple discriminators, which collaborate to represent a real dataset more effectively. Our approach facilitates learning a generator consistent with the underlying data…
Generative adversarial networks (GANs) are a novel approach to generative modelling, a task whose goal it is to learn a distribution of real data points. They have often proved difficult to train: GANs are unlike many techniques in machine…
Despite the success of Generative Adversarial Networks (GANs), mode collapse remains a serious issue during GAN training. To date, little work has focused on understanding and quantifying which modes have been dropped by a model. In this…
Generative adversarial networks (GANs) have recently become a popular data augmentation technique used by machine learning practitioners. However, they have been shown to suffer from the so-called mode collapse failure mode, which makes…
The training of Generative Adversarial Networks is a difficult task mainly due to the nature of the networks. One such issue is when the generator and discriminator start oscillating, rather than converging to a fixed point. Another case…
Class-conditioning offers a direct means to control a Generative Adversarial Network (GAN) based on a discrete input variable. While necessary in many applications, the additional information provided by the class labels could even be…
We propose in this paper a novel approach to tackle the problem of mode collapse encountered in generative adversarial network (GAN). Our idea is intuitive but proven to be very effective, especially in addressing some key limitations of…
Generative Adversarial Networks (GANs) have proven to be a powerful framework for learning to draw samples from complex distributions. However, GANs are also notoriously difficult to train, with mode collapse and oscillations a common…
Most conditional generation tasks expect diverse outputs given a single conditional context. However, conditional generative adversarial networks (cGANs) often focus on the prior conditional information and ignore the input noise vectors,…
We propose a new approach to train the Generative Adversarial Nets (GANs) with a mixture of generators to overcome the mode collapsing problem. The main intuition is to employ multiple generators, instead of using a single one as in the…
We propose a new approach to Generative Adversarial Networks (GANs) to achieve an improved performance with additional robustness to its so-called and well recognized mode collapse. We first proceed by mapping the desired data onto a…
This work introduces a novel system for the generation of images that contain multiple classes of objects. Recent work in Generative Adversarial Networks have produced high quality images, but many focus on generating images of a single…
We propose to tackle the mode collapse problem in generative adversarial networks (GANs) by using multiple discriminators and assigning a different portion of each minibatch, called microbatch, to each discriminator. We gradually change…
Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Adversarial Network} (GMAN), a framework that extends GANs to…