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Acquiring a multi-task imitation policy in 3D manipulation poses challenges in terms of scene understanding and action prediction. Current methods employ both 3D representation and multi-view 2D representation to predict the poses of the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Junjie Zhang , Chenjia Bai , Haoran He , Wenke Xia , Zhigang Wang , Bin Zhao , Xiu Li , Xuelong Li

In this paper, we propose GPSP, a novel Graph Partition and Space Projection based approach, to learn the representation of a heterogeneous network that consists of multiple types of nodes and links. Concretely, we first partition the…

Social and Information Networks · Computer Science 2018-03-08 Wenyu Du , Shuai Yu , Min Yang , Qiang Qu , Jia Zhu

Neural embeddings have been used with great success in Natural Language Processing (NLP). They provide compact representations that encapsulate word similarity and attain state-of-the-art performance in a range of linguistic tasks. The…

Machine Learning · Statistics 2018-09-20 Benjamin Paul Chamberlain , James Clough , Marc Peter Deisenroth

We present GraPLUS (Graph-based Placement Using Semantics), a novel framework for plausible object placement in images that leverages scene graphs and large language models. Our approach uniquely combines graph-structured scene…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Mir Mohammad Khaleghi , Mehran Safayani , Abdolreza Mirzaei

As an efficient model for knowledge organization, the knowledge graph has been widely adopted in several fields, e.g., biomedicine, sociology, and education. And there is a steady trend of learning embedding representations of knowledge…

Computation and Language · Computer Science 2024-04-01 Siyu Yao , Ruijie Wang , Shen Sun , Derui Bu , Jun Liu

Camera relocalization is the key component of simultaneous localization and mapping (SLAM) systems. This paper proposes a learning-based approach, named Sparse Spatial Scene Embedding with Graph Neural Networks (S3E-GNN), as an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2022-05-13 Ran Cheng , Xinyu Jiang , Yuan Chen , Lige Liu , Tao Sun

In this paper, we study the back-end of simultaneous localization and mapping (SLAM) problem in deforming environment, where robot localizes itself and tracks multiple non-rigid soft surface using its onboard sensor measurements. An…

Robotics · Computer Science 2019-06-21 Jingwei Song , Liang Zhao , Shoudong Huang , Gamini Dissanayake

Grasp pose detection in cluttered, real-world environments remains a significant challenge due to noisy and incomplete sensory data combined with complex object geometries. This paper introduces Grasp the Graph 2.0 (GtG 2.0) method, a…

Pose graph optimization is a special case of the simultaneous localization and mapping problem where the only variables to be estimated are pose variables and the only measurements are inter-pose constraints. The vast majority of pose graph…

Robotics · Computer Science 2022-12-09 Brendon Forsgren , Kevin Brink , Prashant Ganesh , Timothy McLain

Planning for multi-robot teams in complex environments is a challenging problem, especially when these teams must coordinate to accomplish a common objective. In general, optimal solutions to these planning problems are computationally…

Robotics · Computer Science 2024-03-07 Cora A. Dimmig , Kevin C. Wolfe , Joseph Moore

Existing monocular 3D pose estimation methods primarily rely on joint positional features, while overlooking intrinsic directional and angular correlations within the skeleton. As a result, they often produce implausible poses under joint…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Ming Xu , Xu Zhang

In this paper, we address the problem of detecting 3D objects from multi-view images. Current query-based methods rely on global 3D position embeddings (PE) to learn the geometric correspondence between images and 3D space. We claim that…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Kaixin Xiong , Shi Gong , Xiaoqing Ye , Xiao Tan , Ji Wan , Errui Ding , Jingdong Wang , Xiang Bai

Representation learning on graphs has emerged as a powerful mechanism to automate feature vector generation for downstream machine learning tasks. The advances in representation on graphs have centered on both homogeneous and heterogeneous…

Machine Learning · Statistics 2020-11-23 Piotr Bielak , Kamil Tagowski , Maciej Falkiewicz , Tomasz Kajdanowicz , Nitesh V. Chawla

Legged robots have the potential to traverse complex terrain and access confined spaces beyond the reach of traditional platforms thanks to their ability to carefully select footholds and flexibly adapt their body posture while walking.…

Robotics · Computer Science 2024-03-04 Takahiro Miki , Joonho Lee , Lorenz Wellhausen , Marco Hutter

Knowledge Graph Embedding (KGE) is a common approach for Knowledge Graphs (KGs) in AI tasks. Embedding dimensions depend on application scenarios. Requiring a new dimension means training a new KGE model from scratch, increasing cost and…

Artificial Intelligence · Computer Science 2025-06-13 Yushan Zhu , Wen Zhang , Zhiqiang Liu , Mingyang Chen , Lei Liang , Huajun Chen

In this paper, we introduce a method called graph fusion embedding, designed for multi-graph embedding with shared vertex sets. Under the framework of supervised learning, our method exhibits a remarkable and highly desirable synergistic…

Social and Information Networks · Computer Science 2024-06-27 Cencheng Shen , Carey E. Priebe , Jonathan Larson , Ha Trinh

New algorithms for embedding graphs have reduced the asymptotic complexity of finding low-dimensional representations. One-Hot Graph Encoder Embedding (GEE) uses a single, linear pass over edges and produces an embedding that converges…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-08 Ariel Lubonja , Cencheng Shen , Carey Priebe , Randal Burns

Decoding brain activity from electroencephalography (EEG) is crucial for neuroscience and clinical applications. Among recent advances in deep learning for EEG, geometric learning stands out as its theoretical underpinnings on symmetric…

Artificial Intelligence · Computer Science 2026-02-27 Haohui Jia , Zheng Chen , Lingwei Zhu , Xu Cao , Yasuko Matsubara , Takashi Matsubara , Yasushi Sakurai

Entity alignment is to find identical entities in different knowledge graphs (KGs) that refer to the same real-world object. Embedding-based entity alignment techniques have been drawing a lot of attention recently because they can help…

Computation and Language · Computer Science 2022-11-08 Xiaobin Tian , Zequn Sun , Guangyao Li , Wei Hu

It has always been expected that a robot can be easily deployed to unknown scenarios, accomplishing robotic grasping tasks without human intervention. Nevertheless, existing grasp detection approaches are typically off-body techniques and…

Robotics · Computer Science 2025-04-08 Jin Liu , Jialong Xie , Leibing Xiao , Chaoqun Wang , Fengyu Zhou