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Related papers: Embedding Pose Graph, Enabling 3D Foundation Model…

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We introduce a novel embedding method diverging from conventional approaches by operating within function spaces of finite dimension rather than finite vector space, thus departing significantly from standard knowledge graph embedding…

Machine Learning · Statistics 2024-09-25 Louis Mozart Kamdem Teyou , Caglar Demir , Axel-Cyrille Ngonga Ngomo

Vision-based grasp estimation is an essential part of robotic manipulation tasks in the real world. Existing planar grasp estimation algorithms have been demonstrated to work well in relatively simple scenes. But when it comes to complex…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Haozhe Wang , Zhiyang Liu , Lei Zhou , Huan Yin , Marcelo H Ang

Scene graphs enhance 3D mapping capabilities in robotics by understanding the relationships between different spatial elements, such as rooms and objects. Recent research extends scene graphs to hierarchical layers, adding and leveraging…

Robotics · Computer Science 2025-10-20 Jeewon Kim , Minho Oh , Hyun Myung

This work presents a novel framework for few-shot 3D part segmentation. Recent advances have demonstrated the significant potential of 2D foundation models for low-shot 3D part segmentation. However, it is still an open problem that how to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Yueyang Hu , Haiyong Jiang , Haoxuan Song , Jun Xiao , Hao Pan

This paper primarily focuses on evaluating and benchmarking the robustness of visual representations in the context of object assembly tasks. Specifically, it investigates the alignment and insertion of objects with geometrical extrusions…

Robotics · Computer Science 2024-02-08 Chahyon Ku , Carl Winge , Ryan Diaz , Wentao Yuan , Karthik Desingh

Mobile robots should be aware of their situation, comprising the deep understanding of their surrounding environment along with the estimation of its own state, to successfully make intelligent decisions and execute tasks autonomously in…

Robotics · Computer Science 2022-07-04 Hriday Bavle , Jose Luis Sanchez-Lopez , Muhammad Shaheer , Javier Civera , Holger Voos

Capturing the composition patterns of relations is a vital task in knowledge graph completion. It also serves as a fundamental step towards multi-hop reasoning over learned knowledge. Previously, several rotation-based translational methods…

Artificial Intelligence · Computer Science 2022-01-12 Haonan Lu , Hailin Hu , Xiaodong Lin

Graphical User Interface (GUI) task automation constitutes a critical frontier in artificial intelligence research. While effective GUI agents synergistically integrate planning and grounding capabilities, current methodologies exhibit two…

Artificial Intelligence · Computer Science 2025-11-17 Yuan Zhao , Hualei Zhu , Tingyu Jiang , Shen Li , Xiaohang Xu , Hao Henry Wang

We introduce Patchwork, a new general-purpose shape representation capable of modeling 2D and 3D geometry with a small number of parameters. Patchwork is grounded in a rigorous mathematical framework, providing provable complexity bounds…

Graphics · Computer Science 2026-05-19 Ruichen Zheng , Biao Zhang , Michael Birsak , Mikhail Skopenkov , Peter Wonka

Person re identification is a challenging retrieval task that requires matching a person's acquired image across non overlapping camera views. In this paper we propose an effective approach that incorporates both the fine and coarse pose…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 M. Saquib Sarfraz , Arne Schumann , Andreas Eberle , Rainer Stiefelhagen

In this thesis, we address the problem of estimating the 6D pose of rigid objects from a single RGB or RGB-D input image, assuming that 3D models of the objects are available. This problem is of great importance to many application fields…

Computer Vision and Pattern Recognition · Computer Science 2022-01-03 Tomas Hodan

The Random Dot Product Graph (RDPG) is a generative model for relational data, where nodes are represented via latent vectors in low-dimensional Euclidean space. RDPGs crucially postulate that edge formation probabilities are given by the…

Machine Learning · Computer Science 2023-12-11 Marcelo Fiori , Bernardo Marenco , Federico Larroca , Paola Bermolen , Gonzalo Mateos

Graph is an important data representation which appears in a wide diversity of real-world scenarios. Effective graph analytics provides users a deeper understanding of what is behind the data, and thus can benefit a lot of useful…

Artificial Intelligence · Computer Science 2018-02-05 Hongyun Cai , Vincent W. Zheng , Kevin Chen-Chuan Chang

We present a method for learning an embedding that places images of humans in similar poses nearby. This embedding can be used as a direct method of comparing images based on human pose, avoiding potential challenges of estimating body…

Computer Vision and Pattern Recognition · Computer Science 2015-07-02 Greg Mori , Caroline Pantofaru , Nisarg Kothari , Thomas Leung , George Toderici , Alexander Toshev , Weilong Yang

3D Scene Graphs (3DSGs) constitute a powerful representation of the physical world, distinguished by their abilities to explicitly model the complex spatial, semantic, and functional relationships between entities, rendering a foundational…

Robotics · Computer Science 2025-12-18 Yunheng Wang , Yixiao Feng , Yuetong Fang , Shuning Zhang , Tan Jing , Jian Li , Xiangrui Jiang , Renjing Xu

Entity alignment seeks to find entities in different knowledge graphs (KGs) that refer to the same real-world object. Recent advancement in KG embedding impels the advent of embedding-based entity alignment, which encodes entities in a…

Computation and Language · Computer Science 2020-07-21 Zequn Sun , Qingheng Zhang , Wei Hu , Chengming Wang , Muhao Chen , Farahnaz Akrami , Chengkai Li

Robotic assembly systems traditionally require substantial manual engineering effort to integrate new tasks, adapt to new environments, and improve performance over time. This paper presents a framework for autonomous integration and…

Robotics · Computer Science 2026-03-16 Peiqi Yu , Philip Huang , Chaitanya Chawla , Guanya Shi , Jiaoyang Li , Changliu Liu

This work examines two ways of using proper orthogonal decomposition (POD) to enhance the prior work of EITPose, a device which uses electrical impedance tomography (EIT) to detect posture by way of a band of electrodes on the forearm.…

Human-Computer Interaction · Computer Science 2024-12-12 Jessie Sheflin

Pose graph optimization is a non-convex optimization problem encountered in many areas of robotics perception. Its convergence to an accurate solution is conditioned by two factors: the non-linearity of the cost function in use and the…

Robotics · Computer Science 2022-07-05 Tiziano Guadagnino , Luca Di Giammarino , Giorgio Grisetti

Graph-based methods are known to be successful in many machine learning and pattern classification tasks. These methods consider semi-structured data as graphs where nodes correspond to primitives (parts, interest points, segments, etc.)…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Anjan Dutta , Hichem Sahbi
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