Related papers: Research Re: search & Re-search
Searching techniques in most of existing neural architecture search (NAS) algorithms are mainly dominated by differentiable methods for the efficiency reason. In contrast, we develop an efficient continuous evolutionary approach for…
Early neural network architectures were designed by so-called "grad student descent". Since then, the field of Neural Architecture Search (NAS) has developed with the goal of algorithmically designing architectures tailored for a dataset of…
Deep search agents, which autonomously iterate through multi-turn web-based reasoning, represent a promising paradigm for complex information-seeking tasks. However, current agents suffer from critical inefficiency: they conduct excessive…
Due to increasing privacy concerns, neural network (NN) based secure inference (SI) schemes that simultaneously hide the client inputs and server models attract major research interests. While existing works focused on developing secure…
A common strategy for improving optimization algorithms is to restart the algorithm when it is believed to be trapped in an inferior part of the search space. However, while specific restart strategies have been developed for specific…
Neural Architecture Search (NAS) enabled the discovery of state-of-the-art architectures in many domains. However, the success of NAS depends on the definition of the search space. Current search spaces are defined as a static sequence of…
Balancing convergence speed, generalization capability, and computational efficiency remains a core challenge in deep learning optimization. First-order gradient descent methods, epitomized by stochastic gradient descent (SGD) and Adam,…
Many approaches to program synthesis perform a search within an enormous space of programs to find one that satisfies a given specification. Prior works have used neural models to guide combinatorial search algorithms, but such approaches…
In this article we propose a heuristic algorithm to explore search space trees associated with instances of combinatorial optimization problems. The algorithm is based on Monte Carlo tree search, a popular algorithm in game playing that is…
Lookahead search is perhaps the most natural and widely used game playing strategy. Given the practical importance of the method, the aim of this paper is to provide a theoretical performance examination of lookahead search in a wide…
Two families of directional direct search methods have emerged in derivative-free and blackbox optimization (DFO and BBO), each based on distinct principles: Mesh Adaptive Direct Search (MADS) and Sufficient Decrease Direct Search (SDDS).…
In modern deep learning research, finding optimal (or near optimal) neural network models is one of major research directions and it is widely studied in many applications. In this paper, the main research trends of neural architecture…
It is well-known that any admissible unidirectional heuristic search algorithm must expand all states whose $f$-value is smaller than the optimal solution cost when using a consistent heuristic. Such states are called "surely expanded"…
Recent advances in deep reinforcement learning (deep RL) enable researchers to solve challenging control problems, from simulated environments to real-world robotic tasks. However, deep RL algorithms are known to be sensitive to the problem…
Standard algorithms for reachability analysis of timed automata are sensitive to the order in which the transitions of the automata are taken. To tackle this problem, we propose a ranking system and a waiting strategy. This paper discusses…
We study sequential search without priors. Our interest lies in decision rules that are close to being optimal under each prior and after each history. We call these rules dynamically robust. The search literature employs optimal rules…
Local search algorithms applied to optimization problems often suffer from getting trapped in a local optimum. The common solution for this deficiency is to restart the algorithm when no progress is observed. Alternatively, one can start…
Roguelike games generally feature exploration problems as a critical, yet often repetitive element of gameplay. Automated approaches, however, face challenges in terms of optimality, as well as due to incomplete information, such as from…
Stochastic algorithms are among the best for solving computationally hard search and reasoning problems. The runtime of such procedures is characterized by a random variable. Different algorithms give rise to different probability…
Search is an important technique in program synthesis that allows for adaptive strategies such as focusing on particular search directions based on execution results. Several prior works have demonstrated that neural models are effective at…