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Modeling human behaviors in contextual environments has a wide range of applications in character animation, embodied AI, VR/AR, and robotics. In real-world scenarios, humans frequently interact with the environment and manipulate various…
The high frame rate is a critical requirement for capturing fast human motions. In this setting, existing markerless image-based methods are constrained by the lighting requirement, the high data bandwidth and the consequent high…
Dance and music are closely related forms of expression, with mutual retrieval between dance videos and music being a fundamental task in various fields like education, art, and sports. However, existing methods often suffer from unnatural…
Human video synthesis aims to create lifelike characters in various environments, with wide applications in VR, storytelling, and content creation. While 2D diffusion-based methods have made significant progress, they struggle to generalize…
Recent advances in camera-controllable video generation have been constrained by the reliance on static-scene datasets with relative-scale camera annotations, such as RealEstate10K. While these datasets enable basic viewpoint control, they…
Current approaches for 3D human motion synthesis generate high quality animations of digital humans performing a wide variety of actions and gestures. However, a notable technological gap exists in addressing the complex dynamics of multi…
Image animation has become a promising area in multimodal research, with a focus on generating videos from reference images. While prior work has largely emphasized generic video generation guided by text, music-driven dance video…
We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce…
Accurate 3D human pose estimation is essential for sports analytics, coaching, and injury prevention. However, existing datasets for monocular pose estimation do not adequately capture the challenging and dynamic nature of sports movements.…
We present AnimaX, a feed-forward 3D animation framework that bridges the motion priors of video diffusion models with the controllable structure of skeleton-based animation. Traditional motion synthesis methods are either restricted to…
Dance serves as a powerful medium for expressing human emotions, but the lifelike generation of dance is still a considerable challenge. Recently, diffusion models have showcased remarkable generative abilities across various domains. They…
Synthesizing dynamic appearances of humans in motion plays a central role in applications such as AR/VR and video editing. While many recent methods have been proposed to tackle this problem, handling loose garments with complex textures…
Movement synchrony refers to the dynamic temporal connection between the motions of interacting people. The applications of movement synchrony are wide and broad. For example, as a measure of coordination between teammates, synchrony scores…
Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer…
Driving 3D characters to dance following a piece of music is highly challenging due to the spatial constraints applied to poses by choreography norms. In addition, the generated dance sequence also needs to maintain temporal coherency with…
This article describes the design and development of a system for remote indoor 3D monitoring using an undetermined number of Microsoft(R) Kinect sensors. In the proposed client-server system, the Kinect cameras can be connected to…
Animating stylized characters to match a reference motion sequence is a highly demanded task in film and gaming industries. Existing methods mostly focus on rigid deformations of characters' body, neglecting local deformations on the…
Recent advances in dance generation have enabled the automatic synthesis of 3D dance motions. However, existing methods still face significant challenges in simultaneously achieving high realism, precise dance-music synchronization, diverse…
Dance, as an art form, fundamentally hinges on the precise synchronization with musical beats. However, achieving aesthetically pleasing dance sequences from music is challenging, with existing methods often falling short in controllability…
This paper proposes a novel application system for the generation of three-dimensional (3D) character animation driven by markerless human body motion capturing. The entire pipeline of the system consists of five stages: 1) the capturing of…