Related papers: PackIt! Gamified Rectangle Packing
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…
This paper deals with the problem of circle packing, in which the largest radii circle is to be fit in a confined space filled with arbitrary circles of different radii and centers. A circle packing problem is one of a variety of cutting…
Positional games are a well-studied class of combinatorial game. In their usual form, two players take turns to play moves in a set (`the board'), and certain subsets are designated as `winning': the first person to occupy such a set wins…
The \emph{stationary set splitting game} is a game of perfect information of length $\omega_{1}$ between two players, \unspls and \spl, in which \unspls chooses stationarily many countable ordinals and \spls tries to continuously divide…
In this paper we analyze classical Maker-Breaker games played on the edge set of a sparse random board $G\sim \gnp$. We consider the Hamiltonicity game, the perfect matching game and the $k$-connectivity game. We prove that for $p(n)\geq…
Infinite chess is chess played on an infinite edgeless chessboard. The familiar chess pieces move about according to their usual chess rules, and each player strives to place the opposing king into checkmate. The mate-in-n problem of…
We investigate a two player game called the $K^4$-building game: two players alternately claim edges of an infinite complete graph. Each player's aim is to claim all six edges on some vertex set of size four for themself. The first player…
Rikudo is a number-placement puzzle, where the player is asked to complete a Hamiltonian path on a hexagonal grid, given some clues (numbers already placed and edges of the path). We prove that the game is complete for NP, even if the…
We consider the one-person game of peg solitaire on a triangular board of arbitrary size. The basic game begins from a full board with one peg missing and finishes with one peg at a specified board location. We develop necessary and…
Quantum game theory offers a lot of interesting questions, and it is relevant to use the quantum information theory to resolve or improve games with lack of information : how to use the power of quantum entanglement to show the superiority…
We analyze the puzzle video game This Game Is Not Going To Load Itself, where the player routes data packets of three different colors from given sources to given sinks of the correct color. Given the sources, sinks, and some previously…
Consider a set $P$ of $n$ points on the boundary of an axis-aligned square $Q$. We study the boundary-anchored packing problem on $P$ in which the goal is to find a set of interior-disjoint axis-aligned rectangles in $Q$ such that each…
Packing problems are in general NP-hard, even for simple cases. Since now there are no highly efficient algorithms available for solving packing problems. The two-dimensional bin packing problem is about packing all given rectangular items,…
The multiplication game is a two-person game in which each player chooses a positive integer without knowledge of the other player's number. The two numbers are then multiplied together and the first digit of the product determines the…
We consider the problem of packing rectangles into bins that are unit squares, where the goal is to minimize the number of bins used. All rectangles have to be packed non-overlapping and orthogonal, i.e., axis-parallel. We present an…
We study two-player games with alternating moves played on infinite trees. Our main focus is on the case where the trees are full (regular) and the winning set is open (with respect to the product topology on the tree). Gale and Stewart…
Motivated by the success of domination games and by a variation of the coloring game called the indicated coloring game, we introduce a version of domination games called the indicated domination game. It is played on an arbitrary graph $G$…
Two players take turns claiming empty cells from an $n\times n$ grid. The first player (if any) to occupy a transversal (a set of $ n $ cells having no two cells in the same row or column) is the winner. What is the outcome of the game…
Candy Nim is a variant of Nim in which both players aim to take the last candy in a game of Nim, with the added simultaneous secondary goal of taking as many candies as possible. We give bounds on the number of candies the first and second…
Poker is in the family of imperfect information games unlike other games such as chess, connect four, etc which are perfect information game instead. While many perfect information games have been solved, no non-trivial imperfect…