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Synthesizing human motion through learning techniques is becoming an increasingly popular approach to alleviating the requirement of new data capture to produce animations. Learning to move naturally from music, i.e., to dance, is one of…

Previous methods for skeleton-based gesture recognition mostly arrange the skeleton sequence into a pseudo picture or spatial-temporal graph and apply deep Convolutional Neural Network (CNN) or Graph Convolutional Network (GCN) for feature…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Jianbo Liu , Ying Wang , Shiming Xiang , Chunhong Pan

Quaternion space has brought several benefits over the traditional Euclidean space: Quaternions (i) consist of a real and three imaginary components, encouraging richer representations; (ii) utilize Hamilton product which better encodes the…

Information Retrieval · Computer Science 2020-09-01 Thanh Tran , Di You , Kyumin Lee

Learning to generate natural scenes has always been a daunting task in computer vision. This is even more laborious when generating images with very different views. When the views are very different, the view fields have little overlap or…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Hao Ding , Songsong Wu , Hao Tang , Fei Wu , Guangwei Gao , Xiao-Yuan Jing

Music relies heavily on repetition to build structure and meaning. Self-reference occurs on multiple timescales, from motifs to phrases to reusing of entire sections of music, such as in pieces with ABA structure. The Transformer (Vaswani…

The self-attention (SA) mechanism has demonstrated superior performance across various domains, yet it suffers from substantial complexity during both training and inference. The next-generation architecture, aiming at retaining the…

Machine Learning · Computer Science 2025-01-13 Guoxin Feng

We propose a simple yet effective embedding model to learn quaternion embeddings for entities and relations in knowledge graphs. Our model aims to enhance correlations between head and tail entities given a relation within the Quaternion…

Computation and Language · Computer Science 2022-03-09 Dai Quoc Nguyen , Thanh Vu , Tu Dinh Nguyen , Dinh Phung

Online free-viewpoint video (FVV) streaming is a challenging problem, which is relatively under-explored. It requires incremental on-the-fly updates to a volumetric representation, fast training and rendering to satisfy real-time…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Sharath Girish , Tianye Li , Amrita Mazumdar , Abhinav Shrivastava , David Luebke , Shalini De Mello

Scene text image super-resolution (STISR) aims at simultaneously increasing the resolution and readability of low-resolution scene text images, thus boosting the performance of the downstream recognition task. Two factors in scene text…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Zuoyan Zhao , Hui Xue , Pengfei Fang , Shipeng Zhu

Benefiting from the capability of building inter-dependencies among channels or spatial locations, attention mechanisms have been extensively studied and broadly used in a variety of computer vision tasks recently. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2020-11-09 Diganta Misra , Trikay Nalamada , Ajay Uppili Arasanipalai , Qibin Hou

Conventional Convolutional Neural Networks (CNNs) in the real domain have been widely used for audio classification. However, their convolution operations process multi-channel inputs independently, limiting the ability to capture…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-27 Arshdeep Singh , Vinayak Abrol , Mark D. Plumbley

In this work, we aim to learn an unpaired image enhancement model, which can enrich low-quality images with the characteristics of high-quality images provided by users. We propose a quality attention generative adversarial network (QAGAN)…

Image and Video Processing · Electrical Eng. & Systems 2021-01-01 Zhangkai Ni , Wenhan Yang , Shiqi Wang , Lin Ma , Sam Kwong

This paper introduces a Transformer-Enhanced Physics-Informed Neural Network (TE-PINN) designed for accurate quaternion-based orientation estimation in high-dynamic environments, particularly within the field of robotics. By integrating…

Robotics · Computer Science 2024-09-25 Arman Asgharpoor Golroudbari

Our team of dance artists, physicists, and machine learning researchers has collectively developed several original, configurable machine-learning tools to generate novel sequences of choreography as well as tunable variations on input…

Machine Learning · Computer Science 2019-07-12 Mariel Pettee , Chase Shimmin , Douglas Duhaime , Ilya Vidrin

Synthesizing high-quality dynamic medical videos remains a significant challenge due to the need for modeling both spatial consistency and temporal dynamics. Existing Transformer-based approaches face critical limitations, including…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Huihan Wang , Zhiwen Yang , Hui Zhang , Dan Zhao , Bingzheng Wei , Yan Xu

Music-driven 3D dance generation has become an intensive research topic in recent years with great potential for real-world applications. Most existing methods lack the consideration of genre, which results in genre inconsistency in the…

Sound · Computer Science 2023-04-26 Haolin Zhuang , Shun Lei , Long Xiao , Weiqin Li , Liyang Chen , Sicheng Yang , Zhiyong Wu , Shiyin Kang , Helen Meng

Accurate emotion understanding in videos necessitates effectively recognizing and interpreting emotional states by integrating visual, textual, auditory, and contextual cues. Although recent Large Multimodal Models (LMMs) have exhibited…

In the realm of 3D digital human applications, music-to-dance presents a challenging task. Given the one-to-many relationship between music and dance, previous methods have been limited in their approach, relying solely on matching and…

Other Computer Science · Computer Science 2024-01-22 Xin Gao , Li Hu , Peng Zhang , Bang Zhang , Liefeng Bo

We present a learning-based approach with pose perceptual loss for automatic music video generation. Our method can produce a realistic dance video that conforms to the beats and rhymes of almost any given music. To achieve this, we firstly…

Computer Vision and Pattern Recognition · Computer Science 2019-12-16 Xuanchi Ren , Haoran Li , Zijian Huang , Qifeng Chen

Video-based person re-identification (Re-ID) aims at matching video sequences of pedestrians across non-overlapping cameras. It is a practical yet challenging task of how to embed spatial and temporal information of a video into its feature…

Computer Vision and Pattern Recognition · Computer Science 2019-08-06 Chih-Ting Liu , Chih-Wei Wu , Yu-Chiang Frank Wang , Shao-Yi Chien