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Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design process. In particular, it allows prediction of user movements…

Off-the-shelf smartphone-based AR systems typically use a single front-facing or rear-facing camera, which restricts user interactions to a narrow field of view and small screen size, thus reducing their practicality. We present Cam-2-Cam,…

Human-Computer Interaction · Computer Science 2025-09-19 Brandon Woodard , Melvin He , Mose Sakashita , Jing Qian , Zainab Iftikhar , Joseph J. LaViola

Extended Reality (XR) technologies, including Augmented Reality (AR), have attracted significant attention over the past few years and have been utilized in several fields, including education, healthcare, and manufacturing. In this paper,…

Human-Computer Interaction · Computer Science 2023-11-14 Pubudu Wijesooriya , Aaron Likens , Nick Stergiou , Spyridon Mastorakis

Virtual reality and related technologies such as mixed and augmented reality have received extensive coverage in both mainstream and fringe media outlets. When the subject goes to a new AR headset, another AR device, or AR glasses, the talk…

Cryptography and Security · Computer Science 2024-04-29 Sameer Chauhan , Luv Sachdeva

Autonomous driving improves traffic efficiency but presents safety challenges in complex port environments. This study investigates how environmental factors, traffic factors, and pedestrian characteristics influence interaction safety…

Human-Computer Interaction · Computer Science 2026-01-07 Yuan Che , Mun On Wong , Xiaowei Gao , Haoyang Liang , Yun Ye

Exploring large virtual environments, such as cities, is a central task in several domains, such as gaming and urban planning. VR systems can greatly help this task by providing an immersive experience; however, a common issue with viewing…

In this article, we report on the design and evaluation of an external human-machine interface (eHMI) for a real autonomous vehicle (AV), developed to operate as a shared transport pod in a pedestrianized urban space. We present insights…

Human-Computer Interaction · Computer Science 2024-06-19 Marius Hoggenmueller , Martin Tomitsch , Stewart Worrall

Virtual Reality (VR) provides immersive experiences in the virtual world, but it may reduce users' awareness of physical surroundings and cause safety concerns and psychological discomfort. Hence, there is a need of an ambient information…

Human-Computer Interaction · Computer Science 2018-09-18 Zhenyi He , Fengyuan Zhu , Ken Perlin , Xiaojuan Ma

In immersive augmented reality (IAR), users can wear a head-mounted display to see computer-generated images superimposed to their view of the world. IAR was shown to be beneficial across several domains, e.g., automotive, medicine, gaming…

Software Engineering · Computer Science 2020-01-07 Leonel Merino , Mircea Lungu , Christoph Seidl

In this paper we report on a study conducted with a group of older adults in which they engaged in participatory design workshops to create a VR ATM training simulation. Based on observation, recordings and the developed VR application we…

Autonomous vehicles (AVs) require comprehensive and reliable pedestrian trajectory data to ensure safe operation. However, obtaining data of safety-critical scenarios such as jaywalking and near-collisions, or uncommon agents such as…

Human-Computer Interaction · Computer Science 2024-07-11 Erica Weng , Kenta Mukoya , Deva Ramanan , Kris Kitani

One huge advantage of Augmented Reality (AR) is its numerous possibilities of displaying information in the physical world, especially when applying Situated Analytics (SitA). AR devices and their respective interaction techniques allow for…

Human-Computer Interaction · Computer Science 2025-02-14 Frederick George Vickery , Sébastien Kubicki , Charlotte Hoareau , Lucas Brand , Aurelien Duval , Seamus Thierry , Ronan Querrec

The objective of this study is to investigate the impact of several auditory feedback modalities on gait (i.e., walking patterns) in virtual reality (VR). Prior research has substantiated gait disturbances in VR users as one of the primary…

Human-Computer Interaction · Computer Science 2022-08-18 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

What is Virtual Reality? A professional tool, made to facilitate our everyday tasks? A conceptual mistake, accompanied by cybersickness and unsolved locomotion issues since the very beginning? Or just another source of entertainment that…

Human-Computer Interaction · Computer Science 2020-09-10 Andrey Krekhov

Just recently, the concept of augmented and virtual reality (AR/VR) over wireless has taken the entire 5G ecosystem by storm spurring an unprecedented interest from both academia, industry and others. Yet, the success of an immersive VR…

Networking and Internet Architecture · Computer Science 2017-03-28 Ejder Baştuğ , Mehdi Bennis , Muriel Médard , Mérouane Debbah

Virtual Reality (VR) enables users to engage with capabilities beyond human limitations, but it is not always obvious how to trigger these capabilities. Taking the lens of Affordance, we believe avatar design is the key to solving this…

Human-Computer Interaction · Computer Science 2026-03-09 Yang Lu , Tianyu Zhang , Jiamu Tang , Yanna Lin , Jiankun Yang , Longyu Zhang , Shijian Luo , Yukang Yan

Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

Traditional urban planning methodologies often fail to capture the complexity of contemporary urbanization and environmental sustainability challenges. This study investigates the integration of Generative Design, Virtual Reality (VR), and…

Human-Computer Interaction · Computer Science 2025-04-22 Viet Hung Pham , Malte Wagenfeld , Regina Bernhaupt

Communication is the most useful tool to impart knowledge, understand ideas, clarify thoughts and expressions, organize plan and manage every single day-to-day activity. Although there are different modes of communication, physical barrier…

Computer Vision and Pattern Recognition · Computer Science 2019-09-23 Kumar Mridul , M. Ramanathan , Kunal Ahirwar , Mansi Sharma

The current spread of social and assistive robotics applications is increasingly highlighting the need for robots that can be easily taught and interacted with, even by users with no technical background. Still, it is often difficult to…

Human-Computer Interaction · Computer Science 2023-05-01 Chao Wang , Anna Belardinelli , Stephan Hasler , Theodoros Stouraitis , Daniel Tanneberg , Michael Gienger