English
Related papers

Related papers: Building An Efficient Grid On GPU

200 papers

Recent works demonstrate the advantages of hardware rasterization for 3D Gaussian Splatting (3DGS) in forward-pass rendering through fast GPU-optimized graphics and fixed memory footprint. However, extending these benefits to backward-pass…

Graphics · Computer Science 2025-08-14 Yitian Yuan , Qianyue He

Graphs are a natural representation of data from various contexts, such as social connections, the web, road networks, and many more. In the last decades, many of these networks have become enormous, requiring efficient algorithms to cut…

Data Structures and Algorithms · Computer Science 2021-08-11 Alexander Noe

Modern computing platforms tend to deploy multiple GPUs (2, 4, or more) on a single node to boost system performance, with each GPU having a large capacity of global memory and streaming multiprocessors (SMs). GPUs are an expensive…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-07-20 Chao Chen , Chris Porter , Santosh Pande

As deep neural networks (DNNs) become deeper, the training time increases. In this perspective, multi-GPU parallel computing has become a key tool in accelerating the training of DNNs. In this paper, we introduce a novel methodology to…

Numerical Analysis · Mathematics 2024-07-08 Chang-Ock Lee , Youngkyu Lee , Jongho Park

Two kinds of approximation algorithms exist for the k-BALANCED PARTITIONING problem: those that are fast but compute unsatisfying approximation ratios, and those that guarantee high quality ratios but are slow. In this paper we prove that…

Computational Complexity · Computer Science 2019-04-29 Andreas Emil Feldmann

DBSCAN is a well-known density-based clustering algorithm to discover arbitrary shape clusters. While conceptually simple in serial, the algorithm is challenging to efficiently parallelize on manycore GPU architectures. Common pitfalls,…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-30 Andrey Prokopenko , Damien Lebrun-Grandie , Daniel Arndt

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

In this paper we propose an online approximate k-nn graph building algorithm, which is able to quickly update a k-nn graph using a flow of data points. One very important step of the algorithm consists in using the current distributed graph…

Data Structures and Algorithms · Computer Science 2016-02-23 Thibault Debatty , Pietro Michiardi , Wim Mees

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

The convex hull is a fundamental geometrical structure for many applications where groups of points must be enclosed or represented by a convex polygon. Although efficient sequential convex hull algorithms exist, and are constantly being…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-27 Alan Keith , Héctor Ferrada , Cristóbal A. Navarro

Multigrid algorithms are among the fastest iterative methods known today for solving large linear and some non-linear systems of equations. Greatly optimized for serial operation, they still have a great potential for parallelism not fully…

Numerical Analysis · Computer Science 2011-08-11 Julian Becerra-Sagredo , Carlos Malaga , Francisco Mandujano

Real-time generation of natural-looking floor plans is vital in games with dynamic environments. This paper presents an algorithm to generate suburban house floor plans in real-time. The algorithm is based on the work presented in [1].…

Graphics · Computer Science 2012-11-27 Maysam Mirahmadi , Abdallah Shami

There has been significant recent interest in parallel graph processing due to the need to quickly analyze the large graphs available today. Many graph codes have been designed for distributed memory or external memory. However, today even…

Data Structures and Algorithms · Computer Science 2019-08-22 Laxman Dhulipala , Guy E. Blelloch , Julian Shun

The exponential growth of floating point power in graphics processing units (GPUs), together with their low cost, has given rise to an attractive platform upon which to deploy lattice QCD calculations. GPUs are essentially many (O(100))…

High Energy Physics - Lattice · Physics 2010-11-05 M. A. Clark

Due to new government legislation, customers' environmental concerns and continuously rising cost of energy, energy efficiency is becoming an essential parameter of industrial manufacturing processes in recent years. Most efforts…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-03-27 Jia Luo , Shigeru Fujimura , Didier El Baz

Computational grids are believed to be the ultimate framework to meet the growing computational needs of the scientific community. Here, the processing power of geographically distributed resources working under different ownerships, having…

Cryptography and Security · Computer Science 2011-11-22 Sugata Sanyal , Rangarajan A. Vasudevan , Ajith Abraham , Marcin Paprzycki

Matrix multiplication is a foundational operation in scientific computing and machine learning, yet its computational complexity makes it a significant bottleneck for large-scale applications. The shift to parallel architectures, primarily…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-30 Mufakir Qamar Ansari , Mudabir Qamar Ansari

We implement exact triangle counting in graphs on the GPU using three different methodologies: subgraph matching to a triangle pattern; programmable graph analytics, with a set-intersection approach; and a matrix formulation based on sparse…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-20 Leyuan Wang , Yangzihao Wang , Carl Yang , John D. Owens

Early but promising results in quantum computing have been enabled by the concurrent development of quantum algorithms, devices, and materials. Classical simulation of quantum programs has enabled the design and analysis of algorithms and…

Quantum Physics · Physics 2022-05-17 Bo Fang , M. Yusuf Özkaya , Ang Li , Ümit V. Çatalyürek , Sriram Krishnamoorthy

In this work, we propose a computationally efficient algorithm for visual policy learning that leverages differentiable simulation and first-order analytical policy gradients. Our approach decouple the rendering process from the computation…

Machine Learning · Computer Science 2025-11-12 Haoxiang You , Yilang Liu , Ian Abraham