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Providing timely, targeted, and multimodal feedback helps students quickly correct errors, build deep understanding and stay motivated, yet making it at scale remains a challenge. This study introduces a real-time AI-facilitated multimodal…
While the applications and demands of Machine learning (ML) systems in mental health are growing, there is little discussion nor consensus regarding a uniquely challenging aspect: building security methods and requirements into these ML…
We present a novel learning analytics approach, for analyzing the usage of resources in MOOCs. Our target stakeholders are the course designers who aim to evaluate their learning materials. In order to gain insight into the way educational…
Multimodal Large Language Models (MLLMs) offer an opportunity to support multimedia learning through conversational systems grounded in educational content. However, while conversational AI is known to boost engagement, its impact on…
In the era of m-Learning, it is found that educational institutions have onus of incorporating the latest technological innovations that can be accepted and understood widely. While investigating the important theme of fast-paced…
User interface (UI) design goes beyond visuals to shape user experience (UX), underscoring the shift toward UI/UX as a unified concept. While recent studies have explored UI evaluation using Multimodal Large Language Models (MLLMs), they…
As multimodal learning finds applications in a wide variety of high-stakes societal tasks, investigating their robustness becomes important. Existing work has focused on understanding the robustness of vision-and-language models to…
Although compelling assessments have been examined in recent years, more studies are required to yield a better understanding of the several methods where assessment techniques significantly affect student learning process. Most of the…
Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…
Internationalization of the higher education has created the so-called borderless university, which provides better opportunities for learning and increases the human and social sustainability. eLearning systems are a special kind of…
Many current robot designs prioritize efficiency and one-size-fits-all solutions, oftentimes overlooking personalization, adaptability, and sustainability. To explore alternatives, we conducted two co-design workshops with 23 participants,…
The robustness of multimodal deep learning models to realistic changes in the input text is critical for their applicability to important tasks such as text-to-image retrieval and cross-modal entailment. To measure robustness, several…
The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…
A multitude of web and desktop applications are now widely available in diverse human languages. This paper explores the design issues that are specifically relevant for multilingual users. It reports on the continued studies of Information…
The Contrastive Language-Image Pre-training (CLIP) framework has become a widely used approach for multimodal representation learning, particularly in image-text retrieval and clustering. However, its efficacy is constrained by three key…
Large Language Models (LLMs) have achieved remarkable success across a wide range of natural language tasks, and recent efforts have sought to extend their capabilities to multimodal domains and resource-constrained environments. However,…
Multimodal foundation models that can holistically process text alongside images, video, audio, and other sensory modalities are increasingly used in a variety of real-world applications. However, it is challenging to characterize and study…
Multi-modal recommendation systems aim to enhance performance by integrating an item's content features across various modalities with user behavior data. Effective utilization of features from different modalities requires addressing two…
This paper explores the effectiveness of Multimodal Large Language models (MLLMs) as assistive technologies for visually impaired individuals. We conduct a user survey to identify adoption patterns and key challenges users face with such…
Contribution: This secondary study examines the literature on immersive learning frameworks and reviews their state of the art. Frameworks have been categorized according to their purpose. In addition, the elements that compose them were…