Related papers: SketchINR: A First Look into Sketches as Implicit …
Understanding the stroke-based evolution of visual artworks is useful for advancing artwork learning, appreciation, and interactive display. While the stroke sequence of renowned artworks remains largely unknown, formulating this sequence…
Implicit Neural Representations (INRs) have recently exhibited immense potential in the field of scientific visualization for both data generation and visualization tasks. However, these representations often consist of large multi-layer…
There is a lot of research interest in encoding variable length sentences into fixed length vectors, in a way that preserves the sentence meanings. Two common methods include representations based on averaging word vectors, and…
Emerging unsupervised implicit neural representation (INR) methods, such as NeRP, NeAT, and SCOPE, have shown great potential to address sparse-view computed tomography (SVCT) inverse problems. Although these INR-based methods perform well…
Recently, sketches have been introduced as a general language for representing the subgoal structure of instances drawn from the same domain. Sketches are collections of rules of the form C -> E over a given set of features where C…
Recent implicit neural rendering methods have demonstrated that it is possible to learn accurate view synthesis for complex scenes by predicting their volumetric density and color supervised solely by a set of RGB images. However, existing…
Count-sketch is a popular matrix sketching algorithm that can produce a sketch of an input data matrix X in O(nnz(X))time where nnz(X) denotes the number of non-zero entries in X. The sketched matrix will be much smaller than X while…
We propose a randomized algorithm with quadratic convergence rate for convex optimization problems with a self-concordant, composite, strongly convex objective function. Our method is based on performing an approximate Newton step using a…
In this work, we investigate the problem of sketch-based object localization on natural images, where given a crude hand-drawn sketch of an object, the goal is to localize all the instances of the same object on the target image. This…
Computer-aided design (CAD) is the most widely used modeling approach for technical design. The typical starting point in these designs is 2D sketches which can later be extruded and combined to obtain complex three-dimensional assemblies.…
Implicit Neural Representations (INRs) parameterize continuous signals via multilayer perceptrons (MLPs), enabling compact, resolution-independent modeling for tasks like image, audio, and 3D reconstruction. However, fitting high-resolution…
Sketch-an-Anchor is a novel method to train state-of-the-art Zero-shot Sketch-based Image Retrieval (ZSSBIR) models in under an epoch. Most studies break down the problem of ZSSBIR into two parts: domain alignment between images and…
Implicit neural representation (INR) has recently emerged as a promising paradigm for signal representations. Typically, INR is parameterized by a multiplayer perceptron (MLP) which takes the coordinates as the inputs and generates…
Parsing sketches via semantic segmentation is attractive but challenging, because (i) free-hand drawings are abstract with large variances in depicting objects due to different drawing styles and skills; (ii) distorting lines drawn on the…
We propose a new operator-sketching paradigm for designing efficient iterative data-driven reconstruction (IDR) schemes, e.g. Plug-and-Play algorithms and deep unrolling networks. These IDR schemes are currently the state-of-the-art…
Neural implicit surface representations have recently emerged as popular alternative to explicit 3D object encodings, such as polygonal meshes, tabulated points, or voxels. While significant work has improved the geometric fidelity of these…
Creative sketching or doodling is an expressive activity, where imaginative and previously unseen depictions of everyday visual objects are drawn. Creative sketch image generation is a challenging vision problem, where the task is to…
Generating videos is a complex task that is accomplished by generating a set of temporally coherent images frame-by-frame. This limits the expressivity of videos to only image-based operations on the individual video frames needing network…
Humans draw to facilitate reasoning: we draw auxiliary lines when solving geometry problems; we mark and circle when reasoning on maps; we use sketches to amplify our ideas and relieve our limited-capacity working memory. However, such…
Purpose: Parallel imaging and compressed sensing reconstructions of large MRI datasets often have a prohibitive computational cost that bottlenecks clinical deployment, especially for 3D non-Cartesian acquisitions. One common approach is to…