Related papers: Approximating Small Sparse Cuts
The bandwidth of a graph G on n vertices is the minimum b such that the vertices of G can be labeled from 1 to n such that the labels of every pair of adjacent vertices differ by at most b. In this paper, we present a 2-approximation…
We study the applicability of distributed, local algorithms to 0/1 max-min LPs where the objective is to maximise ${\min_k \sum_v c_{kv} x_v}$ subject to ${\sum_v a_{iv} x_v \le 1}$ for each $i$ and ${x_v \ge 0}$ for each $v$. Here $c_{kv}…
The growing amount of applications that generate vast amount of data in short time scales render the problem of partial monitoring, coupled with prediction, a rather fundamental one. We study the aforementioned canonical problem under the…
We consider a natural generalization of the Partial Vertex Cover problem. Here an instance consists of a graph G = (V,E), a positive cost function c: V-> Z^{+}, a partition $P_1,..., P_r$ of the edge set $E$, and a parameter $k_i$ for each…
For many popular graph metric sparsifiers, such as spanners, emulators, and preservers, simple and elegant greedy algorithms are known that achieve state-of-the-art or existentially optimal tradeoffs between size and quality. The goal of…
We give an $n^{2+o(1)}$-time algorithm for finding $s$-$t$ min-cuts for all pairs of vertices $s$ and $t$ in a simple, undirected graph on $n$ vertices. We do so by constructing a Gomory-Hu tree (or cut equivalent tree) in the same running…
We study a general smallest intersecting ball problem and its soft-margin variant in high-dimensional Euclidean spaces for input objects that are compact and convex. These two problems link and unify a series of fundamental problems in…
We provide an O(log log OPT)-approximation algorithm for the problem of guarding a simple polygon with guards on the perimeter. We first design a polynomial-time algorithm for building epsilon-nets of size O(1/epsilon log log 1/epsilon) for…
Given a fixed arity $k \geq 2$, Min-$k$-CSP on complete instances involves a set of $n$ variables $V$ and one nontrivial constraint for every $k$-subset of variables (so there are $\binom{n}{k}$ constraints). The goal is to find an…
We present a local algorithm (constant-time distributed algorithm) for approximating max-min LPs. The objective is to maximise $\omega$ subject to $Ax \le 1$, $Cx \ge \omega 1$, and $x \ge 0$ for nonnegative matrices $A$ and $C$. The…
This thesis surveys the research in patch-based synthesis and algorithms for finding correspondences between small local regions of images. We additionally explore a large kind of applications of this new fast randomized matching technique.…
We present fast algorithms for approximate shortest paths in the massively parallel computation (MPC) model. We provide randomized algorithms that take $poly(\log{\log{n}})$ rounds in the near-linear memory MPC model. Our results are for…
We study the problem of edge partitioning, where the goal is to partition the edge set of a graph into several parts. The replication factor of a vertex $v$ is the number of parts that contain edges incident to $v$. The goal is to minimize…
We show that for every $\varepsilon > 0$, the degree-$n^\varepsilon$ Sherali-Adams linear program (with $\exp(\tilde{O}(n^\varepsilon))$ variables and constraints) approximates the maximum cut problem within a factor of…
In this paper, we study the problem of finding a maximum matching in the semi-streaming model when edges arrive in a random order. In the semi-streaming model, an algorithm receives a stream of edges and it is allowed to have a memory of…
The sparsest cut problem consists of identifying a small set of edges that breaks the graph into balanced sets of vertices. The normalized cut problem balances the total degree, instead of the size, of the resulting sets. Applications of…
We study computational and statistical aspects of learning Latent Markov Decision Processes (LMDPs). In this model, the learner interacts with an MDP drawn at the beginning of each epoch from an unknown mixture of MDPs. To sidestep known…
Worst-case hardness results for most equilibrium computation problems have raised the need for beyond-worst-case analysis. To this end, we study the smoothed complexity of finding pure Nash equilibria in Network Coordination Games, a…
We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this…
In a graph, a perfect matching cut is an edge cut that is a perfect matching. Perfect Matching Cut (PMC) is the problem of deciding whether a given graph has a perfect matching cut, and is known to be NP-complete. We revisit the problem and…