Related papers: PNeSM: Arbitrary 3D Scene Stylization via Prompt-B…
We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…
Advances in 3D reconstruction using neural rendering have enabled high-quality 3D capture. However, they often fail when the input imagery is corrupted by motion blur, due to fast motion of the camera or the objects in the scene. This work…
The advancements in neural rendering have increased the need for techniques that enable intuitive editing of 3D objects represented as neural implicit surfaces. This paper introduces a novel neural algorithm for parameterizing neural…
The choice of scene representation is crucial in both the shape inference algorithms it requires and the smart applications it enables. We present efficient and optimisable multi-class learned object descriptors together with a novel…
Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…
Text-to-Image (T2I) diffusion models have recently gained traction for their versatility and user-friendliness in 2D content generation and editing. However, training a diffusion model specifically for 3D scene editing is challenging due to…
Video stylization, an important downstream task of video generation models, has not yet been thoroughly explored. Its input style conditions typically include text, style image, and stylized first frame. Each condition has a characteristic…
This paper presents GaussEdit, a framework for adaptive 3D scene editing guided by text and image prompts. GaussEdit leverages 3D Gaussian Splatting as its backbone for scene representation, enabling convenient Region of Interest selection…
Recently, a task of Single-Domain Generalized Object Detection (Single-DGOD) is proposed, aiming to generalize a detector to multiple unknown domains never seen before during training. Due to the unavailability of target-domain data, some…
Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…
A neural artistic style transformation (NST) model can modify the appearance of a simple image by adding the style of a famous image. Even though the transformed images do not look precisely like artworks by the same artist of the…
Recent advances in 3D scene representation and novel view synthesis have witnessed the rise of Neural Radiance Fields (NeRFs). Nevertheless, it is not trivial to exploit NeRF for the photorealistic 3D scene stylization task, which aims to…
Style transfer aims to transfer arbitrary visual styles to content images. We explore algorithms adapted from two papers that try to solve the problem of style transfer while generalizing on unseen styles or compromised visual quality.…
3D indoor scene generation is an important problem for the design of digital and real-world environments. To automate this process, a scene generation model should be able to not only generate plausible scene layouts, but also take into…
Applying style transfer to a full 3D environment is a challenging task that has seen many developments since the advent of neural rendering. 3D Gaussian splatting (3DGS) has recently pushed further many limits of neural rendering in terms…
Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is…
We propose a framework for learning neural scene representations directly from images, without 3D supervision. Our key insight is that 3D structure can be imposed by ensuring that the learned representation transforms like a real 3D scene.…
Style-transfer is a process of migrating a style from a given image to the content of another, synthesizing a new image which is an artistic mixture of the two. Recent work on this problem adopting Convolutional Neural-networks (CNN)…
This paper proposes Instruct 4D-to-4D that achieves 4D awareness and spatial-temporal consistency for 2D diffusion models to generate high-quality instruction-guided dynamic scene editing results. Traditional applications of 2D diffusion…
Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…