Related papers: Action Reimagined: Text-to-Pose Video Editing for …
Accurately preserving motion while editing a subject remains a core challenge in video editing tasks. Existing methods often face a trade-off between edit and motion fidelity, as they rely on motion representations that are either…
Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…
Editing a 3D indoor scene from natural language is conceptually straightforward but technically challenging. Existing open-vocabulary systems often regenerate large portions of a scene or rely on image-space edits that disrupt spatial…
We present a text-based tool for editing talking-head video that enables an iterative editing workflow. On each iteration users can edit the wording of the speech, further refine mouth motions if necessary to reduce artifacts and manipulate…
Recent video-text foundation models have demonstrated strong performance on a wide variety of downstream video understanding tasks. Can these video-text models genuinely understand the contents of natural videos? Standard video-text…
Inferring 3D human pose from 2D images is a challenging and long-standing problem in the field of computer vision with many applications including motion capture, virtual reality, surveillance or gait analysis for sports and medicine. We…
We propose a fast text-guided image editing method called InstantEdit based on the RectifiedFlow framework, which is structured as a few-step editing process that preserves critical content while following closely to textual instructions.…
Instruction-based image editing aims to modify specific content within existing images according to user-provided instructions while preserving non-target regions. Beyond traditional object- and style-centric manipulation, text-centric…
Human pose estimators are typically retrained from scratch or naively fine-tuned whenever keypoint sets, sensing modalities, or deployment domains change--an inefficient, compute-intensive practice that rarely matches field constraints. We…
Large-scale video diffusion models show strong world simulation and temporal reasoning abilities, but their use as zero-shot image editors remains underexplored. We introduce IF-Edit, a tuning-free framework that repurposes pretrained…
Text-to-image generation tasks have driven remarkable advances in diverse media applications, yet most focus on single-turn scenarios and struggle with iterative, multi-turn creative tasks. Recent dialogue-based systems attempt to bridge…
Camera control has been actively studied in text or image conditioned video generation tasks. However, altering camera trajectories of a given video remains under-explored, despite its importance in the field of video creation. It is…
We introduce MoCA, a Motion-Conditioned Image Animation approach for video editing. It leverages a simple decomposition of the video editing problem into image editing followed by motion-conditioned image animation. Furthermore, given the…
Recent advances in text-to-image models have enabled high-quality personalized image synthesis of user-provided concepts with flexible textual control. In this work, we analyze the limitations of two primary techniques in text-to-image…
Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…
Schemata are structured representations of complex tasks that can aid artificial intelligence by allowing models to break down complex tasks into intermediate steps. We propose a novel system that induces schemata from web videos and…
In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…
Recent text-guided image editing (TIE) models have made remarkable progress, yet edited images still frequently suffer from fine-grained issues such as unnatural objects, lighting mismatch, and unexpected changes. Existing refinement…
Being able to relight human performance is a fundamental task for post production and content creation. We present BodyReLux, a subject-specific video diffusion-based framework for relighting full-body human performances in a temporally…
Current instruction-based editing methods, such as InstructPix2Pix, often fail to produce satisfactory results in complex scenarios due to their dependence on the simple CLIP text encoder in diffusion models. To rectify this, this paper…