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Multi-beam LiDAR sensors, as used on autonomous vehicles and mobile robots, acquire sequences of 3D range scans ("frames"). Each frame covers the scene sparsely, due to limited angular scanning resolution and occlusion. The sparsity…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Shengyu Huang , Zan Gojcic , Jiahui Huang , Andreas Wieser , Konrad Schindler

Multi-view 3D geometry networks offer a powerful prior but are prohibitively slow for real-time applications. We propose a novel way to adapt them for online use, enabling real-time 6-DoF pose tracking and online reconstruction of objects…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Marwan Taher , Ignacio Alzugaray , Kirill Mazur , Xin Kong , Andrew J. Davison

Scene-level point cloud understanding remains challenging due to diverse geometries, imbalanced category distributions, and highly varied spatial layouts. Existing methods improve object-level performance but rely on static network…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Siyuan Liu , Chaoqun Zheng , Xin Zhou , Tianrui Feng , Dingkang Liang , Xiang Bai

We propose a framework for learning neural scene representations directly from images, without 3D supervision. Our key insight is that 3D structure can be imposed by ensuring that the learned representation transforms like a real 3D scene.…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Emilien Dupont , Miguel Angel Bautista , Alex Colburn , Aditya Sankar , Carlos Guestrin , Josh Susskind , Qi Shan

We present a method enabling the scaling of NeRFs to learn a large number of semantically-similar scenes. We combine two techniques to improve the required training time and memory cost per scene. First, we learn a 3D-aware latent space in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Antoine Schnepf , Karim Kassab , Jean-Yves Franceschi , Laurent Caraffa , Flavian Vasile , Jeremie Mary , Andrew Comport , Valérie Gouet-Brunet

Recently, three dimensional (3D) convolutional neural networks (CNNs) have emerged as dominant methods to capture spatiotemporal representations in videos, by adding to pre-existing 2D CNNs a third, temporal dimension. Such 3D CNNs,…

Computer Vision and Pattern Recognition · Computer Science 2019-09-04 Gurkirt Singh , Fabio Cuzzolin

Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhao Huang , Boyang Sun , Alexandros Delitzas , Jiaqi Chen , Marc Pollefeys

Scanpath prediction in 360{\deg} images can help realize rapid rendering and better user interaction in Virtual/Augmented Reality applications. However, existing scanpath prediction models for 360{\deg} images execute scanpath prediction on…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Rong Quan , Yantao Lai , Mengyu Qiu , Dong Liang

Cloud-based machine learning is increasingly explored as a preprocessing strategy for next-generation visual neuroprostheses, where advanced scene understanding may exceed the computational and energy constraints of battery-powered visual…

Networking and Internet Architecture · Computer Science 2026-05-12 Jiayi Liu , Yilin Wang , Michael Beyeler

A bathtub in a library, a sink in an office, a bed in a laundry room -- the counter-intuition suggests that scene provides important prior knowledge for 3D object detection, which instructs to eliminate the ambiguous detection of similar…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Yu Zheng , Yueqi Duan , Jiwen Lu , Jie Zhou , Qi Tian

Media streaming has been adopted for a variety of applications such as entertainment, visualization, and design. Unlike video/audio streaming where the content is usually consumed sequentially, 3D applications such as gaming require…

Human-Computer Interaction · Computer Science 2022-01-11 Shaoyu Chen , Budmonde Duinkharjav , Xin Sun , Li-Yi Wei , Stefano Petrangeli , Jose Echevarria , Claudio Silva , Qi Sun

Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Hao Su , Charles R. Qi , Yangyan Li , Leonidas Guibas

3D scene understanding is crucial for facilitating seamless interaction between digital devices and the physical world. Real-time capturing and processing of the 3D scene are essential for achieving this seamless integration. While existing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-04 Remco Royen , Kostas Pataridis , Ward van der Tempel , Adrian Munteanu

We propose a data-driven scene flow estimation algorithm exploiting the observation that many 3D scenes can be explained by a collection of agents moving as rigid bodies. At the core of our method lies a deep architecture able to reason at…

Computer Vision and Pattern Recognition · Computer Science 2021-02-18 Zan Gojcic , Or Litany , Andreas Wieser , Leonidas J. Guibas , Tolga Birdal

Convolutional neural networks with spatio-temporal 3D kernels (3D CNNs) have an ability to directly extract spatio-temporal features from videos for action recognition. Although the 3D kernels tend to overfit because of a large number of…

Computer Vision and Pattern Recognition · Computer Science 2017-08-28 Kensho Hara , Hirokatsu Kataoka , Yutaka Satoh

Estimating scene flow in RGB-D videos is attracting much interest of the computer vision researchers, due to its potential applications in robotics. The state-of-the-art techniques for scene flow estimation, typically rely on the knowledge…

Computer Vision and Pattern Recognition · Computer Science 2019-04-26 Ravi Kumar Thakur , Snehasis Mukherjee

The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…

Robotics · Computer Science 2023-09-12 Quentin Picard , Stephane Chevobbe , Mehdi Darouich , Jean-Yves Didier

The latest developments in 3D capturing, processing, and rendering provide means to unlock novel 3D application pathways. The main elements of an integrated platform, which target tele-immersion and future 3D applications, are described in…

Computer Vision and Pattern Recognition · Computer Science 2023-04-06 Dimitrios S. Alexiadis , Anargyros Chatzitofis , Nikolaos Zioulis , Olga Zoidi , Georgios Louizis , Dimitrios Zarpalas , Petros Daras

Classification and segmentation of 3D point clouds are important tasks in computer vision. Because of the irregular nature of point clouds, most of the existing methods convert point clouds into regular 3D voxel grids before they are used…

Computer Vision and Pattern Recognition · Computer Science 2018-12-05 Wei Zeng , Theo Gevers

The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Hongcheng Yang , Dingkang Liang , Dingyuan Zhang , Zhe Liu , Zhikang Zou , Xingyu Jiang , Yingying Zhu
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