English

An Integrated Platform for Live 3D Human Reconstruction and Motion Capturing

Computer Vision and Pattern Recognition 2023-04-06 v1

Abstract

The latest developments in 3D capturing, processing, and rendering provide means to unlock novel 3D application pathways. The main elements of an integrated platform, which target tele-immersion and future 3D applications, are described in this paper, addressing the tasks of real-time capturing, robust 3D human shape/appearance reconstruction, and skeleton-based motion tracking. More specifically, initially, the details of a multiple RGB-depth (RGB-D) capturing system are given, along with a novel sensors' calibration method. A robust, fast reconstruction method from multiple RGB-D streams is then proposed, based on an enhanced variation of the volumetric Fourier transform-based method, parallelized on the Graphics Processing Unit, and accompanied with an appropriate texture-mapping algorithm. On top of that, given the lack of relevant objective evaluation methods, a novel framework is proposed for the quantitative evaluation of real-time 3D reconstruction systems. Finally, a generic, multiple depth stream-based method for accurate real-time human skeleton tracking is proposed. Detailed experimental results with multi-Kinect2 data sets verify the validity of our arguments and the effectiveness of the proposed system and methodologies.

Keywords

Cite

@article{arxiv.1712.03084,
  title  = {An Integrated Platform for Live 3D Human Reconstruction and Motion Capturing},
  author = {Dimitrios S. Alexiadis and Anargyros Chatzitofis and Nikolaos Zioulis and Olga Zoidi and Georgios Louizis and Dimitrios Zarpalas and Petros Daras},
  journal= {arXiv preprint arXiv:1712.03084},
  year   = {2023}
}

Comments

16 pages, 12 figures, 3 tables

R2 v1 2026-06-22T23:12:21.030Z