English
Related papers

Related papers: Data Cubes in Hand: A Design Space of Tangible Cub…

200 papers

Documents serve as a crucial and indispensable medium for everyday workplace tasks. However, understanding, interacting and creating such documents on today's planar interfaces without any intelligent support are challenging due to our…

Human-Computer Interaction · Computer Science 2024-11-19 Chen Chen

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

Microbiomes are a vital part of the human body, engaging in tasks like food digestion and immune defense. Their structure and function must be understood in order to promote host health and facilitate swift recovery during disease. Due to…

Human-Computer Interaction · Computer Science 2025-09-01 Simon Burbach , Maria Maleshkova , Florian Centler , Tanja Joan Schmidt

Since wearable technology was first conceptualized in 1960, it has become a crucial aspect of our daily life. People's daily lives have been made better and their health and well-being have improved because of its convenience, real-time,…

Human-Computer Interaction · Computer Science 2023-11-17 Li He

In each of the last five years, a few dozen empirical studies appeared in visualization journals and conferences. The existing empirical studies have already featured a large number of variables. There are many more variables yet to be…

Human-Computer Interaction · Computer Science 2020-09-29 Min Chen , Alfie Abdul-Rahman , David H. Laidlaw

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

As Extended Reality (XR) systems increasingly map and understand the physical world, interacting with these blended representations remains challenging. The current push for "natural" inputs has its trade-offs: touch is limited by human…

Human-Computer Interaction · Computer Science 2026-03-12 Esen K. Tütüncü , Mar Gonzalez-Franco , Khushman Patel , Eric J. Gonzalez

As recommender systems increasingly guide physical actions, often through wearables and coaching tools, new challenges arise around how users interpret, trust, and respond to this advice. This paper introduces a conceptual framework for…

Human-Computer Interaction · Computer Science 2025-12-22 Alan Said

This study investigates the integration of assistive therapeutic robotics, wearable sensors, and spatial sensors within an intelligent environment tailored for dementia care. The feasibility study aims to assess the collective impact of…

Human-Computer Interaction · Computer Science 2026-02-25 Arshia A Khan , Rupak Kumar Das , Anna Martin , Dale Dowling , Rana Imtiaz

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

Human-Computer Interaction · Computer Science 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

Editing and manipulating graph-based models within immersive environments is largely unexplored and certain design activities could benefit from using those technologies. For example, in the case study of architectural modelling, the 3D…

Human-Computer Interaction · Computer Science 2020-01-06 Adrien Coppens , Berat Bicer , Naz Yilmaz , Serhat Aras

Complex data visualization design projects often entail collaboration between people with different visualization-related skills. For example, many teams include both designers who create new visualization designs and developers who…

Human-Computer Interaction · Computer Science 2019-08-02 Jagoda Walny , Christian Frisson , Mieka West , Doris Kosminsky , Søren Knudsen , Sheelagh Carpendale , Wesley Willett

To enable remote Virtual Reality (VR) and Augmented Reality (AR) clients to collaborate as if they were in the same space during Mixed Reality (MR) telepresence, it is essential to overcome spatial heterogeneity and generate a unified…

Emerging Technologies · Computer Science 2024-08-09 Dooyoung Kim , Seonji Kim , Selin Choi , Woontack Woo

As mixed-ability collaboration has become increasingly focal within accessibility research, managing varied, and sometimes conflicting, access needs has become a key consideration in designing for access. When an accessibility feature or…

Human-Computer Interaction · Computer Science 2026-05-12 Xinru Tang , Anne Marie Piper

There is great promise in creating effective technology experiences during situationally-induced impairments and disabilities through the combination of universal design and adaptive interfaces. We believe this combination is a powerful…

Human-Computer Interaction · Computer Science 2019-04-15 Aaron Steinfeld , John Zimmerman , Anthony Tomasic

Bridging the physical and digital world through interaction remains a core challenge in augmented reality (AR). Existing systems target single objects, limiting support for planning, comparison, and assembly tasks that depend on…

Human-Computer Interaction · Computer Science 2026-04-08 Xiaoan Liu , Eric J Gonzalez , Nels Numan , Andrea Colaço , Lucy Abramyan , Chen Zhu-Tian , Ryo Suzuki , Mar Gonzalez-Franco

Aerial robots have the potential to play a crucial role in assisting humans with complex and dangerous tasks. Nevertheless, the future industry demands innovative solutions to streamline the interaction process between humans and drones to…

Robotics · Computer Science 2024-04-09 Luca Morando , Giuseppe Loianno

Three-dimensional (3D)-stacking technology, which enables the integration of DRAM and logic dies, offers high bandwidth and low energy consumption. This technology also empowers new memory designs for executing tasks not traditionally…

Hardware Architecture · Computer Science 2018-12-05 Ramyad Hadidi , Bahar Asgari , Burhan Ahmad Mudassar , Saibal Mukhopadhyay , Sudhakar Yalamanchili , Hyesoon Kim

3D printers enable end-users to design and fabricate unique physical artifacts but maintain an increased entry barrier and friction. End users must design tangible artifacts through intangible media away from the main problem space…

Human-Computer Interaction · Computer Science 2023-10-06 Evgeny Stemasov , Jessica Hohn , Maurice Cordts , Anja Schikorr , Enrico Rukzio , Jan Gugenheimer

This chapter gives an overview of interaction techniques for mixed reality including augmented and virtual reality (AR/VR). Various modalities for input and output are discussed. Specifically, techniques for tangible and surface-based…

Human-Computer Interaction · Computer Science 2021-03-11 Jens Grubert