Related papers: ACM MMSys 2024 Bandwidth Estimation in Real Time C…
In this paper, a joint task, spectrum, and transmit power allocation problem is investigated for a wireless network in which the base stations (BSs) are equipped with mobile edge computing (MEC) servers to jointly provide computational and…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…
Real-time communications (RTC) is a core technology for emerging applications in 6G, such as cloud gaming, teleoperation, and extended reality (XR), which require consistently low latency and high bitrates. Existing RTC solutions…
Large Language Models (LLMs) have demonstrated remarkable capabilities, leading to a significant increase in user demand for LLM services. However, cloud-based LLM services often suffer from high latency, unstable responsiveness, and…
The need to satisfy the QoS requirements of multiple network slices deployed at the same base station poses a major challenge to network operators. The problem becomes even harder when the desired QoS involves packet delays. In that case,…
Wireless networks are envisaged to be one of the most important technologies to provide cost-efficient content delivery, including for video applications. They will allow thousands of thousands of fixed and mobile users to access, produce,…
Future quantum networks will enable the interconnection of multiple users distributed across vast geographic distances. Due to these large separations and limited physical resources, communication will often rely on multi-path routing…
The proliferation of Extended Reality (XR) applications, requiring high-quality, low-latency media streaming, has driven the demand for efficient remote rendering solutions. This paper focuses on holographic conferencing in virtual…
Communication load balancing aims to balance the load between different available resources, and thus improve the quality of service for network systems. After formulating the load balancing (LB) as a Markov decision process problem,…
Real-time video applications require dynamic bitrate adjustments based on network capacity, necessitating accurate bandwidth estimation (BWE). We introduce Ivy, a novel BWE method that leverages offline meta-learning to combat data drift…
Reinforcement learning (RL) has achieved remarkable success in real-world decision-making across diverse domains, including gaming, robotics, online advertising, public health, and natural language processing. Despite these advances, a…
eXtended reality (XR) technologies such as virtual reality and 360{\deg} stereoscopic streaming enable the concept of the Metaverse, an immersive virtual space for collaboration and interaction. To ensure high fidelity display of immersive…
With the rise of critical machine-to-machine applications, next generation wireless communication systems must be designed with strict constraints on the latency and reliability. A key question in this context relates to channel state…
The quality of experience (QoE) requirements of wireless Virtual Reality (VR) can only be satisfied with high data rate, high reliability, and low VR interaction latency. This high data rate over short transmission distances may be achieved…
With rapid advancements in large language models (LLMs), AI-generated content (AIGC) has emerged as a key driver of technological innovation and economic transformation. Personalizing AIGC services to meet individual user demands is…
Wireless virtual reality (VR) imposes new visual and haptic requirements that are directly linked to the quality-of-experience (QoE) of VR users. These QoE requirements can only be met by wireless connectivity that offers high-rate and…
Contemporary real-time video communication systems, such as WebRTC, use an adaptive bitrate (ABR) algorithm to assure high-quality and low-delay services, e.g., promptly adjusting video bitrate according to the instantaneous network…
In this paper, we consider the problem of optimal scalable video delivery to mobile users in wireless networks given arbitrary Quality Adaptation (QA) mechanisms. In current practical systems, QA and scheduling are performed independently…
Extended Reality (XR) is an important service in the 5G network and in future 6G networks. In contrast to traditional video on demand services, real-time XR video is transmitted frame-by-frame, requiring low latency and being highly…
The optimal discrimination of coherent states of light with current technology is a key problem in classical and quantum communication, whose solution would enable the realization of efficient receivers for long-distance communications in…