Related papers: Disentangled Diffusion-Based 3D Human Pose Estimat…
The goal of 2D human pose estimation (HPE) is to localize anatomical landmarks, given an image of a person in a pose. SOTA techniques make use of thousands of labeled figures (finetuning transformers or training deep CNNs), acquired using…
Human pose estimation is a challenging task due to its structured data sequence nature. Existing methods primarily focus on pair-wise interaction of body joints, which is insufficient for scenarios involving overlapping joints and rapidly…
Imitation learning for robotic manipulation has progressed from 2D image policies to 3D representations that explicitly encode geometry. Yet purely geometric policies often lack explicit part-level semantics, which are critical for…
Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…
Monocular 3D human pose estimation (HPE) methods estimate the 3D positions of joints from individual images. Existing 3D HPE approaches often use the cropped image alone as input for their models. However, the relative depths of joints…
For human-centric large-scale scenes, fine-grained modeling for 3D human global pose and shape is significant for scene understanding and can benefit many real-world applications. In this paper, we present LiveHPS, a novel…
Pose and body shape editing in a human image has received increasing attention. However, current methods often struggle with dataset biases and deteriorate realism and the person's identity when users make large edits. We propose a one-shot…
The 3D pose estimation from a single image is a challenging problem due to depth ambiguity. One type of the previous methods lifts 2D joints, obtained by resorting to external 2D pose detectors, to the 3D space. However, this type of…
Following the success of deep convolutional networks, state-of-the-art methods for 3d human pose estimation have focused on deep end-to-end systems that predict 3d joint locations given raw image pixels. Despite their excellent performance,…
Existing methods for 3D human mesh recovery always directly estimate SMPL parameters, which involve both joint rotations and shape parameters. However, these methods present rotation semantic ambiguity, rotation error accumulation, and…
The widespread application of 3D human pose estimation (HPE) is limited by resource-constrained edge devices, requiring more efficient models. A key approach to enhancing efficiency involves designing networks based on the structural…
Leveraging Transformer attention has led to great advancements in HDR deghosting. However, the intricate nature of self-attention introduces practical challenges, as existing state-of-the-art methods often demand high-end GPUs or exhibit…
Deterministic models for 3D hand pose reconstruction, whether single-staged or cascaded, struggle with pose ambiguities caused by self-occlusions and complex hand articulations. Existing cascaded approaches refine predictions in a…
Pose estimation refers to tracking a human's full body posture, including their head, torso, arms, and legs. The problem is challenging in practical settings where the number of body sensors are limited. Past work has shown promising…
Video-based human pose estimation remains challenged by motion blur, occlusion, and complex spatiotemporal dynamics. Existing methods often rely on heatmaps or implicit spatio-temporal feature aggregation, which limits joint topology…
Recently, fully-transformer architectures have replaced the defacto convolutional architecture for the 3D human pose estimation task. In this paper we propose \textbf{\textit{ConvFormer}}, a novel convolutional transformer that leverages a…
Articulated hand pose estimation is a challenging task for human-computer interaction. The state-of-the-art hand pose estimation algorithms work only with one or a few subjects for which they have been calibrated or trained. Particularly,…
In this paper, we propose a new single shot method for multi-person 3D human pose estimation in complex images. The model jointly learns to locate the human joints in the image, to estimate their 3D coordinates and to group these…
Existing 2D-to-3D human pose estimation (HPE) methods struggle with the occlusion issue by enriching information like temporal and visual cues in the lifting stage. In this paper, we argue that these methods ignore the limitation of the…
2D-to-3D human pose lifting is a fundamental challenge for 3D human pose estimation in monocular video, where graph convolutional networks (GCNs) and attention mechanisms have proven to be inherently suitable for encoding the…