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Model-based approaches to 3D hand tracking have been shown to perform well in a wide range of scenarios. However, they require initialisation and cannot recover easily from tracking failures that occur due to fast hand motions. Data-driven…

Computer Vision and Pattern Recognition · Computer Science 2015-10-28 Georg Poier , Konstantinos Roditakis , Samuel Schulter , Damien Michel , Horst Bischof , Antonis A. Argyros

Extracting keypoint locations from input hand frames, known as 3D hand pose estimation, is a critical task in various human-computer interaction applications. Essentially, the 3D hand pose estimation can be regarded as a 3D point subset…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Wencan Cheng , Hao Tang , Luc Van Gool , Jong Hwan Ko

Monocular 3D human pose estimation poses significant challenges due to the inherent depth ambiguities that arise during the reprojection process from 2D to 3D. Conventional approaches that rely on estimating an over-fit projection matrix…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Junkun Jiang , Jie Chen

We present DPoser-X, a diffusion-based prior model for 3D whole-body human poses. Building a versatile and robust full-body human pose prior remains challenging due to the inherent complexity of articulated human poses and the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Junzhe Lu , Jing Lin , Hongkun Dou , Ailing Zeng , Yue Deng , Xian Liu , Zhongang Cai , Lei Yang , Yulun Zhang , Haoqian Wang , Ziwei Liu

3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Jianbin Jiao , Xina Cheng , Weijie Chen , Xiaoting Yin , Hao Shi , Kailun Yang

Latest diffusion models have shown promising results in category-level 6D object pose estimation by modeling the conditional pose distribution with depth image input. The existing methods, however, suffer from slow convergence during…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Seunghyun Lee , Tae-Kyun Kim

This work targets to construct a robust human pose prior. However, it remains a persistent challenge due to biomechanical constraints and diverse human movements. Traditional priors like VAEs and NDFs often exhibit shortcomings in realism…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Junzhe Lu , Jing Lin , Hongkun Dou , Ailing Zeng , Yue Deng , Yulun Zhang , Haoqian Wang

3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models, limiting the space of possible bodies to linear…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Sandro Lombardi , Bangbang Yang , Tianxing Fan , Hujun Bao , Guofeng Zhang , Marc Pollefeys , Zhaopeng Cui

This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are…

Computer Vision and Pattern Recognition · Computer Science 2016-04-29 Xiaowei Zhou , Menglong Zhu , Spyridon Leonardos , Kosta Derpanis , Kostas Daniilidis

We propose a novel generative approach for 3D human pose estimation. 3D human pose estimation poses several key challenges due to the complex geometry of the human body, self-occluding joints, and the requirement for large-scale real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Hyunsoo Lee , Daeum Jeon , Hyeokjae Oh

In this paper, we propose a two-stage depth ranking based method (DRPose3D) to tackle the problem of 3D human pose estimation. Instead of accurate 3D positions, the depth ranking can be identified by human intuitively and learned using the…

Computer Vision and Pattern Recognition · Computer Science 2018-05-25 Min Wang , Xipeng Chen , Wentao Liu , Chen Qian , Liang Lin , Lizhuang Ma

Person image synthesis with controllable body poses and appearances is an essential task owing to the practical needs in the context of virtual try-on, image editing and video production. However, existing methods face significant…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Enbo Huang , Yuan Zhang , Faliang Huang , Guangyu Zhang , Yang Liu

In the field of 3D Human Pose Estimation from monocular videos, the presence of diverse occlusion types presents a formidable challenge. Prior research has made progress by harnessing spatial and temporal cues to infer 3D poses from 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Mehwish Ghafoor , Arif Mahmood , Muhammad Bilal

We propose to leverage recent advances in reliable 2D pose estimation with Convolutional Neural Networks (CNN) to estimate the 3D pose of people from depth images in multi-person Human-Robot Interaction (HRI) scenarios. Our method is based…

Computer Vision and Pattern Recognition · Computer Science 2020-11-11 Angel Martínez-González , Michael Villamizar , Olivier Canévet , Jean-Marc Odobez

This paper introduces a 3D point cloud sequence learning model based on inconsistent spatio-temporal propagation for LiDAR odometry, termed DSLO. It consists of a pyramid structure with a spatial information reuse strategy, a sequential…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Huixin Zhang , Guangming Wang , Xinrui Wu , Chenfeng Xu , Mingyu Ding , Masayoshi Tomizuka , Wei Zhan , Hesheng Wang

Recent advances in robotic manipulation have highlighted the effectiveness of learning from demonstration. However, while end-to-end policies excel in expressivity and flexibility, they struggle both in generalizing to novel object…

Robotics · Computer Science 2026-04-14 Lyuxing He , Eric Cai , Shobhit Aggarwal , Jianjun Wang , David Held

Discriminative methods often generate hand poses kinematically implausible, then generative methods are used to correct (or verify) these results in a hybrid method. Estimating 3D hand pose in a hierarchy, where the high-dimensional output…

Computer Vision and Pattern Recognition · Computer Science 2016-10-21 Qi Ye , Shanxin Yuan , Tae-Kyun Kim

We present a lightweight solution to recover 3D pose from multi-view images captured with spatially calibrated cameras. Building upon recent advances in interpretable representation learning, we exploit 3D geometry to fuse input images into…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Edoardo Remelli , Shangchen Han , Sina Honari , Pascal Fua , Robert Wang

Monocular 3D human pose and shape estimation is an inherently ill-posed problem due to depth ambiguities, occlusions, and truncations. Recent probabilistic approaches learn a distribution over plausible 3D human meshes by maximizing the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Tom Wehrbein , Marco Rudolph , Bodo Rosenhahn , Bastian Wandt

This paper addresses the problem of 3D human pose estimation from a single image. We follow a standard two-step pipeline by first detecting the 2D position of the $N$ body joints, and then using these observations to infer 3D pose. For the…

Computer Vision and Pattern Recognition · Computer Science 2016-11-29 Francesc Moreno-Noguer