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Related papers: Enhanced DareFightingICE Competitions: Sound Desig…

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This paper presents a new competition -- at the 2022 IEEE Conference on Games (CoG) -- called DareFightingICE Competition. The competition has two tracks: a sound design track and an AI track. The game platform for this competition is also…

Human-Computer Interaction · Computer Science 2022-06-16 Ibrahim Khan , Thai Van Nguyen , Xincheng Dai , Ruck Thawonmas

This paper presents a deep reinforcement learning agent (AI) that uses sound as the input on the DareFightingICE platform at the DareFightingICE Competition in IEEE CoG 2022. In this work, an AI that only uses sound as the input is called…

Machine Learning · Computer Science 2022-07-01 Thai Van Nguyen , Xincheng Dai , Ibrahim Khan , Ruck Thawonmas , Hai V. Pham

This paper presents our work to enhance the background music (BGM) in DareFightingICE by adding adaptive features. The adaptive BGM consists of three different categories of instruments playing the BGM of the winner sound design from the…

Sound · Computer Science 2024-03-06 Ibrahim Khan , Thai Van Nguyen , Chollakorn Nimpattanavong , Ruck Thawonmas

This paper presents a new communication interface for the DareFightingICE platform, a Java-based fighting game focused on implementing AI for controlling a non-player character. The interface uses an open-source remote procedure call, gRPC…

Networking and Internet Architecture · Computer Science 2023-03-20 Chollakorn Nimpattanavong , Ibrahim Khan , Thai Van Nguyen , Ruck Thawonmas , Worawat Choensawat , Kingkarn Sookhanaphibarn

Ludii is a general game system being developed as part of the ERC-funded Digital Ludeme Project (DLP). While its primary aim is to model, play, and analyse the full range of traditional strategy games, Ludii also has the potential to…

Artificial Intelligence · Computer Science 2019-07-02 Matthew Stephenson , Éric Piette , Dennis J. N. J. Soemers , Cameron Browne

In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games. This competition fills a gap in existing game AI…

Artificial Intelligence · Computer Science 2019-01-25 Timothy Atkinson , Hendrik Baier , Tara Copplestone , Sam Devlin , Jerry Swan

This work introduces a new subarea of performance tuning -- performance tuning in a shared interference-prone computing environment. We demonstrate that existing tuners are significantly suboptimal by design because of their inability to…

Performance · Computer Science 2025-09-30 Rohan Basu Roy , Vijay Gadepally , Devesh Tiwari

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

Learning competitive behaviors in multi-agent settings such as racing requires long-term reasoning about potential adversarial interactions. This paper presents Deep Latent Competition (DLC), a novel reinforcement learning algorithm that…

Machine Learning · Computer Science 2021-02-22 Wilko Schwarting , Tim Seyde , Igor Gilitschenski , Lucas Liebenwein , Ryan Sander , Sertac Karaman , Daniela Rus

The ecosystem of artificial intelligence competitions is a diverse and multifaceted landscape, encompassing a variety of platforms that each host numerous competitions annually, alongside a plethora of specialized websites dedicated to…

Machine Learning · Computer Science 2023-12-11 Andrey Ustyuzhanin , Harald Carlens

The IEEE Low-Power Computer Vision Challenge (LPCVC) aims to promote the development of efficient vision models for edge devices, balancing accuracy with constraints such as latency, memory capacity, and energy use. The 2025 challenge…

This paper presents the first two editions of Visual Doom AI Competition, held in 2016 and 2017. The challenge was to create bots that compete in a multi-player deathmatch in a first-person shooter (FPS) game, Doom. The bots had to make…

Artificial Intelligence · Computer Science 2022-07-28 Marek Wydmuch , Michał Kempka , Wojciech Jaśkowski

Previous DCASE challenges contributed to an increase in the performance of acoustic scene classification systems. State-of-the-art classifiers demand significant processing capabilities and memory which is challenging for…

Audio and Speech Processing · Electrical Eng. & Systems 2021-12-10 Nagashree K. S. Rao , Nils Peters

Sound event localization and detection is a novel area of research that emerged from the combined interest of analyzing the acoustic scene in terms of the spatial and temporal activity of sounds of interest. This paper presents an overview…

Audio and Speech Processing · Electrical Eng. & Systems 2021-01-12 Archontis Politis , Annamaria Mesaros , Sharath Adavanne , Toni Heittola , Tuomas Virtanen

The Video and Image Processing (VIP) Cup is a student competition that takes place each year at the IEEE International Conference on Image Processing. The 2022 IEEE VIP Cup asked undergraduate students to develop a system capable of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Davide Cozzolino , Koki Nagano , Lucas Thomaz , Angshul Majumdar , Luisa Verdoliva

As the use of artificial intelligence (AI) in high-stakes decision-making increases, the ability to contest such decisions is being recognised in AI ethics guidelines as an important safeguard for individuals. Yet, there is little guidance…

Human-Computer Interaction · Computer Science 2021-02-23 Henrietta Lyons , Eduardo Velloso , Tim Miller

Interactive preference elicitation (IPE) aims to substantially reduce human effort while acquiring human preferences in wide personalization systems. Dueling bandit (DB) algorithms enable optimal decision-making in IPE building on pairwise…

Machine Learning · Computer Science 2025-11-13 Shengbo Wang , Hong Sun , Ke Li

This paper proposes a delay mechanism to mitigate the impact of latency differences in the gRPC framework--a high-performance, open-source universal remote procedure call (RPC) framework--between different programming languages on the…

Networking and Internet Architecture · Computer Science 2023-12-27 Chollakorn Nimpattanavong , Thai Van Nguyen , Ibrahim Khan , Ruck Thawonmas , Worawat Choensawat , Kingkarn Sookhanaphibarn

Competitive programming has emerged as a critical benchmark for evaluating the reasoning and coding capabilities of Large Language Models (LLMs). Despite impressive progress on existing benchmarks, we argue that current evaluations…

DARPA's AI Cyber Challenge (AIxCC, 2023--2025) is the largest competition to date for building fully autonomous cyber reasoning systems (CRSs) that leverage recent advances in AI -- particularly large language models (LLMs) -- to discover…

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