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Related papers: Semantic Human Mesh Reconstruction with Textures

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Single-view textured human reconstruction aims to reconstruct a clothed 3D digital human by inputting a monocular 2D image. Existing approaches include feed-forward methods, limited by scarce 3D human data, and diffusion-based methods,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Wenhao Shen , Gangjian Zhang , Jianfeng Zhang , Yu Feng , Nanjie Yao , Xuanmeng Zhang , Hao Wang

This paper presents a simple yet powerful method for 3D human mesh reconstruction from a single RGB image. Most recently, the non-local interactions of the whole mesh vertices have been effectively estimated in the transformer while the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Jeonghwan Kim , Mi-Gyeong Gwon , Hyunwoo Park , Hyukmin Kwon , Gi-Mun Um , Wonjun Kim

We present a novel method for reconstructing clothed humans from a sparse set of, e.g., 1 to 6 RGB images. Despite impressive results from recent works employing deep implicit representation, we revisit the volumetric approach and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Sicong Tang , Guangyuan Wang , Qing Ran , Lingzhi Li , Li Shen , Ping Tan

Recent advances in point cloud deep learning have led to models that achieve high per-part labeling accuracy on large-scale point clouds, using only the raw geometry of unordered point sets. In parallel, the field of human parsing focuses…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 James Dickens , Kamyar Hamad

Reconstructing detailed 3D human meshes from a single in-the-wild image remains a fundamental challenge in computer vision. Existing SMPLX-based methods often suffer from slow inference, produce only coarse body poses, and exhibit…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Jiahao Wu , Yunfei Liu , Lijian Lin , Ye Zhu , Lei Zhu , Jingyi Li , Yu Li

We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint rendering of humans. Given the RGB frames, the captured…

Computer Vision and Pattern Recognition · Computer Science 2020-09-22 Tiancheng Zhi , Christoph Lassner , Tony Tung , Carsten Stoll , Srinivasa G. Narasimhan , Minh Vo

Textured 3D meshes jointly represent geometry, topology, and appearance, yet their irregular structure poses significant challenges for deep-learning-based semantic segmentation. While a few recent methods operate directly on meshes without…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mohammadreza Heidarianbaei , Max Mehltretter , Franz Rottensteiner

Dressed people reconstruction from images is a popular task with promising applications in the creative media and game industry. However, most existing methods reconstruct the human body and garments as a whole with the supervision of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Yue Shi , Yuxuan Xiong , Jingyi Chai , Bingbing Ni , Wenjun Zhang

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

Scene understanding is an important capability for robots acting in unstructured environments. While most SLAM approaches provide a geometrical representation of the scene, a semantic map is necessary for more complex interactions with the…

Computer Vision and Pattern Recognition · Computer Science 2019-06-18 Radu Alexandru Rosu , Jan Quenzel , Sven Behnke

Detailed and photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, full-body reconstruction from a monocular RGB image remains challenging due to the ill-posed nature of the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Peng Li , Wangguandong Zheng , Yuan Liu , Tao Yu , Yangguang Li , Xingqun Qi , Xiaowei Chi , Siyu Xia , Yan-Pei Cao , Wei Xue , Wenhan Luo , Yike Guo

Despite that convolutional neural networks (CNN) have recently demonstrated high-quality reconstruction for single-image super-resolution (SR), recovering natural and realistic texture remains a challenging problem. In this paper, we show…

Computer Vision and Pattern Recognition · Computer Science 2018-04-10 Xintao Wang , Ke Yu , Chao Dong , Chen Change Loy

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

Graphics · Computer Science 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

Human reconstruction and synthesis from monocular RGB videos is a challenging problem due to clothing, occlusion, texture discontinuities and sharpness, and framespecific pose changes. Many methods employ deferred rendering, NeRFs and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Rohit Jena , Pratik Chaudhari , James Gee , Ganesh Iyer , Siddharth Choudhary , Brandon M. Smith

3D human body reconstruction has been a challenge in the field of computer vision. Previous methods are often time-consuming and difficult to capture the detailed appearance of the human body. In this paper, we propose a new method called…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Mingjin Chen , Junhao Chen , Xiaojun Ye , Huan-ang Gao , Xiaoxue Chen , Zhaoxin Fan , Hao Zhao

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Angtian Wang , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Edmond Boyer , Alan Yuille , Tony Tung

3D human segmentation has seen noticeable progress in re-cent years. It, however, still remains a challenge to date. In this paper, weintroduce a deep patch-based method for 3D human segmentation. Wefirst extract a local surface patch for…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Dongbo Zhang , Zheng Fang , Xuequan Lu , Hong Qin , Antonio Robles-Kelly , Chao Zhang , Ying He

Animating realistic character interactions with the surrounding environment is important for autonomous agents in gaming, AR/VR, and robotics. However, current methods for human motion reconstruction struggle with accurately placing humans…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Joshua Li , Brendan Chharawala , Chang Shu , Xue Bin Peng , Pengcheng Xi

We introduce HART, a unified framework for sparse-view human reconstruction. Given a small set of uncalibrated RGB images of a person as input, it outputs a watertight clothed mesh, the aligned SMPL-X body mesh, and a Gaussian-splat…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Xiyi Chen , Shaofei Wang , Marko Mihajlovic , Taewon Kang , Sergey Prokudin , Ming Lin

Despite recent research advancements in reconstructing clothed humans from a single image, accurately restoring the "unseen regions" with high-level details remains an unsolved challenge that lacks attention. Existing methods often generate…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Yangyi Huang , Hongwei Yi , Yuliang Xiu , Tingting Liao , Jiaxiang Tang , Deng Cai , Justus Thies
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