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Training native 3D texture generative models remains a fundamental yet challenging problem, largely due to the limited availability of large-scale, high-quality 3D texture datasets. This scarcity hinders generalization to real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Ze Yuan , Xin Yu , Yangtian Sun , Yuan-Chen Guo , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

Seams, distortions, wasted UV space, vertex-duplication, and varying resolution over the surface are the most prominent issues of the standard UV-based texturing of meshes. These issues are particularly acute when automatic UV-unwrapping…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Simone Foti , Stefanos Zafeiriou , Tolga Birdal

Image retouching aims to enhance the visual quality of photos. Considering the different aesthetic preferences of users, the target of retouching is subjective. However, current retouching methods mostly adopt deterministic models, which…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Zheng-Peng Duan , Jiawei zhang , Zheng Lin , Xin Jin , Dongqing Zou , Chunle Guo , Chongyi Li

We present Im2SurfTex, a method that generates textures for input 3D shapes by learning to aggregate multi-view image outputs produced by 2D image diffusion models onto the shapes' texture space. Unlike existing texture generation…

Graphics · Computer Science 2025-12-11 Yiangos Georgiou , Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

Drag-Based Image Editing (DBIE), which allows users to manipulate images by directly dragging objects within them, has recently attracted much attention from the community. However, it faces two key challenges:…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Yuan Zhou , Junbao Zhou , Qingshan Xu , Kesen Zhao , Yuxuan Wang , Hao Fei , Richang Hong , Hanwang Zhang

Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…

Graphics · Computer Science 2024-12-12 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Raquel Vidaurre , Elena Garces , Dan Casas

We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based inpainting to refine textures after reprojecting the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Yixun Liang , Kunming Luo , Xiao Chen , Rui Chen , Hongyu Yan , Weiyu Li , Jiarui Liu , Ping Tan

Text-to-image generative models have made remarkable advancements in generating high-quality images. However, generated images often contain undesirable artifacts or other errors due to model limitations. Existing techniques to fine-tune…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Peyman Gholami , Robert Xiao

Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive…

Graphics · Computer Science 2017-09-25 Chiyu "Max" Jiang , Philip Marcus

Textured 3D morphing creates smooth and plausible interpolation sequences between two 3D objects, focusing on transitions in both shape and texture. This is important for creative applications like visual effects in filmmaking. Previous…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Songlin Yang , Yushi Lan , Honghua Chen , Xingang Pan

Multiview diffusion models have shown considerable success in image-to-3D generation for general objects. However, when applied to human data, existing methods have yet to deliver promising results, largely due to the challenges of scaling…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Yuhan Wang , Fangzhou Hong , Shuai Yang , Liming Jiang , Wayne Wu , Chen Change Loy

Drag-based image editing enables intuitive visual manipulation through point-based drag operations. Existing methods mainly rely on diffusion inversion or pixel-space warping with inpainting. However, inversion inherently introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Huiguo He , Pengyu Yan , Ziqi Yi , Weizhi Zhong , Zheng Liu , Yejun Tang , Huan Yang , Guanbin Li , Lianwen Jin

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

In recent years, the fashion industry has increasingly adopted AI technologies to enhance customer experience, driven by the proliferation of e-commerce platforms and virtual applications. Among the various tasks, virtual try-on and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Fulvio Sanguigni , Davide Morelli , Marcella Cornia , Rita Cucchiara

This paper aims to generate materials for 3D meshes from text descriptions. Unlike existing methods that synthesize texture maps, we propose to generate segment-wise procedural material graphs as the appearance representation, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Shangzan Zhang , Sida Peng , Tao Xu , Yuanbo Yang , Tianrun Chen , Nan Xue , Yujun Shen , Hujun Bao , Ruizhen Hu , Xiaowei Zhou

Creating realistic 3D objects and clothed avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yuxuan Xue , Xianghui Xie , Riccardo Marin , Gerard Pons-Moll

This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…

Computer Vision and Pattern Recognition · Computer Science 2017-03-30 Yanhai Gan , Huifang Chi , Ying Gao , Jun Liu , Guoqiang Zhong , Junyu Dong

This paper proposes ShapeShifter, a new 3D generative model that learns to synthesize shape variations based on a single reference model. While generative methods for 3D objects have recently attracted much attention, current techniques…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Nissim Maruani , Wang Yifan , Matthew Fisher , Pierre Alliez , Mathieu Desbrun

Fabricating and designing 3D garments has become extremely demanding with the increasing need for synthesizing realistic dressed persons for a variety of applications, e.g. 3D virtual try-on, digitalization of 2D clothes into 3D apparel,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Daiheng Gao , Xu Chen , Xindi Zhang , Qi Wang , Ke Sun , Bang Zhang , Liefeng Bo , Qixing Huang