Related papers: ShapeBoost: Boosting Human Shape Estimation with P…
This paper addresses the problem of 3D human pose and shape estimation from a single image. Previous approaches consider a parametric model of the human body, SMPL, and attempt to regress the model parameters that give rise to a mesh…
Human shape estimation has become increasingly important both theoretically and practically, for instance, in 3D mesh estimation, distance garment production and computational forensics, to mention just a few examples. As a further…
Body shape plays an important role in determining what garments will best suit a given person, yet today's clothing recommendation methods take a "one shape fits all" approach. These body-agnostic vision methods and datasets are a barrier…
The conventional image-based virtual try-on method cannot generate fitting images that correspond to the clothing size because the system cannot accurately reflect the body information of a person. In this study, an image-based virtual…
Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…
The typical bottom-up human pose estimation framework includes two stages, keypoint detection and grouping. Most existing works focus on developing grouping algorithms, e.g., associative embedding, and pixel-wise keypoint regression that we…
Applications providing automated coaching for physical training are increasing in popularity, for example physical therapy. These applications rely on accurate and robust pose estimation using monocular video streams. State-of-the-art…
We propose a real-time 3D human pose estimation and motion analysis method termed RePose for rehabilitation training. It is capable of real-time monitoring and evaluation of patients'motion during rehabilitation, providing immediate…
3D representation and reconstruction of human bodies have been studied for a long time in computer vision. Traditional methods rely mostly on parametric statistical linear models, limiting the space of possible bodies to linear…
There has been great progress in human 3D mesh recovery and great interest in learning about the world from consumer video data. Unfortunately current methods for 3D human mesh recovery work rather poorly on consumer video data, since on…
We present D-PoSE (Depth as an Intermediate Representation for 3D Human Pose and Shape Estimation), a one-stage method that estimates human pose and SMPL-X shape parameters from a single RGB image. Recent works use larger models with…
In medical imaging, point distribution models are often used to reconstruct and complete partial shapes using a statistical model of the full shape. A commonly overlooked, but crucial factor in this reconstruction process, is the pose of…
This paper proposes the use of an end-to-end Convolutional Neural Network for direct reconstruction of the 3D geometry of humans via volumetric regression. The proposed method does not require the fitting of a shape model and can be trained…
We propose a novel network that learns a part-aligned representation for person re-identification. It handles the body part misalignment problem, that is, body parts are misaligned across human detections due to pose/viewpoint change and…
We present a box-free bottom-up approach for the tasks of pose estimation and instance segmentation of people in multi-person images using an efficient single-shot model. The proposed PersonLab model tackles both semantic-level reasoning…
Nonparametric based methods have recently shown promising results in reconstructing human bodies from monocular images while model-based methods can help correct these estimates and improve prediction. However, estimating model parameters…
Diffusion-model-based image super-resolution techniques often face a trade-off between realistic image generation and computational efficiency. This issue is exacerbated when inference times by decreasing sampling steps, resulting in less…
3D human shape and pose estimation from monocular images has been an active area of research in computer vision, having a substantial impact on the development of new applications, from activity recognition to creating virtual avatars.…
Three-dimensional shape reconstruction of 2D landmark points on a single image is a hallmark of human vision, but is a task that has been proven difficult for computer vision algorithms. We define a feed-forward deep neural network…
Fitting an underlying body model to 3D clothed human assets has been extensively studied, yet most approaches focus on either single-modal inputs such as point clouds or multi-view images alone, often requiring a known metric scale. This…