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In this paper, we describe a planner capable of generating walking trajectories by using the centroidal dynamics and the full kinematics of a humanoid robot model. The interaction between the robot and the walking surface is modeled…

Robotics · Computer Science 2020-03-11 Stefano Dafarra , Giulio Romualdi , Giorgio Metta , Daniele Pucci

The ability to predict future outcomes given control actions is fundamental for physical reasoning. However, such predictive models, often called world models, remains challenging to learn and are typically developed for task-specific…

Robotics · Computer Science 2025-02-04 Gaoyue Zhou , Hengkai Pan , Yann LeCun , Lerrel Pinto

A robot in a human-centric environment needs to account for the human's intent and future motion in its task and motion planning to ensure safe and effective operation. This requires symbolic reasoning about probable future actions and the…

Robotics · Computer Science 2023-11-01 Moritz A. Graule , Volkan Isler

Learning a locomotion controller for a musculoskeletal system is challenging due to over-actuation and high-dimensional action space. While many reinforcement learning methods attempt to address this issue, they often struggle to learn…

Robotics · Computer Science 2024-07-17 Henri-Jacques Geiß , Firas Al-Hafez , Andre Seyfarth , Jan Peters , Davide Tateo

Multi-contact motion is important for humanoid robots to work in various environments. We propose a centroidal online trajectory generation and stabilization control for humanoid dynamic multi-contact motion. The proposed method features…

Robotics · Computer Science 2025-05-30 Masaki Murooka , Mitsuharu Morisawa , Fumio Kanehiro

Recent developments in Large Language Models pre-trained on extensive corpora have shown significant success in various natural language processing tasks with minimal fine-tuning. This success offers new promise for robotics, which has long…

Robotics · Computer Science 2025-10-17 Yi Chen , Yuying Ge , Weiliang Tang , Yizhuo Li , Yixiao Ge , Mingyu Ding , Ying Shan , Xihui Liu

Parkour is a grand challenge for legged locomotion, even for quadruped robots, requiring active perception and various maneuvers to overcome multiple challenging obstacles. Existing methods for humanoid locomotion either optimize a…

Robotics · Computer Science 2024-09-27 Ziwen Zhuang , Shenzhe Yao , Hang Zhao

We introduce Berkeley Humanoid, a reliable and low-cost mid-scale humanoid research platform for learning-based control. Our lightweight, in-house-built robot is designed specifically for learning algorithms with low simulation complexity,…

Robotics · Computer Science 2024-08-01 Qiayuan Liao , Bike Zhang , Xuanyu Huang , Xiaoyu Huang , Zhongyu Li , Koushil Sreenath

This paper addresses the limitations of current humanoid robot control frameworks, which primarily rely on reactive mechanisms and lack autonomous interaction capabilities due to data scarcity. We propose Humanoid-VLA, a novel framework…

Deep Reinforcement Learning (RL) has emerged as a promising method to develop humanoid robot locomotion controllers. Despite the robust and stable locomotion demonstrated by previous RL controllers, their behavior often lacks the natural…

Robotics · Computer Science 2025-02-06 Qiyuan Zhang , Chenfan Weng , Guanwu Li , Fulai He , Yusheng Cai

Humanoid robots have demonstrated strong capabilities for interacting with static scenes across locomotion and manipulation, yet dynamic real-world interactions remain challenging. As a step toward fast-moving object interactions, we…

Robotics · Computer Science 2026-04-28 Chenhao Liu , Leyun Jiang , Yibo Wang , Kairan Yao , Jinchen Fu , Xiaoyu Ren

Human trajectory prediction is typically posed as a zero-shot generalization problem: a predictor is learnt on a dataset of human motion in training scenes, and then deployed on unseen test scenes. While this paradigm has yielded tremendous…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Neerja Thakkar , Karttikeya Mangalam , Andrea Bajcsy , Jitendra Malik

This paper presents an integrated model-based framework for generating and executing dynamic whole-body dance motions on humanoid robots. The framework operates in two stages: offline motion generation and online motion execution, both…

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

This paper presents a data-driven strategy to streamline the deployment of model-based controllers in legged robotic hardware platforms. Our approach leverages a model-free safe learning algorithm to automate the tuning of control gains,…

Robotics · Computer Science 2023-10-27 Daniel Widmer , Dongho Kang , Bhavya Sukhija , Jonas Hübotter , Andreas Krause , Stelian Coros

We use model-free reinforcement learning, extensive simulation, and transfer learning to develop a continuous control algorithm that has good zero-shot performance in a real physical environment. We train a simulated agent to act optimally…

Artificial Intelligence · Computer Science 2018-03-09 M Ferguson , K. H. Law

The modeling of human motion using machine learning methods has been widely studied. In essence it is a time-series modeling problem involving predicting how a person will move in the future given how they moved in the past. Existing…

Computer Vision and Pattern Recognition · Computer Science 2020-07-29 Yan Zhang , Michael J. Black , Siyu Tang

Manipulation with whole-body contact by humanoid robots offers distinct advantages, including enhanced stability and reduced load. On the other hand, we need to address challenges such as the increased computational cost of motion…

A common approach to the generation of walking patterns for humanoid robots consists in adopting a layered control architecture. This paper proposes an architecture composed of three nested control loops. The outer loop exploits a robot…

We introduce a novel musculoskeletal model of a dog, procedurally generated from accurate 3D muscle meshes. Accompanying this model is a motion capture-based locomotion task compatible with a variety of control algorithms, as well as an…

Robotics · Computer Science 2025-07-01 Vittorio La Barbera , Steven Bohez , Leonard Hasenclever , Yuval Tassa , John R. Hutchinson