English
Related papers

Related papers: Humanoid Locomotion as Next Token Prediction

200 papers

Enabling humanoid robots to follow free-form natural language commands is a critical step toward seamless human-robot interaction and general-purpose embodied AI. However, existing methods remain limited, often constrained to simple…

Robotics · Computer Science 2026-05-12 Zhirui Liu , Kaiyang Ji , Ke Yang , Yahao Fan , Jingyi Yu , Ye Shi , Jingya Wang

Many existing motion prediction approaches rely on symbolic perception outputs to generate agent trajectories, such as bounding boxes, road graph information and traffic lights. This symbolic representation is a high-level abstraction of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Norman Mu , Jingwei Ji , Zhenpei Yang , Nate Harada , Haotian Tang , Kan Chen , Charles R. Qi , Runzhou Ge , Kratarth Goel , Zoey Yang , Scott Ettinger , Rami Al-Rfou , Dragomir Anguelov , Yin Zhou

Whole-body humanoid locomotion is challenging due to high-dimensional control, morphological instability, and the need for real-time adaptation to various terrains using onboard perception. Directly applying reinforcement learning (RL) with…

Humanoid robots maintain balance and navigate by controlling the contact wrenches applied to the environment. While it is possible to plan dynamically-feasible motion that applies appropriate wrenches using existing methods, a humanoid may…

Robotics · Computer Science 2020-01-22 Yu-Chi Lin , Ludovic Righetti , Dmitry Berenson

We study a novel architecture and training procedure for locomotion tasks. A high-frequency, low-level "spinal" network with access to proprioceptive sensors learns sensorimotor primitives by training on simple tasks. This pre-trained…

Robotics · Computer Science 2016-10-18 Nicolas Heess , Greg Wayne , Yuval Tassa , Timothy Lillicrap , Martin Riedmiller , David Silver

Inspired by ideas in cognitive science, we propose a novel and general approach to solve human motion understanding via pattern completion on a learned latent representation space. Our model outperforms current state-of-the-art methods in…

Computer Vision and Pattern Recognition · Computer Science 2019-04-22 Yi Tian Xu , Yaqiao Li , David Meger

Human demonstrations offer rich environmental diversity and scale naturally, making them an appealing alternative to robot teleoperation. While this paradigm has advanced robot-arm manipulation, its potential for the more challenging,…

Robotics · Computer Science 2026-02-11 Modi Shi , Shijia Peng , Jin Chen , Haoran Jiang , Yinghui Li , Di Huang , Ping Luo , Hongyang Li , Li Chen

Turn-taking prediction models are essential components in spoken dialogue systems and conversational robots. Recent approaches leverage transformer-based architectures to predict speech activity continuously and in real-time. In this study,…

Computation and Language · Computer Science 2025-07-04 Koji Inoue , Mikey Elmers , Yahui Fu , Zi Haur Pang , Divesh Lala , Keiko Ochi , Tatsuya Kawahara

Fluent and safe interactions of humans and robots require both partners to anticipate the others' actions. A common approach to human intention inference is to model specific trajectories towards known goals with supervised classifiers.…

Robotics · Computer Science 2017-02-28 Judith Bütepage , Hedvig Kjellström , Danica Kragic

Humanoid robots rely on multi-contact planners to navigate a diverse set of environments, including those that are unstructured and highly constrained. To synthesize stable multi-contact plans within a reasonable time frame, most planners…

Robotics · Computer Science 2024-10-14 Carlos Gonzalez , Luis Sentis

This paper tackles the challenge of enabling real-world humanoid robots to perform expressive and dynamic whole-body motions while maintaining overall stability and robustness. We propose Advanced Expressive Whole-Body Control (Exbody2), a…

Robotics · Computer Science 2025-03-13 Mazeyu Ji , Xuanbin Peng , Fangchen Liu , Jialong Li , Ge Yang , Xuxin Cheng , Xiaolong Wang

This paper addresses the gap in predicting turn-taking and backchannel actions in human-machine conversations using multi-modal signals (linguistic, acoustic, and visual). To overcome the limitation of existing datasets, we propose an…

Computation and Language · Computer Science 2025-05-21 Yuxin Lin , Yinglin Zheng , Ming Zeng , Wangzheng Shi

We design a new approach that allows robot learning of new activities from unlabeled human example videos. Given videos of humans executing the same activity from a human's viewpoint (i.e., first-person videos), our objective is to make the…

Robotics · Computer Science 2017-07-25 Jangwon Lee , Michael S. Ryoo

The task of action-driven human motion prediction aims to forecast future human motion based on the observed sequence while respecting the given action label. It requires modeling not only the stochasticity within human motion but the…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Chunzhi Gu , Chao Zhang , Shigeru Kuriyama

Controlling a high degrees of freedom humanoid robot is acknowledged as one of the hardest problems in Robotics. Due to the lack of mathematical models, an approach frequently employed is to rely on human intuition to design keyframe…

Artificial Intelligence · Computer Science 2019-01-03 Luckeciano Carvalho Melo , Marcos Ricardo Omena Albuquerque Maximo , Adilson Marques da Cunha

Humanoid-Gym is an easy-to-use reinforcement learning (RL) framework based on Nvidia Isaac Gym, designed to train locomotion skills for humanoid robots, emphasizing zero-shot transfer from simulation to the real-world environment.…

Robotics · Computer Science 2024-05-21 Xinyang Gu , Yen-Jen Wang , Jianyu Chen

Learning from demonstration is a powerful method for teaching robots new skills, and having more demonstration data often improves policy learning. However, the high cost of collecting demonstration data is a significant bottleneck. Videos,…

Robotics · Computer Science 2024-07-15 Chuan Wen , Xingyu Lin , John So , Kai Chen , Qi Dou , Yang Gao , Pieter Abbeel

We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object's trajectory. Due to the challenges in controlling a humanoid with dexterous hands, prior methods often use a disembodied hand and…

Robotics · Computer Science 2025-05-20 Zhengyi Luo , Jinkun Cao , Sammy Christen , Alexander Winkler , Kris Kitani , Weipeng Xu

Real-time tracking of human body motion is crucial for interactive and immersive experiences in AR/VR. However, very limited sensor data about the body is available from standalone wearable devices such as HMDs (Head Mounted Devices) or AR…

Computer Vision and Pattern Recognition · Computer Science 2022-09-21 Alexander Winkler , Jungdam Won , Yuting Ye

Humans can robustly follow a visual trajectory defined by a sequence of images (i.e. a video) regardless of substantial changes in the environment or the presence of obstacles. We aim at endowing similar visual navigation capabilities to…

‹ Prev 1 4 5 6 7 8 10 Next ›