Related papers: Learning Dynamic Tetrahedra for High-Quality Talki…
Significant progress has been made for speech-driven 3D face animation, but most works focus on learning the motion of mesh/geometry, ignoring the impact of dynamic texture. In this work, we reveal that dynamic texture plays a key role in…
Neural Radiance Field (NeRF) has emerged as a leading technique for novel view synthesis, owing to its impressive photorealistic reconstruction and rendering capability. Nevertheless, achieving real-time NeRF rendering in large-scale scenes…
Dense and versatile image representations underpin the success of virtually all computer vision applications. However, state-of-the-art networks, such as transformers, produce low-resolution feature grids, which are suboptimal for dense…
Recent progress in neural implicit functions has set new state-of-the-art in reconstructing high-fidelity 3D shapes from a collection of images. However, these approaches are limited to closed surfaces as they require the surface to be…
The introduction of neural radiance fields has greatly improved the effectiveness of view synthesis for monocular videos. However, existing algorithms face difficulties when dealing with uncontrolled or lengthy scenarios, and require…
Addressing the intricate challenge of modeling and re-rendering dynamic scenes, most recent approaches have sought to simplify these complexities using plane-based explicit representations, overcoming the slow training time issues…
We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…
Dynamic facial expression recognition (DFER) in the wild is an extremely challenging task, due to a large number of noisy frames in the video sequences. Previous works focus on extracting more discriminative features, but ignore…
We present a novel learning framework for cloth deformation by embedding virtual cloth into a tetrahedral mesh that parametrizes the volumetric region of air surrounding the underlying body. In order to maintain this volumetric…
Recent advances in deep learning for sequential data have given rise to fast and powerful models that produce realistic videos of talking humans. The state of the art in talking face generation focuses mainly on lip-syncing, being…
This paper addresses the challenge of novel view synthesis for a human performer from a very sparse set of camera views. Some recent works have shown that learning implicit neural representations of 3D scenes achieves remarkable view…
Existing physical cloth simulators suffer from expensive computation and difficulties in tuning mechanical parameters to get desired wrinkling behaviors. Data-driven methods provide an alternative solution. It typically synthesizes cloth…
Face is one of the most important things for communication with the world around us. It also forms our identity and expressions. Estimating the face structure is a fundamental task in computer vision with applications in different areas…
Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks -- either by disregarding the shape manifold during texture generation or by requiring a large number of…
Talking head video generation aims to animate a human face in a still image with dynamic poses and expressions using motion information derived from a target-driving video, while maintaining the person's identity in the source image.…
Tremendous efforts have been made to learn animatable and photorealistic human avatars. Towards this end, both explicit and implicit 3D representations are heavily studied for a holistic modeling and capture of the whole human (e.g., body,…
The emergence of deep learning techniques has advanced the image segmentation task, especially for medical images. Many neural network models have been introduced in the last decade bringing the automated segmentation accuracy close to…
Neural operators aim to learn mappings between infinite-dimensional function spaces, but their performance often degrades on complex or irregular geometries due to the lack of geometry-aware representations. We propose the Finite Element…
Generative models for 3D object synthesis have seen significant advancements with the incorporation of prior knowledge distilled from 2D diffusion models. Nevertheless, challenges persist in the form of multi-view geometric inconsistencies…
We present DietNeRF, a 3D neural scene representation estimated from a few images. Neural Radiance Fields (NeRF) learn a continuous volumetric representation of a scene through multi-view consistency, and can be rendered from novel…