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We develop methods to formally describe and compare games, in order to probe questions of game structure and design, and as a stepping stone to predicting player behavior from design patterns. We define a grammar-like formalism to describe…

Logic in Computer Science · Computer Science 2021-01-05 Paul Riggins , David McPherson

The Stackelberg equilibrium solution concept describes optimal strategies to commit to: Player 1 (termed the leader) publicly commits to a strategy and Player 2 (termed the follower) plays a best response to this strategy (ties are broken…

Computer Science and Game Theory · Computer Science 2016-08-24 Branislav Bosansky , Simina Branzei , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

Energy parity games are infinite two-player turn-based games played on weighted graphs. The objective of the game combines a (qualitative) parity condition with the (quantitative) requirement that the sum of the weights (i.e., the level of…

Logic in Computer Science · Computer Science 2012-04-04 Krishnendu Chatterjee , Laurent Doyen

We investigate the following problem: given a sample of classified strings, find a first-order sentence of minimal quantifier rank that is consistent with the sample. We represent strings as successor string structures, that is, finite…

Logic in Computer Science · Computer Science 2018-09-11 Thiago Alves Rocha , Ana Teresa Martins , Francicleber Martins Ferreira

This paper investigates first-order game logic and first-order modal mu-calculus, which extend their propositional modal logic counterparts with first-order modalities of interpreted effects such as variable assignments. Unlike in the…

Logic in Computer Science · Computer Science 2022-02-14 Noah Abou El Wafa , André Platzer

Despite considerable research on document spanners, little is known about the expressive power of generalized core spanners. In this paper, we use Ehrenfeucht-Fra\"iss\'e games to obtain general inexpressibility lemmas for the logic FC (a…

Logic in Computer Science · Computer Science 2023-06-29 Sam M. Thompson , Dominik D. Freydenberger

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…

Computer Science and Game Theory · Computer Science 2010-06-09 Julien Cristau , Claire David , Florian Horn

The "War of Attrition" is a classical game theoretic model that was first introduced to mathematically describe certain non-violent animal behavior. The original setup considers two participating players in a one-shot game competing for a…

Computer Science and Game Theory · Computer Science 2012-12-24 Peter Helgesson , Bernt Wennberg

Combinatorial games are widely used in finite model theory, constraint satisfaction, modal logic and concurrency theory to characterize logical equivalences between structures. In particular, Ehrenfeucht-Fraisse games, pebble games, and…

Logic in Computer Science · Computer Science 2018-06-29 Samson Abramsky , Nihil Shah

We present syntactic characterisations for the union closed fragments of existential second-order logic and of logics with team semantics. Since union closure is a semantical and undecidable property, the normal form we introduce enables…

Logic in Computer Science · Computer Science 2023-06-22 Matthias Hoelzel , Richard Wilke

There has been much interest on constructing models which are not isomorphic of cardinality lambda but are equivalent under the Ehrenfeucht-Fraisse game of length alpha even for every alpha<lambda. So under G.C.H. we know much. We deal here…

Logic · Mathematics 2007-05-23 Saharon Shelah

We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a successor state. It is often advantageous for players to choose…

Logic in Computer Science · Computer Science 2015-07-01 Luca de Alfaro , Rupak Majumdar , Vishwanath Raman , Mariëlle Stoelinga

We introduce a class of extensive form games where players might not be able to foresee the possible consequences of their decisions and form a model of their opponents which they exploit to achieve a more profitable outcome. We improve…

Artificial Intelligence · Computer Science 2016-05-31 Paolo Turrini

We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…

Combinatorics · Mathematics 2025-08-04 Tim Rammenstein

In this paper, we study one-player and two-player energy mean-payoff games. Energy mean-payoff games are games of infinite duration played on a finite graph with edges labeled by 2-dimensional weight vectors. The objective of the first…

Computer Science and Game Theory · Computer Science 2019-07-03 Véronique Bruyère , Quentin Hautem , Mickael Randour , Jean-François Raskin

The number of quantifiers needed to express first-order properties is captured by two-player combinatorial games called multi-structural (MS) games. We play these games on linear orders and strings, and introduce a technique we call…

Logic in Computer Science · Computer Science 2024-04-08 Marco Carmosino , Ronald Fagin , Neil Immerman , Phokion Kolaitis , Jonathan Lenchner , Rik Sengupta , Ryan Williams

Finite objects and more specifically finite games are formalized using induction, whereas infinite objects are formalized using coinduction. In this article, after an introduction to the concept of coinduction, we revisit on infinite…

Computer Science and Game Theory · Computer Science 2009-04-28 Pierre Lescanne

The goal of this paper is to show existence of short-time classical solutions to the so called Master Equation of \emph{first order} Mean Field Games, which can be thought of as the limit of the corresponding master equation of a stochastic…

Analysis of PDEs · Mathematics 2019-08-20 Sergio Mayorga

Propositional team logic is the propositional analog to first-order team logic. Non-classical atoms of dependence, independence, inclusion, exclusion and anonymity can be expressed in it, but for all atoms except dependence only exponential…

Logic in Computer Science · Computer Science 2023-06-22 Martin Lück , Miikka Vilander

Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…

Combinatorics · Mathematics 2021-01-29 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos