Related papers: Practical Software for Triangulating and Simplifyi…
A fold map is a smooth map at each singular point of which it is represented as the product map of a Morse function and the identity map on an open ball. A special generic map is a fold map such that the Morse function can be taken as a…
Smooth parametrization consists in a subdivision of the mathematical objects under consideration into simple pieces, and then parametric representation of each piece, while keeping control of high order derivatives. The main goal of the…
0-efficient triangulations of 3-manifolds are defined and studied. It is shown that any triangulation of a closed, orientable, irreducible 3-manifold M can be modified to a 0-efficient triangulation or M can be shown to be one of the…
We define an invariant, which we call surface-complexity, of compact 3-manifolds by means of Dehn surfaces. The surface-complexity is a natural number measuring how much the manifold is complicated. We prove that it fulfils interesting…
Starting with the irreducible triangulations of a fixed surface and splitting vertices, all the triangulations of the surface up to a given number of vertices can be generated. The irreducible triangulations have previously been determined…
For smooth manifolds equipped with various geometric structures, we construct complexes that replace the de Rham complex in providing an alternative fine resolution of the sheaf of locally constant functions. In case that the geometric…
In this survey article, we are interested on minimal triangulations of closed pl manifolds. We present a brief survey on the works done in last 25 years on the following: (i) Finding the minimal number of vertices required to triangulate a…
We give three constructions of a vertex-minimal triangulation of $4$-dimensional real projective space $\mathbb{R}P^4$. The first construction describes a $4$-dimensional sphere on $32$ vertices, which is a double cover of a triangulated…
We reprove and strengthen some old difficult theorems of 4-manifolds by the aid of recently discovered modern tools, which involve contact structures on 3-manifolds, compact Stein domains, etc.
Every exotic pair in 4-dimension is obtained each other by twisting a {\it cork} or {\it plug} which are codimension 0 submanifolds embedded in the 4-manifolds. The twist was an involution on the boundary of the submanifold. We define cork…
The purpose of this article is twofold. First we outline a general construction scheme for producing simply-connected minimal symplectic 4-manifolds with small Euler characteristics. Using this scheme, we illustrate how to obtain…
We describe an algorithm that takes as input an open book decomposition of a closed oriented 4-manifold and outputs an explicit trisection diagram of that 4-manifold. Moreover, a slight variation of this algorithm also works for open books…
It is important to have effective methods for simplifying 3-manifold triangulations without losing any topological information. In theory this is difficult: we might need to make a triangulation super-exponentially more complex before we…
A smooth map between smooth manifolds is called a special generic map if it has only definite fold points as its singularities. In this paper, we give conditions for a special generic map into the 3-dimensional Euclidean space to be…
In order to include nontrivial spatial topologies in the problem of quantum creation of a universe, it seems to be necessary to generalize the sum over compact, smooth 4-manifolds to a sum over finite-volume, compact 4-orbifolds. We…
We review recent developments in differential topology with special concern for their possible significance to physical theories, especially general relativity. In particular we are concerned here with the discovery of the existence of…
Closed oriented 4-manifolds with the same geometrically 2-dimensional fundamental group (satisfying certain properties) are classified up to $s$-cobordism by their $w_2$-type, equivariant intersection form and the Kirby-Siebenmann…
Triangles are everywhere in the virtual world. The surface of nearly every graphical object is saved as a triangular mesh on a computer. Light effects and movements of virtual objects are computed on the basis of triangulations. Besides…
We classify topological $4$-manifolds with boundary and fundamental group $\mathbb{Z}$, under some assumptions on the boundary. We apply this to classify surfaces in simply-connected $4$-manifolds with $S^3$ boundary, where the fundamental…
Let $M$ be $\CP#2\CPb$, $3\CP#4\CPb$ or $(2n-1)\CP#2n\CPb$ for any integer $n\geq 3$. We construct an irreducible symplectic 4-manifold homeomorphic to $M$ and also an infinite family of pairwise non-diffeomorphic irreducible non-symplectic…