Related papers: The Dimension of Self-Directed Learning
Large Language Models (LLMs) are increasingly used in settings where reliable self-assessment is critical. Assessing model reliability has evolved from using probabilistic correctness estimates to, more recently, eliciting verbalized…
In this paper, we use differential privacy as a lens to examine online learning in both full and partial information settings. The differential privacy framework is, at heart, less about privacy and more about algorithmic stability, and…
We present a simple picture of the training process of joint embedding self-supervised learning methods. We find that these methods learn their high-dimensional embeddings one dimension at a time in a sequence of discrete, well-separated…
We consider the adversarial online multi-task reinforcement learning setting, where in each of $K$ episodes the learner is given an unknown task taken from a finite set of $M$ unknown finite-horizon MDP models. The learner's objective is to…
The fundamental theorem of statistical learning states that binary PAC learning is governed by a single parameter -- the Vapnik-Chervonenkis (VC) dimension -- which determines both learnability and sample complexity. Extending this to…
We study the online learnability of hypothesis classes with respect to arbitrary, but bounded loss functions. No characterization of online learnability is known at this level of generality. We give a new scale-sensitive combinatorial…
A pseudo independent (PI) model is a probabilistic domain model (PDM) where proper subsets of a set of collectively dependent variables display marginal independence. PI models cannot be learned correctly by many algorithms that rely on a…
Unsupervised domain adaptation challenges the problem of transferring knowledge from a well-labelled source domain to an unlabelled target domain. Recently,adversarial learning with bi-classifier has been proven effective in pushing…
Deep neural networks (DNN) with a huge number of adjustable parameters remain largely black boxes. To shed light on the hidden layers of DNN, we study supervised learning by a DNN of width $N$ and depth $L$ consisting of $NL$ perceptrons…
In this paper, we propose supervised dictionary learning (SDL) by incorporating information on class labels into the learning of the dictionary. To this end, we propose to learn the dictionary in a space where the dependency between the…
Self-play with large language models has emerged as a promising paradigm for achieving self-improving artificial intelligence. However, existing self-play frameworks often suffer from optimization instability, due to (i) non-stationary…
Evolutionary game theory studies populations that change in response to an underlying game. Often, the functional form relating outcome to player attributes or strategy is complex, preventing mathematical progress. In this work, we…
We study multiclass classification in the agnostic adversarial online learning setting. As our main result, we prove that any multiclass concept class is agnostically learnable if and only if its Littlestone dimension is finite. This solves…
Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…
While general game playing is an active field of research, the learning of game design has tended to be either a secondary goal of such research or it has been solely the domain of humans. We propose a field of research, Automated Game…
Artificial intelligence, particularly the subfield of machine learning, has seen a paradigm shift towards data-driven models that learn from and adapt to data. This has resulted in unprecedented advancements in various domains such as…
We study the problem of full-information online learning in the "bounded recall" setting popular in the study of repeated games. An online learning algorithm $\mathcal{A}$ is $M$-$\textit{bounded-recall}$ if its output at time $t$ can be…
While ERM suffices to attain near-optimal generalization error in the stochastic learning setting, this is not known to be the case in the online learning setting, where algorithms for general concept classes rely on computationally…
The Iterated Prisoner's Dilemma has guided research on social dilemmas for decades. However, it distinguishes between only two atomic actions: cooperate and defect. In real-world prisoner's dilemmas, these choices are temporally extended…
Understanding how people behave in strategic settings--where they make decisions based on their expectations about the behavior of others--is a long-standing problem in the behavioral sciences. We conduct the largest study to date of…