Related papers: Online Matching on $3$-Uniform Hypergraphs
Motivated by applications in the gig economy, we study approximation algorithms for a \emph{sequential pricing problem}. The input is a bipartite graph $G=(I,J,E)$ between individuals $I$ and jobs $J$. The platform has a value of $v_j$ for…
We study coalition formation in the framework of fractional hedonic games (FHGs). The objective is to maximize social welfare in an online model where agents arrive one by one and must be assigned to coalitions immediately and irrevocably.…
The online stochastic matching problem was introduced by [FMMM09], together with the $(1-\frac1e)$-competitive Suggested Matching algorithm. In the most general edge-weighted setting, this ratio has not been improved for more than one…
This paper initiates the study of the classic balanced graph partitioning problem from an online perspective: Given an arbitrary sequence of pairwise communication requests between $n$ nodes, with patterns that may change over time, the…
In the stochastic matching problem, we are given a general (not necessarily bipartite) graph $G(V,E)$, where each edge in $E$ is realized with some constant probability $p > 0$ and the goal is to compute a bounded-degree (bounded by a…
We consider the following online optimization problem. We are given a graph $G$ and each vertex of the graph is assigned to one of $\ell$ servers, where servers have capacity $k$ and we assume that the graph has $\ell \cdot k$ vertices.…
We consider Online Minimum Bipartite Matching under the uniform metric. We show that Randomized Greedy achieves a competitive ratio equal to $(1+1/n) (H_{n+1}-1)$, which matches the lower bound. Comparing with the fact that RG achieves an…
In 1988, Vazirani gave an NC algorithm for computing the number of perfect matchings in $K_{3,3}$-minor-free graphs by building on Kasteleyn's scheme for planar graphs, and stated that this "opens up the possibility of obtaining an NC…
We introduce and study the weighted version of an online matching problem in the Euclidean plane with non-crossing constraints: points with non-negative weights arrive online, and an algorithm can match an arriving point to one of the…
We introduce a `concrete complexity' model for studying algorithms for matching in bipartite graphs. The model is based on the "demand query" model used for combinatorial auctions. Most (but not all) known algorithms for bipartite matching…
The graph matching optimization problem is an essential component for many tasks in computer vision, such as bringing two deformable objects in correspondence. Naturally, a wide range of applicable algorithms have been proposed in the last…
In this paper, we consider the online vertex-weighted bipartite matching problem in the random arrival model. We consider the generalization of the RANKING algorithm for this problem introduced by Huang, Tang, Wu, and Zhang (TALG 2019), who…
The fractional knapsack problem is one of the classical problems in combinatorial optimization, which is well understood in the offline setting. However, the corresponding online setting has been handled only briefly in the theoretical…
In this paper we consider the Stochastic Matching problem, which is motivated by applications in kidney exchange and online dating. We are given an undirected graph in which every edge is assigned a probability of existence and a positive…
Online resource allocation is a rich and varied field. One of the most well-known problems in this area is online bipartite matching, introduced in 1990 by Karp, Vazirani, and Vazirani [KVV90]. Since then, many variants have been studied,…
We consider the following stochastic optimization problem first introduced by Chen et al. in \cite{chen}. We are given a vertex set of a random graph where each possible edge is present with probability p_e. We do not know which edges are…
We consider the problem of hitting sets online. The hypergraph (i.e., range-space consisting of points and ranges) is known in advance, and the ranges to be stabbed are input one-by-one in an online fashion. The online algorithm must stab…
Most prior work on online matching problems has been with the flexibility of keeping some vertices unmatched. We study three related online matching problems with the constraint of matching every vertex, i.e., with no rejections. We adopt a…
Ranking and Balance are arguably the two most important algorithms in the online matching literature. They achieve the same optimal competitive ratio of $1-1/e$ for the integral version and fractional version of online bipartite matching by…
We consider the online $k$-median clustering problem in which $n$ points arrive online and must be irrevocably assigned to a cluster on arrival. As there are lower bound instances that show that an online algorithm cannot achieve a…