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This study develops a unified Point Cloud Geometry (PCG) compression method through the processing of multiscale sparse tensor-based voxelized PCG. We call this compression method SparsePCGC. The proposed SparsePCGC is a low complexity…
Point cloud segmentation (PCS) aims to make per-point predictions and enables robots and autonomous driving cars to understand the environment. The range image is a dense representation of a large-scale outdoor point cloud, and segmentation…
We present a novel, effective method for global point cloud registration problems by geometric topology. Based on many point cloud pairwise registration methods (e.g ICP), we focus on the problem of accumulated error for the composition of…
Typically, point cloud encoders allocate a similar bitrate for geometry and attributes (usually RGB color components) information coding. This paper reports a quality study considering different coding bitrate tradeoff between geometry and…
In view of the difficulty in reconstructing object details in point cloud completion, we propose a shape prior learning method for object completion. The shape priors include geometric information in both complete and the partial point…
Point cloud compression has become a crucial factor in immersive visual media processing and streaming. This paper presents a new open dataset called UVG-VPC for the development, evaluation, and validation of MPEG Visual Volumetric…
Recent models for learned image compression are based on autoencoders, learning approximately invertible mappings from pixels to a quantized latent representation. These are combined with an entropy model, a prior on the latent…
In perceptual image coding applications, the main objective is to decrease, as much as possible, Bits Per Pixel (BPP) while avoiding noticeable distortions in the reconstructed image. In this paper, we propose a novel perceptual image…
A learning-based adaptive loop filter is developed for the Geometry-based Point Cloud Compression (G-PCC) standard to reduce attribute compression artifacts. The proposed method first generates multiple Most-Probable Sample Offsets (MPSOs)…
Without a shape-aware response, it is hard to characterize the 3D geometry of a point cloud efficiently with a compact set of kernels. In this paper, we advocate the use of Hausdorff distance as a shape-aware distance measure for…
The rapid growth of 3D point cloud data, driven by applications in autonomous driving, robotics, and immersive environments, has led to criticals demand for efficient compression and quality assessment techniques. Unlike traditional 2D…
Point cloud completion aims to reconstruct complete 3D shapes from partial observations, which is a challenging problem due to severe occlusions and missing geometry. Despite recent advances in multimodal techniques that leverage…
Recent advancements in lidar technology have led to improved point cloud resolution as well as the generation of 360 degrees, low-resolution images by encoding depth, reflectivity, or near-infrared light within each pixel. These images…
Existing point cloud completion methods, which typically depend on predefined synthetic training datasets, encounter significant challenges when applied to out-of-distribution, real-world scans. To overcome this limitation, we introduce a…
Machine vision systems, which can efficiently manage extensive visual perception tasks, are becoming increasingly popular in industrial production and daily life. Due to the challenge of simultaneously obtaining accurate depth and texture…
Point cloud completion is essential for robotic perception, object reconstruction and supporting downstream tasks like grasp planning, obstacle avoidance, and manipulation. However, incomplete geometry caused by self-occlusion and sensor…
Generalization remains a critical challenge in deep learning-based point cloud geometry compression. While existing methods perform well on standard benchmarks, their performance collapses in real-world scenarios due to two fundamental…
Compressing massive LiDAR point clouds in real-time is critical to autonomous machines such as drones and self-driving cars. While most of the recent prior work has focused on compressing individual point cloud frames, this paper proposes a…
This paper presents SurfelSoup, an end-to-end learned surface-based framework for point cloud geometry compression, with surface-structured primitives for representation. It proposes a probabilistic surface representation, pSurfel, which…
The state-of-the-art video-based point cloud compression scheme projects the 3D point cloud to 2D patch by patch and organizes the patches into frames to compress them using the efficient video compression scheme. Such a scheme shows a good…