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Related papers: How People Prompt to Create Interactive VR Scenes

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Recent technological advances popularized the use of image generation among the general public. Crafting effective prompts can, however, be difficult for novice users. To tackle this challenge, we developed PromptMap, a new interaction…

Human-Computer Interaction · Computer Science 2025-04-04 Krzysztof Adamkiewicz , Paweł W. Woźniak , Julia Dominiak , Andrzej Romanowski , Jakob Karolus , Stanislav Frolov

In recent years, there has been an increasing demand for customizable 3D virtual spaces. Due to the significant human effort required to create these virtual spaces, there is a need for efficiency in virtual space creation. While existing…

Human-Computer Interaction · Computer Science 2024-05-15 Yuichi Sasazawa , Yasuhiro Sogawa

Large Language Model (LLM)-powered web GUI agents are increasingly automating everyday online tasks. Despite their popularity, little is known about how users' preferences and values impact agents' reasoning and behavior. In this work, we…

In recent years, we have seen significant steps taken in the development of self-driving cars. Multiple companies are starting to roll out impressive systems that work in a variety of settings. These systems can sometimes give the…

Artificial Intelligence · Computer Science 2021-12-13 Dusan Grujicic , Thierry Deruyttere , Marie-Francine Moens , Matthew Blaschko

While current chat-based AI assistants primarily operate reactively, responding only when prompted by users, there is significant potential for these systems to proactively assist in tasks without explicit invocation, enabling a…

Human-Computer Interaction · Computer Science 2025-03-03 Valerie Chen , Alan Zhu , Sebastian Zhao , Hussein Mozannar , David Sontag , Ameet Talwalkar

Humans use semantic concepts such as spatial relations between objects to describe scenes and communicate tasks such as "Put the tea to the right of the cup" or "Move the plate between the fork and the spoon." Just as children, assistive…

Robotics · Computer Science 2023-05-17 Rainer Kartmann , Tamim Asfour

Behavioral skills or policies for autonomous agents are conventionally learned from reward functions, via reinforcement learning, or from demonstrations, via imitation learning. However, both modes of task specification have their…

We propose a novel scene representation that encodes reaching distance -- the distance between any position in the scene to a goal along a feasible trajectory. We demonstrate that this environment field representation can directly guide the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Xueting Li , Shalini De Mello , Xiaolong Wang , Ming-Hsuan Yang , Jan Kautz , Sifei Liu

This study will investigate the user experience while interacting with highly photorealistic virtual job interviewer avatars in Virtual Reality (VR), Augmented Reality (AR), and on a 2D screen. Having a precise speech recognition mechanism,…

In the rapidly evolving field of artificial intelligence (AI) agents, designing the agent's characteristics is crucial for shaping user experience. This workshop aims to establish a research community focused on AI agent persona design for…

Human-Computer Interaction · Computer Science 2024-10-31 Nima Zargham , Mateusz Dubiel , Smit Desai , Thomas Mildner , Hanz-Joachim Belz

The paper introduces Hands-Free VR, a voice-based natural-language interface for VR. The user gives a command using their voice, the speech audio data is converted to text using a speech-to-text deep learning model that is fine-tuned for…

Language is never spoken in a vacuum. It is expressed, comprehended, and contextualized within the holistic backdrop of the speaker's history, actions, and environment. Since humans are used to communicating efficiently with situated…

How do people use their faces and bodies to test the interactive abilities of a robot? Making lively, believable agents is often seen as a goal for robots and virtual agents but believability can easily break down. In this Wizard-of-Oz…

Human-Computer Interaction · Computer Science 2024-09-19 Chuxuan Zhang , Bermet Burkanova , Lawrence H. Kim , Lauren Yip , Ugo Cupcic , Stéphane Lallée , Angelica Lim

Authoring realistic haptic textures typically requires low-level parameter tuning and repeated trial-and-error, limiting speed, transparency, and creative reach. We present a language-driven authoring system that turns natural-language…

Human-Computer Interaction · Computer Science 2026-04-09 Wanli Qian , Aiden Chang , Shihan Lu , Michael Gu , Heather Culbertson

Natural language provides a widely accessible and expressive interface for robotic agents. To understand language in complex environments, agents must reason about the full range of language inputs and their correspondence to the world.…

Computation and Language · Computer Science 2017-10-03 Stephanie Zhou , Alane Suhr , Yoav Artzi

Recent developments in artificial intelligence (AI) have permeated through an array of different immersive environments, including virtual, augmented, and mixed realities. AI brings a wealth of potential that centers on its ability to…

Human-Computer Interaction · Computer Science 2024-05-10 Wangfan Li , Rohit Mallick , Carlos Toxtli-Hernandez , Christopher Flathmann , Nathan J. McNeese

Creating physically realistic content in VR often requires complex modeling tools or predefined 3D models, textures, and animations, which present significant barriers for non-expert users. In this paper, we propose SketchPlay, a novel VR…

Human-Computer Interaction · Computer Science 2025-12-29 Xiangwen Zhang , Xiaowei Dai , Runnan Chen , Xiaoming Chen , Zeke Zexi Hu

A new trend in the computer vision community is to capture objects of interest following flexible human command represented by a natural language prompt. However, the progress of using language prompts in driving scenarios is stuck in a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Dongming Wu , Wencheng Han , Yingfei Liu , Tiancai Wang , Cheng-zhong Xu , Xiangyu Zhang , Jianbing Shen

Metaverse learning environments allow for a seamless and intuitive transition between activities compared to Virtual Reality (VR) learning environments, due to their interconnected design. The design of VR scenes is important for creating…

Human-Computer Interaction · Computer Science 2023-11-23 Rahatara Ferdousi , Mohammed Faisal , Fedwa Laamarti , Chunsheng Yang , Abdulmotaleb El Saddik

When humans perform a task, such as playing a game, they selectively pay attention to certain parts of the visual input, gathering relevant information and sequentially combining it to build a representation from the sensory data. In this…

Artificial Intelligence · Computer Science 2018-07-26 Khimya Khetarpal , Doina Precup