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Role-playing games (RPG) are games in which players interact with one another to create narratives. The role of players in the RPG is largely based on the interaction between players and their characters. This emerging form of shared…

Computation and Language · Computer Science 2025-03-27 Alessandro Maisto

Tabletop roleplaying games (TTRPGs) and procedural content generators can both be understood as systems of rules for producing content. In this paper, we argue that TTRPG design can usefully be viewed as procedural content generator design.…

Artificial Intelligence · Computer Science 2020-07-16 Matthew Guzdial , Devi Acharya , Max Kreminski , Michael Cook , Mirjam Eladhari , Antonios Liapis , Anne Sullivan

We present an approach to generating topics using a model trained only for document title generation, with zero examples of topics given during training. We leverage features that capture the relevance of a candidate span in a document for…

Computation and Language · Computer Science 2020-04-30 Oleg Vasilyev , Kathryn Evans , Anna Venancio-Marques , John Bohannon

In recent years, with the development of deep learning, text generation technology has undergone great changes and provided many kinds of services for human beings, such as restaurant reservation and daily communication. The automatically…

Computation and Language · Computer Science 2020-12-25 Bin Guo , Hao Wang , Yasan Ding , Wei Wu , Shaoyang Hao , Yueqi Sun , Zhiwen Yu

Developing comprehensive explicit world models is crucial for understanding and simulating real-world scenarios. Recently, Procedural Controllable Generation (PCG) has gained significant attention in large-scale scene generation by enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Mengqi Zhou , Yuxi Wang , Jun Hou , Shougao Zhang , Yiwei Li , Chuanchen Luo , Junran Peng , Zhaoxiang Zhang

Keyphrases are the essential topical phrases that summarize a document. Keyphrase generation is a long-standing NLP task for automatically generating keyphrases for a given document. While the task has been comprehensively explored in the…

Computation and Language · Computer Science 2025-03-04 Jayanth Mohan , Jishnu Ray Chowdhury , Tomas Malik , Cornelia Caragea

3D content creation plays a vital role in various applications, such as gaming, robotics simulation, and virtual reality. However, the process is labor-intensive and time-consuming, requiring skilled designers to invest considerable effort…

Computer Vision and Pattern Recognition · Computer Science 2024-05-16 Chenhan Jiang

Recent research has highlighted the significance of natural language in enhancing the controllability of generative models. While various efforts have been made to leverage natural language for content generation, research on deep…

Artificial Intelligence · Computer Science 2025-07-25 In-Chang Baek , Sung-Hyun Kim , Seo-Young Lee , Dong-Hyeon Kim , Kyung-Joong Kim

Procedural content generation (PCG) has become an increasingly popular technique in game development, allowing developers to generate dynamic, replayable, and scalable environments with reduced manual effort. In this study, a novel method…

Artificial Intelligence · Computer Science 2025-10-20 Miraç Buğra Özkan

The advent of personalized content generation by LLMs presents a novel challenge: how to efficiently adapt text to meet individual preferences without the unsustainable demand of creating a unique model for each user. This study introduces…

Computation and Language · Computer Science 2024-04-26 Zekai Chen , Weeden Daniel , Po-yu Chen , Francois Buet-Golfouse

The goal of product copywriting is to capture the interest of potential buyers by emphasizing the features of products through text descriptions. As e-commerce platforms offer a wide range of services, it's becoming essential to dynamically…

Computation and Language · Computer Science 2024-05-15 Yu-Xiang Lin , Wei-Yun Ma

Large Language Models have demonstrated outstanding performance across various downstream tasks and have been widely applied in multiple scenarios. Human-annotated preference data is used for training to further improve LLMs' performance,…

Computation and Language · Computer Science 2025-03-06 Shimao Zhang , Xiao Liu , Xin Zhang , Junxiao Liu , Zheheng Luo , Shujian Huang , Yeyun Gong

Concept generation is a creative step in the conceptual design phase, where designers often turn to brainstorming, mindmapping, or crowdsourcing design ideas to complement their own knowledge of the domain. Recent advances in natural…

Computation and Language · Computer Science 2023-06-06 Kevin Ma , Daniele Grandi , Christopher McComb , Kosa Goucher-Lambert

Large Language Models (LLMs) have shown significant potential for improving recommendation systems through their inherent reasoning capabilities and extensive knowledge base. Yet, existing studies predominantly address warm-start scenarios…

Information Retrieval · Computer Science 2026-01-26 Shijun Li , Yu Wang , Jin Wang , Ying Li , Joydeep Ghosh , Anne Cocos

Current storytelling systems focus more ongenerating stories with coherent plots regard-less of the narration style, which is impor-tant for controllable text generation. There-fore, we propose a new task, stylized story gen-eration, namely…

Computation and Language · Computer Science 2021-08-20 Xiangzhe Kong , Jialiang Huang , Ziquan Tung , Jian Guan , Minlie Huang

As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language…

Artificial Intelligence · Computer Science 2014-07-22 Dongmo Zhang , Michael Thielsher

We present practical approaches of using deep learning to create and enhance level maps and textures for video games -- desktop, mobile, and web. We aim to present new possibilities for game developers and level artists. The task of…

Computer Vision and Pattern Recognition · Computer Science 2021-07-16 Piotr Migdał , Bartłomiej Olechno , Błażej Podgórski

This paper introduces a novel approach for efficiently distilling LLMs into smaller, application-specific models, significantly reducing operational costs and manual labor. Addressing the challenge of deploying computationally intensive…

Computation and Language · Computer Science 2024-03-26 Lukas Vöge , Vincent Gurgul , Stefan Lessmann

Recent advances in large language models (LLMs) enable compelling story generation, but connecting narrative text to playable visual environments remains an open challenge in procedural content generation (PCG). We present a lightweight…

Graphics · Computer Science 2026-01-05 Yi-Chun Chen , Arnav Jhala

The rapid development of the Internet has profoundly changed human life. Humans are increasingly expressing themselves and interacting with others on social media platforms. However, although artificial intelligence technology has been…

Computation and Language · Computer Science 2024-07-11 Haochen Xue , Chong Zhang , Chengzhi Liu , Fangyu Wu , Xiaobo Jin
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