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Research consumption has been traditionally limited to the reading of academic papers-a static, dense, and formally written format. Alternatively, pre-recorded conference presentation videos, which are more dynamic, concise, and colloquial,…
The increase in the number of publications has made more difficult for authors to situate their work within previous literature, especially on subjects studied from different disciplinary viewpoints. Besides, new data analysis techniques…
Many fields of science, including Human-Computer Interaction (HCI), have heightened introspection in the wake of concerns around reproducibility and replicability of published findings. Notably, in recent years the HCI community has worked…
Replication packages are crucial for enabling transparency, validation, and reuse in software engineering (SE) research. While artifact sharing is now a standard practice and even expected at premier SE venues such as ICSE, the practical…
There is a resurgent interest in developing intelligent open-domain dialog systems due to the availability of large amounts of conversational data and the recent progress on neural approaches to conversational AI. Unlike traditional…
As computational work becomes more and more integral to many aspects of scientific research, computational reproducibility has become an issue of increasing importance to computer systems researchers and domain scientists alike. Though…
Reproducibility is inseparable from transparency, as sharing data, code and computational environment is a pre-requisite for being able to retrace the steps of producing the research results. Others have made the case that this artifact…
Building Performance Simulation (BPS) uses advanced computational and data science methods. Reproducibility, the ability to obtain the same results by using the same data and methods, is essential in BPS research to ensure the reliability…
Sketching is an important activity for understanding, designing, and communicating different aspects of software systems such as their requirements or architecture. Often, sketches start on paper or whiteboards, are revised, and may evolve…
Scientific research needs a system that better values rigorous, reusable contributions. Although open knowledge and FAIR (findable, accessible, interoperable, and reusable) principles, along with coalitions and infrastructures, are…
Coordinated collaboration is essential to realize the added value of and infrastructure requirements for global image data sharing in the life sciences. In this White Paper, we take a first step at presenting some of the most common use…
To reproduce eScience, several challenges need to be solved: scientific workflows need to be automated; the involved software versions need to be provided in an unambiguous way; input data needs to be easily accessible; High-Performance…
In addition to user-generated content, Open Educational Resources are increasingly made available on the Web by several institutions and organizations with the aim of being re-used. Nevertheless, it is still difficult for users to find…
This document explores the advantages of integrating open source software and practices in managing a scientific lab, emphasizing reproducibility and the avoidance of pitfalls. It details practical applications from website management using…
Complex software can be hard to read, adapt, and maintain. Refactoring it can create cleaner and self-explanatory code. Refactoring tools try to guide developers towards better code, with more quality. However, most of them take too long to…
Scientific processes rely on software as an important tool for data acquisition, analysis, and discovery. Over the years sustainable software development practices have made progress in being considered as an integral component of research.…
This paper introduces Experiversum, a lakehouse-based ecosystem that supports the curation, documentation and reproducibility of exploratory experiments. Experiversum enables structured research through iterative data cycles, while…
This is the first part of a small-scale explorative study in an effort to start assessing reproducibility issues specific to scientometrics research. This effort is motivated by the desire to generate empirical data to inform debates about…
WOD-2012 aims at facilitating new trends and ideas from a broad range of topics concerned within the widely-spread Open Data movement, from the viewpoint of computer science research. While being most commonly known from the recent Linked…
Replicability is absent in games research; a lack of transparency in protocol detail hinders scientific consensus and willingness to publish public datasets, impacting the application of these techniques in video games research. To combat…