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Research consumption has been traditionally limited to the reading of academic papers-a static, dense, and formally written format. Alternatively, pre-recorded conference presentation videos, which are more dynamic, concise, and colloquial,…

Human-Computer Interaction · Computer Science 2023-08-30 Tae Soo Kim , Matt Latzke , Jonathan Bragg , Amy X. Zhang , Joseph Chee Chang

The increase in the number of publications has made more difficult for authors to situate their work within previous literature, especially on subjects studied from different disciplinary viewpoints. Besides, new data analysis techniques…

Digital Libraries · Computer Science 2020-11-30 C. Cottineau , J. Raimbault , P. -O. Chasset , H. Commenges , A. Banos , D. Pumain

Many fields of science, including Human-Computer Interaction (HCI), have heightened introspection in the wake of concerns around reproducibility and replicability of published findings. Notably, in recent years the HCI community has worked…

Human-Computer Interaction · Computer Science 2025-08-06 Tatiana Chakravorti , Sanjana Gautam , Sarah M. Rajtmajer

Replication packages are crucial for enabling transparency, validation, and reuse in software engineering (SE) research. While artifact sharing is now a standard practice and even expected at premier SE venues such as ICSE, the practical…

Software Engineering · Computer Science 2026-03-24 Al Muttakin , Saikat Mondal , Chanchal K. Roy

There is a resurgent interest in developing intelligent open-domain dialog systems due to the availability of large amounts of conversational data and the recent progress on neural approaches to conversational AI. Unlike traditional…

Computation and Language · Computer Science 2020-03-02 Minlie Huang , Xiaoyan Zhu , Jianfeng Gao

As computational work becomes more and more integral to many aspects of scientific research, computational reproducibility has become an issue of increasing importance to computer systems researchers and domain scientists alike. Though…

Software Engineering · Computer Science 2015-03-06 Carl Boettiger

Reproducibility is inseparable from transparency, as sharing data, code and computational environment is a pre-requisite for being able to retrace the steps of producing the research results. Others have made the case that this artifact…

Computers and Society · Computer Science 2022-05-19 Lorena A. Barba

Building Performance Simulation (BPS) uses advanced computational and data science methods. Reproducibility, the ability to obtain the same results by using the same data and methods, is essential in BPS research to ensure the reliability…

Digital Libraries · Computer Science 2025-03-19 Christian Ghiaus

Sketching is an important activity for understanding, designing, and communicating different aspects of software systems such as their requirements or architecture. Often, sketches start on paper or whiteboards, are revised, and may evolve…

Software Engineering · Computer Science 2017-08-08 Sebastian Baltes , Fabrice Hollerich , Stephan Diehl

Coordinated collaboration is essential to realize the added value of and infrastructure requirements for global image data sharing in the life sciences. In this White Paper, we take a first step at presenting some of the most common use…

To reproduce eScience, several challenges need to be solved: scientific workflows need to be automated; the involved software versions need to be provided in an unambiguous way; input data needs to be easily accessible; High-Performance…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-30 Kessy Abarenkov , Anne Fouilloux , Helmut Neukirchen , Abdulrahman Azab

In addition to user-generated content, Open Educational Resources are increasingly made available on the Web by several institutions and organizations with the aim of being re-used. Nevertheless, it is still difficult for users to find…

Human-Computer Interaction · Computer Science 2015-09-10 Jaspreet Singh , Zeon Trevor Fernando , Saniya Chawla

This document explores the advantages of integrating open source software and practices in managing a scientific lab, emphasizing reproducibility and the avoidance of pitfalls. It details practical applications from website management using…

Computers and Society · Computer Science 2024-05-14 Julien Cohen-Adad

Complex software can be hard to read, adapt, and maintain. Refactoring it can create cleaner and self-explanatory code. Refactoring tools try to guide developers towards better code, with more quality. However, most of them take too long to…

Software Engineering · Computer Science 2023-07-21 Sara Fernandes , Ademar Aguiar , André Restivo

Scientific processes rely on software as an important tool for data acquisition, analysis, and discovery. Over the years sustainable software development practices have made progress in being considered as an integral component of research.…

Software Engineering · Computer Science 2023-12-21 Akash Dhruv , Anshu Dubey

This paper introduces Experiversum, a lakehouse-based ecosystem that supports the curation, documentation and reproducibility of exploratory experiments. Experiversum enables structured research through iterative data cycles, while…

This is the first part of a small-scale explorative study in an effort to start assessing reproducibility issues specific to scientometrics research. This effort is motivated by the desire to generate empirical data to inform debates about…

Digital Libraries · Computer Science 2018-04-16 Ludo Waltman , Sybille Hinze , Andrea Scharnhorst , Jesper Wiborg Schneider , Theresa Velden

WOD-2012 aims at facilitating new trends and ideas from a broad range of topics concerned within the widely-spread Open Data movement, from the viewpoint of computer science research. While being most commonly known from the recent Linked…

Digital Libraries · Computer Science 2012-05-22 Guillaume Raschia , Martin Theobald , Ioana Manolescu

Replicability is absent in games research; a lack of transparency in protocol detail hinders scientific consensus and willingness to publish public datasets, impacting the application of these techniques in video games research. To combat…

Human-Computer Interaction · Computer Science 2023-04-07 Emma J. Pretty , Renan Guarese , Haytham M. Fayek , Fabio Zambetta