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Related papers: Average-Case Analysis of Iterative Voting

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We consider n agents located on the vertices of a connected graph. Each agent v receives a signal X_v(0)~N(s, 1) where s is an unknown quantity. A natural iterative way of estimating s is to perform the following procedure. At iteration t +…

Statistics Theory · Mathematics 2010-07-13 Elchanan Mossel , Omer Tamuz

Modern AI systems increasingly operate inside markets and institutions where data, behavior, and incentives are endogenous. This paper develops an economic foundation for multi-agent learning by studying a principal-agent interaction in a…

Machine Learning · Statistics 2026-01-08 Nassim Helou

Consideration was given to a model of social dynamics controlled by successive collective decisions based on the threshold majority procedures. The current system state is characterized by the vector of participants' capitals (utilities).…

Optimization and Control · Mathematics 2009-02-27 V. I. Borzenko , Z. M. Lezina , A. K. Loginov , Ya. Yu. Tsodikova , P. Yu. Chebotarev

We study a setting where tickets for an experience are allocated by lottery. Each agent belongs to a group, and a group is successful if and only if its members receive enough tickets for everyone. A lottery is efficient if it maximizes the…

Computer Science and Game Theory · Computer Science 2022-05-24 Nick Arnosti , Carlos Bonet

We study the dynamics of public opinion in a model in which agents change their opinions as a result of random binary encounters if the opinion difference is below their individual thresholds that evolve over time. We ground these…

Physics and Society · Physics 2007-12-10 Gani Aldashev , Timoteo Carletti

We consider a social system of interacting heterogeneous agents with learning abilities, a model close to Random Field Ising Models, where the random field corresponds to the idiosyncratic willingness to pay. Given a fixed price, agents…

Physics and Society · Physics 2009-11-13 Viktoriya Semeshenko , Mirta B. Gordon , Jean-Pierre Nadal

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

We study the problem of fair sequential decision making given voter preferences. In each round, a decision rule must choose a decision from a set of alternatives where each voter reports which of these alternatives they approve. Instead of…

Computer Science and Game Theory · Computer Science 2025-03-18 Nikhil Chandak , Shashwat Goel , Dominik Peters

A voting rule decides on a probability distribution over a set of m alternatives, based on rankings of those alternatives provided by agents. We assume that agents have cardinal utility functions over the alternatives, but voting rules have…

Computer Science and Game Theory · Computer Science 2024-01-23 Soroush Ebadian , Anson Kahng , Dominik Peters , Nisarg Shah

As AI usage becomes more prevalent in social contexts, understanding agent-user interaction is critical to designing systems that improve both individual and group outcomes. We present an online behavioral experiment (N = 243) in which…

Computer Science and Game Theory · Computer Science 2026-02-16 Kehang Zhu , Nithum Thain , Vivian Tsai , James Wexler , Crystal Qian

Social media platforms systematically reward popularity over authenticity, incentivizing users to strategically tailor their expression for attention. In this paper, we introduce (i) popularity as a strategic expression mechanism, distinct…

General Economics · Economics 2026-03-03 Zafer Kanik , Zaruhi Hakobyan

One strategy in response to pluralistic values in a user population is to personalize an AI system: if the AI can adapt to the specific values of each individual, then we can potentially avoid many of the challenges of pluralism.…

Artificial Intelligence · Computer Science 2024-10-17 Nandhini Swaminathan , David Danks

Information policies such as scores, ratings, and recommendations are increasingly shaping society's choices in high-stakes domains. We provide a framework to study the welfare implications of information policies on a population of…

Theoretical Economics · Economics 2023-09-06 Laura Doval , Alex Smolin

We study the problem of {\em impartial selection}, a topic that lies at the intersection of computational social choice and mechanism design. The goal is to select the most popular individual among a set of community members. The input can…

Computer Science and Game Theory · Computer Science 2021-02-19 Ioannis Caragiannis , George Christodoulou , Nicos Protopapas

In recent studies of political decision-making, apparently anomalous behavior has been observed on the part of voters, in which negative information about a candidate strengthens, rather than weakens, a prior positive opinion about the…

Artificial Intelligence · Computer Science 2013-06-12 William W. Cohen , David P. Redlawsk , Douglas Pierce

Implicit bias is the unconscious attribution of particular qualities (or lack thereof) to a member from a particular social group (e.g., defined by gender or race). Studies on implicit bias have shown that these unconscious stereotypes can…

Computers and Society · Computer Science 2020-01-27 L. Elisa Celis , Anay Mehrotra , Nisheeth K. Vishnoi

Markov decision processes are widely used for planning and verification in settings that combine controllable or adversarial choices with probabilistic behaviour. The standard analysis algorithm, value iteration, only provides a lower bound…

Logic in Computer Science · Computer Science 2019-10-21 Arnd Hartmanns , Benjamin Lucien Kaminski

This paper proposes a framewrok for analyzing how the welfare effects of policy interventions are distributed across individuals when those effects are unobserved. Rather than focusing solely on average outcomes, the approach uses readily…

Econometrics · Economics 2025-12-25 Costas Lambros , Emerson Melo

Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

Classical results in voting theory show that strategic manipulation by voters is inevitable if a voting rule simultaneously satisfy certain desirable properties. Motivated by this, we study the relevant question of how often a voting rule…

Computer Science and Game Theory · Computer Science 2015-02-17 Palash Dey , Y. Narahari