Related papers: Privacy-Preserving Gaze Data Streaming in Immersiv…
Eye-tracking technology is being increasingly integrated into mixed reality devices. Although critical applications are being enabled, there are significant possibilities for violating user privacy expectations. We show that there is an…
The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…
Virtual reality (VR) sensors capture large amounts of user data, including body motion and eye tracking, that contain personally identifying information. While privacy-enhancing techniques can obfuscate this data, incomplete privacy…
With eye tracking being increasingly integrated into virtual and augmented reality (VR/AR) head-mounted displays, preserving users' privacy is an ever more important, yet under-explored, topic in the eye tracking community. We report a…
Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…
As extended reality (XR) systems become increasingly immersive and sensor-rich, they enable the collection of behavioral signals such as eye and body telemetry. These signals support personalized and responsive experiences and may also…
Recent developments in hardware, computer graphics, and AI may soon enable AR/VR head-mounted displays (HMDs) to become everyday devices like smartphones and tablets. Eye trackers within HMDs provide a special opportunity for such setups as…
The adoption of virtual reality (VR) technologies has rapidly gained momentum in recent years as companies around the world begin to position the so-called "metaverse" as the next major medium for accessing and interacting with the…
Virtual reality (VR) telepresence applications and the so-called "metaverse" promise to be the next major medium of human-computer interaction. However, with recent studies demonstrating the ease at which VR users can be profiled and…
The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with integrated eye tracking to enable compelling…
Traditional authentication methods, such as passwords and biometrics, verify a user's identity only at the start of a session, leaving systems vulnerable to session hijacking. Continuous authentication, however, ensures ongoing verification…
Virtual Reality (VR) has gained popularity by providing immersive and interactive experiences without geographical limitations. It also provides a sense of personal privacy through physical separation. In this paper, we show that despite…
Virtual Reality (VR) is an exciting new consumer technology which offers an immersive audio-visual experience to users through which they can navigate and interact with a digitally represented 3D space (i.e., a virtual world) using a…
The recent emergence of ubiquitous, multi-platform eye tracking has raised user privacy concerns over re-identification across platforms, where a person is re-identified across multiple eye tracking-enabled platforms using personally…
Eye-tracking technology can aid in understanding neurodevelopmental disorders and tracing a person's identity. However, this technology poses a significant risk to privacy, as it captures sensitive information about individuals and…
Virtual Reality (VR) technologies offer immersive experiences but collect substantial user data. While deceptive design is well-studied in 2D platforms, little is known about its manifestation in VR environments and its impact on user…
With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…
Extended reality (XR) devices have become ubiquitous. They are equipped with arrays of sensors, collecting extensive user and environmental data, allowing inferences about sensitive user information users may not realize they are sharing.…
With the unprecedented diffusion of virtual reality, the number of application scenarios is continuously growing. As commercial and gaming applications become pervasive, the need for the secure and convenient identification of users, often…
This position paper explores the possibilities and challenges of using Virtual Reality (VR) in remote user studies. Highlighting the immersive nature of VR, the paper identifies key vulnerabilities, including varying technical proficiency,…