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A well-rounded introduction to work in a STEM laboratory is vital to scientific education. Besides the ability to use available instrumentation for sample characterization, students should also be imparted knowledge in the steps of…

Academia and industry have developed several platforms to support the popular privacy-preserving distributed learning method -- Federated Learning (FL). However, these platforms are complex to use and require a deep understanding of FL,…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-01-21 Weiming Zhuang , Xin Gan , Yonggang Wen , Shuai Zhang

Various research domains use machine learning approaches because they can solve complex tasks by learning from data. Deploying machine learning models, however, is not trivial and developers have to implement complete solutions which are…

Machine Learning · Computer Science 2022-11-29 Oliver Neumann , Marcel Schilling , Markus Reischl , Ralf Mikut

The ability to repeat the experiments from a research study and obtain similar results is a corner stone in experiment-based scientific discovery. This essential feature has been often ignored by the distributed computing and networking…

Networking and Internet Architecture · Computer Science 2014-10-08 Thierry Rakotoarivelo , Guillaume Jourjon , Olivier Mehani , Maximilian Ott , Mike Zink

Background: Software project management activities help to introduce software process models in Software Engineering courses. However, these activities should be adequately aligned with the learning outcomes and support student's…

Software Engineering · Computer Science 2021-01-21 Javier Gonzalez-Huerta , Jefferson Seide Molleri , Aivars Šablis , Ehsan Zabardast

The development of safety applications for Connected Automated Vehicles requires testing in many different scenarios. However, the recreation of test scenarios for evaluating safety applications is a very challenging task. This is mainly…

Software Engineering · Computer Science 2021-12-15 Nitish Gupta

We present the design of a framework to automatically generate a large range of different exercise tasks on Haskell-I/O programming. Automatic task generation is useful in many different ways. Manual task creating is a time consuming…

Software Engineering · Computer Science 2023-07-25 Oliver Westphal

Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with…

Human-Computer Interaction · Computer Science 2025-03-21 Everson Borges da Rosa , Michel Albonico , Paulo Juunior Varela

Learning technology was used as standalone software to install in a particular system, which needs to buy learning software of a particular subject. It was costly and difficult to search CD/DVD of the particular program in the market.…

Human-Computer Interaction · Computer Science 2019-09-27 Awais Khan Jumani , Anware Ali Sanjrani , Fida Hussain Khoso , Mashooque Ahmed Memon , Mumtaz Hussain Mahar , Vishal Kumar

This paper proposes a novel curriculum for the microprocessors and microcontrollers laboratory course. The proposed curriculum blends structured laboratory experiments with an open-ended project phase, addressing complex engineering…

Computers and Society · Computer Science 2025-03-11 Fahim Hafiz , Md Jahidul Hoq Emon , Md Abid Hossain , Md. Saddam Hossain Mukta , Salekul Islam , Swakkhar Shatabda

This paper describes the development of the Robotarium -- a remotely accessible, multi-robot research facility. The impetus behind the Robotarium is that multi-robot testbeds constitute an integral and essential part of the multi-agent…

Many computer organization and computer architecture classes have recently started adopting the RISC-V architecture as an alternative to proprietary RISC ISAs and architectures. Emulators are a common teaching tool used to introduce…

Programming Languages · Computer Science 2018-12-12 Mihailo Isakov , Michel A. Kinsy

Quick interaction between a human teacher and a learning machine presents numerous benefits and challenges when working with web-scale data. The human teacher guides the machine towards accomplishing the task of interest. The learning…

This manuscript introduces the concept of Rapid Virtual Simulations, a new techno-pedagogical activity that fosters expert autonomy for creating virtual educational simulations. It is grounded in a Realistic-Enough Philosophy that consists…

Computers and Society · Computer Science 2024-07-09 Emmanuel G. Blanchard , Jeffrey Wiseman

We present a platform for student monitoring in remote education consisting of a collection of sensors and software that capture biometric and behavioral data. We define a collection of tasks to acquire behavioral data that can be useful…

Human-Computer Interaction · Computer Science 2019-12-11 Javier Hernandez-Ortega , Roberto Daza , Aythami Morales , Julian Fierrez , Javier Ortega-Garcia

Our work aims at studying tools offered to learners and tutors involved in face-to-face or blended project-based learning activities. To understand better the needs and expectations of each actor, we are especially interested in the…

Computers and Society · Computer Science 2009-11-03 Christine Michel , Elise Garrot-Lavoué

Modern educational institutions widely used virtual laboratories and cloud technologies. In practice must deal with security, processing speed and other tasks. The paper describes the experience of the construction of an experimental stand…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-09-16 Evgeniy Pluzhnik , Evgeny Nikulchev

Progress in reinforcement learning (RL) research is often driven by the design of new, challenging environments -- a costly undertaking requiring skills orthogonal to that of a typical machine learning researcher. The complexity of…

Artificial Intelligence · Computer Science 2022-10-14 Christopher Bamford , Minqi Jiang , Mikayel Samvelyan , Tim Rocktäschel

When education researchers describe newly developed curricular materials, they typically concentrate on the research base behind their design, and the efficacy of the final products, but do not highlight the initial stages of creating the…

Physics Education · Physics 2013-09-04 Charles Baily , Michael Dubson , Steven J. Pollock

Educative platforms are at the heart of the development of online education. They can not only be reduced to technological aspects. Underlying models impact teaching and learning from the preparing of lessons to the learning sessions.…

Human-Computer Interaction · Computer Science 2007-12-12 Sébastien George , Alain Derycke
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