Related papers: SQT -- std $Q$-target
This paper introduces Q-learning with gradient target tracking, a novel reinforcement learning framework that provides a learned continuous target update mechanism as an alternative to the conventional hard update paradigm. In the standard…
Entropy regularization is an important idea in reinforcement learning, with great success in recent algorithms like Soft Q Network (SQN) and Soft Actor-Critic (SAC1). In this work, we extend this idea into the on-policy realm. We propose…
Soft Q-learning is a variation of Q-learning designed to solve entropy regularized Markov decision problems where an agent aims to maximize the entropy regularized value function. Despite its empirical success, there have been limited…
This paper considers a finite-sum optimization problem under first-order queries and investigates the benefits of strategic querying on stochastic gradient-based methods compared to uniform querying strategy. We first introduce Oracle…
Learned image compression possesses a unique challenge when incorporating non-differentiable quantization into the gradient-based training of the networks. Several quantization surrogates have been proposed to fulfill the training, but they…
The overestimation bias is one of the major impediments to accurate off-policy learning. This paper investigates a novel way to alleviate the overestimation bias in a continuous control setting. Our method---Truncated Quantile Critics,…
Under interpolation-type assumptions such as the strong growth condition, stochastic optimization methods can attain convergence rates comparable to full-batch methods, but their performance, particularly for SGD, remains highly sensitive…
In a scenario where data-storage qubits are kept in isolation as far as possible, with minimal measurements and controls, noise mitigation can still be done using additional noise probes, with corrections applied only when needed. Motivated…
Stochastic games combine controllable and adversarial non-determinism with stochastic behavior and are a common tool in control, verification and synthesis of reactive systems facing uncertainty. Multi-objective stochastic games are natural…
Q-learning is a stochastic approximation version of the classic value iteration. The literature has established that Q-learning suffers from both maximization bias and slower convergence. Recently, multi-step algorithms have shown practical…
We propose Q-learning with Adjoint Matching (QAM), a novel TD-based reinforcement learning (RL) algorithm that tackles a long-standing challenge in continuous-action RL: efficient optimization of an expressive diffusion or flow-matching…
Self-imitation learning motivated by lower-bound Q-learning is a novel and effective approach for off-policy learning. In this work, we propose a n-step lower bound which generalizes the original return-based lower-bound Q-learning, and…
In this paper, we investigate the infinite-horizon risk-constrained linear quadratic regulator problem (RC-QR), which augments the classical LQR formulation with a statistical constraint on the variability of the system state to incorporate…
The $Q$-function is a central quantity in many Reinforcement Learning (RL) algorithms for which RL agents behave following a (soft)-greedy policy w.r.t. to $Q$. It is a powerful tool that allows action selection without a model of the…
Variational quantum algorithms (VQAs) are leading strategies for using near-term quantum devices, with a well-studied bottleneck being their trainability. Standard expectation-value objectives with expressive circuits frequently encounter…
Scaling reinforcement learning (RL) to recommender systems (RS) is promising since maximizing the expected cumulative rewards for RL agents meets the objective of RS, i.e., improving customers' long-term satisfaction. A key approach to this…
Performing unsupervised domain adaptation on resource-constrained edge devices is challenging. Existing research typically adopts architecture optimization (e.g., designing slimmable networks) but requires expensive training costs.…
We present a modelling framework for the investigation of supervised learning in non-stationary environments. Specifically, we model two example types of learning systems: prototype-based Learning Vector Quantization (LVQ) for…
Aligning foundation models is essential for their safe and trustworthy deployment. However, traditional fine-tuning methods are computationally intensive and require updating billions of model parameters. A promising alternative, alignment…
We propose a Quantization Guided Training (QGT) method to guide DNN training towards optimized low-bit-precision targets and reach extreme compression levels below 8-bit precision. Unlike standard quantization-aware training (QAT)…