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Related papers: SQT -- std $Q$-target

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The compensated quotient-difference (Compqd) algorithm is proposed along with some applications. The main motivation is based on the fact that the standard quotient-difference (qd) algorithm can be numerically unstable. The Compqd algorithm…

Numerical Analysis · Mathematics 2017-02-20 Peibing Du , Roberto Barrio , Hao Jiang , Lizhi Cheng

Post-training quantization (PTQ) is a neural network compression technique that converts a full-precision model into a quantized model using lower-precision data types. Although it can help reduce the size and computational cost of deep…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Jiawei Liu , Lin Niu , Zhihang Yuan , Dawei Yang , Xinggang Wang , Wenyu Liu

In this paper, we delve into the statistical analysis of the fitted Q-evaluation (FQE) method, which focuses on estimating the value of a target policy using offline data generated by some behavior policy. We provide a comprehensive…

Statistics Theory · Mathematics 2024-06-18 Jiayi Wang , Zhengling Qi , Raymond K. W. Wong

This paper presents a novel and comprehensive solution to enhance both the robustness and efficiency of question answering (QA) systems through supervised contrastive learning (SCL). Training a high-performance QA system has become…

Computation and Language · Computer Science 2024-10-28 Bo Wang , Tsunenori Mine

Due to highly constrained computing power and memory, deploying 3D lidar-based detectors on edge devices equipped in autonomous vehicles and robots poses a crucial challenge. Being a convenient and straightforward model compression…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Sifan Zhou , Liang Li , Xinyu Zhang , Bo Zhang , Shipeng Bai , Miao Sun , Ziyu Zhao , Xiaobo Lu , Xiangxiang Chu

The Sampled Policy Gradient (SPG) algorithm is a new offline actor-critic variant that samples in the action space to approximate the policy gradient. It does so by using the critic to evaluate the sampled actions. SPG offers theoretical…

Machine Learning · Computer Science 2019-10-10 Nil Stolt Ansó

We present $\Delta$-UQ -- a novel, general-purpose uncertainty estimator using the concept of anchoring in predictive models. Anchoring works by first transforming the input into a tuple consisting of an anchor point drawn from a prior…

Machine Learning · Computer Science 2021-10-06 Rushil Anirudh , Jayaraman J. Thiagarajan

Quantized networks use less computational and memory resources and are suitable for deployment on edge devices. While quantization-aware training QAT is the well-studied approach to quantize the networks at low precision, most research…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Kartik Gupta , Akshay Asthana

Instability and variability of Deep Reinforcement Learning (DRL) algorithms tend to adversely affect their performance. Averaged-DQN is a simple extension to the DQN algorithm, based on averaging previously learned Q-values estimates, which…

Artificial Intelligence · Computer Science 2017-03-13 Oron Anschel , Nir Baram , Nahum Shimkin

Real-time quantum error correction places the classical decoder inside the fault-tolerant control loop under strict timing and memory constraints. For quantum low-density parity-check (QLDPC) codes, practical deployment therefore depends…

Quantum Physics · Physics 2026-05-12 Ameya S. Bhave , Navnil Choudhury , Kanad Basu

In offline reinforcement learning (RL), single-step temporal-difference (TD) learning can suffer from bootstrapping error accumulation over long horizons. Action-chunked TD methods mitigate this by backing up over multiple steps, but can…

Machine Learning · Computer Science 2026-03-17 Gwanwoo Song , Kwanyoung Park , Youngwoon Lee

A major challenge in training deep neural networks is overfitting, i.e. inferior performance on unseen test examples compared to performance on training examples. To reduce overfitting, stochastic regularization methods have shown superior…

Neural and Evolutionary Computing · Computer Science 2018-04-24 Najeeb Khan , Jawad Shah , Ian Stavness

In this work, we build upon the offline reinforcement learning algorithm TD7, which incorporates State-Action Learned Embeddings (SALE) and a prioritized experience replay buffer (LAP). We propose a model-free actor-critic algorithm that…

Machine Learning · Computer Science 2025-01-14 Zheng Chun

We consider the contextual bandit problem, where a player sequentially makes decisions based on past observations to maximize the cumulative reward. Although many algorithms have been proposed for contextual bandit, most of them rely on…

Machine Learning · Computer Science 2021-06-08 Qin Ding , Cho-Jui Hsieh , James Sharpnack

Deep reinforcement learning for high dimensional, hierarchical control tasks usually requires the use of complex neural networks as functional approximators, which can lead to inefficiency, instability and even divergence in the training…

Machine Learning · Computer Science 2019-11-26 Yuguang Yang

Supervised fine-tuning (SFT) is computationally efficient but often yields inferior generalization compared to reinforcement learning (RL). This gap is primarily driven by RL's use of on-policy data. We propose a framework to bridge this…

Machine Learning · Computer Science 2026-03-17 Miaosen Zhang , Yishan Liu , Shuxia Lin , Xu Yang , Qi Dai , Chong Luo , Weihao Jiang , Peng Hou , Anxiang Zeng , Xin Geng , Baining Guo

In this paper, we propose StableQuant, a novel adaptive post-training quantization (PTQ) algorithm for widely used speech foundation models (SFMs). While PTQ has been successfully employed for compressing large language models (LLMs) due to…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-22 Yeona Hong , Hyewon Han , Woo-jin Chung , Hong-Goo Kang

We propose a new Q-learning variant, called 2RA Q-learning, that addresses some weaknesses of existing Q-learning methods in a principled manner. One such weakness is an underlying estimation bias which cannot be controlled and often…

Optimization and Control · Mathematics 2024-05-30 Peter Schmitt-Förster , Tobias Sutter

Q-Learning is a fundamental off-policy reinforcement learning (RL) algorithm that has the objective of approximating action-value functions in order to learn optimal policies. Nonetheless, it has difficulties in reconciling bias with…

Machine Learning · Computer Science 2024-11-22 Mahammad Humayoo

Greedy-GQ with linear function approximation, originally proposed in \cite{maei2010toward}, is a value-based off-policy algorithm for optimal control in reinforcement learning, and it has a non-linear two timescale structure with the…

Machine Learning · Computer Science 2024-05-03 Yue Wang , Yi Zhou , Shaofeng Zou
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