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Deceptive patterns, dark patterns, and manipulative user interfaces (UI) are a widely used design strategy that manipulates users to act against their own interests in pursuit of shareholder aims. These patterns may particularly affect…
Deceptive UI designs, widely instantiated across the web and commonly known as dark patterns, manipulate users into performing actions misaligned with their goals. In this paper, we show that dark patterns are highly effective in steering…
Although deceptive design patterns are subject to growing regulatory oversight, enforcement races to keep up with the scale of the problem. One promising solution is automated detection tools, many of which are developed within academia. We…
Deceptive patterns (DPs) are user interface designs deliberately crafted to manipulate users into unintended decisions, often by exploiting cognitive biases for the benefit of companies or services. While numerous studies have explored ways…
Deception plays critical roles in economics and technology, especially in emerging interactions in cyberspace. Holistic models of deception are needed in order to analyze interactions and to design mechanisms that improve them. Game theory…
Deceptive patterns in digital interfaces manipulate users into making unintended decisions, exploiting cognitive biases and psychological vulnerabilities. These patterns have become ubiquitous on various digital platforms. While efforts to…
Deceptive patterns are often used in interface design to manipulate users into taking actions they would not otherwise take, such as consenting to excessive data collection. We present Trickery, a narrative serious game that incorporates…
Current consumer-protection debates focus on the powerful new data-analysis techniques that have disrupted the balance of power between companies and their customers. Online tracking enables sellers to amass troves of historical data, apply…
Dark patterns are deceptive user interfaces employed by e-commerce websites to manipulate user's behavior in a way that benefits the website, often unethically. This study investigates the detection of such dark patterns. Existing solutions…
As digital interfaces become increasingly prevalent, certain manipulative design elements have emerged that may harm user interests, raising associated ethical concerns and bringing dark patterns into focus as a significant research topic.…
Deception is virtually ubiquitous in warfare, and should be a central consideration for military operations research. However, studies of agent behaviour in simulated operations have typically neglected to include explicit models of…
Deception is a technique to mislead human or computer systems by manipulating beliefs and information. For the applications of cyber deception, non-cooperative games become a natural choice of models to capture the adversarial interactions…
Context: Dark patterns are user interface or other software designs that deceive or manipulate users to do things they would not otherwise do. Even though dark patterns have been under active research for a long time, including particularly…
This paper addresses the critical issue of deceptive design elements prevalent in technology, and their potential impact on children. Recent research highlights the impact of dark patterns on adults and adolescents, while studies involving…
Defensive deception is a promising approach for cyber defense. Via defensive deception, the defender can anticipate attacker actions; it can mislead or lure attacker, or hide real resources. Although defensive deception is increasingly…
Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…
With the ever growing networking capabilities and services offered to users, attack surfaces have been increasing exponentially, additionally, the intricacy of network architectures has increased the complexity of cyber-defenses, to this…
Dark patterns in online commerce, especially deceptive user interface designs for apps and websites, undermine consumer autonomy and distort online markets. Although sometimes deception is intentional, the complex app development process…
The issue of dark patterns and deceptive designs (DPs) in everyday interfaces and interactions continues to grow. DPs are manipulative and malicious elements within user interfaces that deceive users into making unintended choices. In…
As Virtual Reality (VR) games become more popular, it is crucial to understand how deceptive game design patterns manifest and impact player experiences in this emerging medium. Our study sheds light on the presence and effects of…