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In this paper, we demonstrate that it is possible to create an adiabatic quantum computing algorithm that solves the shortest path between any two vertices on an undirected graph with at most 3V qubits, where V is the number of vertices of…
We introduce polyhedra circuits. Each polyhedra circuit characterizes a geometric region in $\mathbb{R}^d$. They can be applied to represent a rich class of geometric objects, which include all polyhedra and the union of a finite number of…
This article presents a novel approach, named MCMP (Monte Carlo Motion Planning), to the problem of motion planning under uncertainty, i.e., to the problem of computing a low-cost path that fulfills probabilistic collision avoidance…
The (unweighted) point-separation problem asks, given a pair of points $s$ and $t$ in the plane, and a set of candidate geometric objects, for the minimum-size subset of objects whose union blocks all paths from $s$ to $t$. Recent work has…
A great variety of fundamental optimization and counting problems arising in computer science, mathematics and physics can be reduced to one of the following computational tasks involving polynomials and set systems: given an $m$-variate…
We present an algorithm to solve a system of diagonal polynomial equations over finite fields when the number of variables is greater than some fixed polynomial of the number of equations whose degree depends only on the degree of the…
We provide a list of new natural $\mathsf{VNP}$-intermediate polynomial families, based on basic (combinatorial) $\mathsf{NP}$-complete problems that are complete under parsimonious reductions. Over finite fields, these families are in…
This introduction to graphs and graph algebras provides the optimal bound for the number of all paths of length $k$ in a graph with $N\geq k$ edges and no loops. Our proof relies on a construction of a number of terminating algorithms that…
For vertices $u$ and $v$ of an $n$-vertex graph $G$, a $uv$-trail of $G$ is an induced $uv$-path of $G$ that is not a shortest $uv$-path of $G$. Berger, Seymour, and Spirkl [Discrete Mathematics 2021] gave the previously only known…
We present new real algebraic maps of non-positive codimensions with prescribed images whose boundaries consist of explicit non-singular real algebraic hypersurfaces satisfying so-called "transversality" as follows. Explicit information on…
The Matrix-based Renyi's entropy enables us to directly measure information quantities from given data without the costly probability density estimation of underlying distributions, thus has been widely adopted in numerous statistical…
The Virtual Network Embedding Problem (VNEP) considers the efficient allocation of resources distributed in a substrate network to a set of request networks. Many existing works discuss either heuristics or exact algorithms, resulting in a…
The graphical realization of a given degree sequence and given partition adjacency matrix simultaneously is a relevant problem in data driven modeling of networks. Here we formulate common generalizations of this problem and the Exact…
Karger (SIAM Journal on Computing, 1999) developed the first fully-polynomial approximation scheme to estimate the probability that a graph $G$ becomes disconnected, given that its edges are removed independently with probability $p$. This…
The radical solution of polynomials with rational coefficients is a famous solved problem. This paper found that it is a $\mathbb{NP}$ problem. Furthermore, this paper found that arbitrary $ \mathscr{P} \in \mathbb{P}$ shall have a one-way…
We present a new approach for modeling avoidance constraints in 2D environments, in which waypoints are assigned to obstacle-free polyhedral regions. Constraints of this form are often formulated as mixed-integer programming (MIP) problems…
Convexity is a notion that has been defined for subsets of $\RR^n$ and for subsets of general graphs. A convex cut of a graph $G=(V, E)$ is a $2$-partition $V_1 \dot{\cup} V_2=V$ such that both $V_1$ and $V_2$ are convex, \ie shortest paths…
Many algorithms which exactly solve hard problems require branching on more or less complex structures in order to do their job. Those who design such algorithms often find themselves doing a meticulous analysis of numerous different cases…
Let $P$ be a set of $n \geq 5$ points in convex position in the plane. The path graph $G(P)$ of $P$ is an abstract graph whose vertices are non-crossing spanning paths of $P$, such that two paths are adjacent if one can be obtained from the…
In motion planning problems for autonomous robots, such as self-driving cars, the robot must ensure that its planned path is not in close proximity to obstacles in the environment. However, the problem of evaluating the proximity is…