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Related papers: Bass Accompaniment Generation via Latent Diffusion

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While most music generation models generate a mixture of stems (in mono or stereo), we propose to train a multi-stem generative model with 3 stems (bass, drums and other) that learn the musical dependencies between them. To do so, we train…

Sound · Computer Science 2025-01-08 Simon Rouard , Robin San Roman , Yossi Adi , Axel Roebel

We demonstrate how conditional generation from diffusion models can be used to tackle a variety of realistic tasks in the production of music in 44.1kHz stereo audio with sampling-time guidance. The scenarios we consider include…

Sound · Computer Science 2023-12-06 Mark Levy , Bruno Di Giorgi , Floris Weers , Angelos Katharopoulos , Tom Nickson

We present a lightweight latent diffusion model for vocal-conditioned musical accompaniment generation that addresses critical limitations in existing music AI systems. Our approach introduces a novel soft alignment attention mechanism that…

Sound · Computer Science 2026-01-06 Hei Shing Cheung , Boya Zhang , Jonathan H. Chan

Extracting individual elements from music mixtures is a valuable tool for music production and practice. While neural networks optimized to mask or transform mixture spectrograms into the individual source(s) have been the leading approach,…

Sound · Computer Science 2025-11-26 Genís Plaja-Roglans , Yun-Ning Hung , Xavier Serra , Igor Pereira

Recent advances in generative models have made it possible to create high-quality, coherent music, with some systems delivering production-level output. Yet, most existing models focus solely on generating music from scratch, limiting their…

In recent years, text-to-audio systems have achieved remarkable success, enabling the generation of complete audio segments directly from text descriptions. While these systems also facilitate music creation, the element of human creativity…

Sound · Computer Science 2025-04-15 Weixuan Yuan , Qadeer Khan , Vladimir Golkov

This paper presents a novel approach to neural instrument sound synthesis using a two-stage semi-supervised learning framework capable of generating pitch-accurate, high-quality music samples from an expressive timbre latent space. Existing…

Sound · Computer Science 2025-10-07 Christian Limberg , Fares Schulz , Zhe Zhang , Stefan Weinzierl

Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including…

Sound · Computer Science 2019-06-25 Adrien Bitton , Philippe Esling , Antoine Caillon , Martin Fouilleul

We present a framework for real-time human-AI musical co-performance, in which a latent diffusion model generates instrumental accompaniment in response to a live stream of context audio. The system combines a MAX/MSP front-end-handling…

Sound · Computer Science 2026-04-10 Tornike Karchkhadze , Shlomo Dubnov

Music stem generation, the task of producing musically-synchronized and isolated instrument audio clips, offers the potential of greater user control and better alignment with musician workflows compared to conventional text-to-music…

Sound · Computer Science 2026-02-11 Shih-Lun Wu , Ge Zhu , Juan-Pablo Caceres , Cheng-Zhi Anna Huang , Nicholas J. Bryan

This study introduces a text-conditioned approach to generating drumbeats with Latent Diffusion Models (LDMs). It uses informative conditioning text extracted from training data filenames. By pretraining a text and drumbeat encoder through…

Sound · Computer Science 2024-08-07 Pushkar Jajoria , James McDermott

We present Subtractive Training, a simple and novel method for synthesizing individual musical instrument stems given other instruments as context. This method pairs a dataset of complete music mixes with 1) a variant of the dataset lacking…

Most music generation models directly generate a single music mixture. To allow for more flexible and controllable generation, the Multi-Source Diffusion Model (MSDM) has been proposed to model music as a mixture of multiple instrumental…

Audio and Speech Processing · Electrical Eng. & Systems 2025-06-18 Zhongweiyang Xu , Debottam Dutta , Yu-Lin Wei , Romit Roy Choudhury

Deep generative models are now able to synthesize high-quality audio signals, shifting the critical aspect in their development from audio quality to control capabilities. Although text-to-music generation is getting largely adopted by the…

Sound · Computer Science 2024-08-02 Nils Demerlé , Philippe Esling , Guillaume Doras , David Genova

Diffusion models have recently shown strong potential in both music generation and music source separation tasks. Although in early stages, a trend is emerging towards integrating these tasks into a single framework, as both involve…

Sound · Computer Science 2024-12-31 Tornike Karchkhadze , Mohammad Rasool Izadi , Shlomo Dubnov

We tackle the task of conditional music generation. We introduce MusicGen, a single Language Model (LM) that operates over several streams of compressed discrete music representation, i.e., tokens. Unlike prior work, MusicGen is comprised…

Generating multi-instrument music from symbolic music representations is an important task in Music Information Retrieval (MIR). A central but still largely unsolved problem in this context is musically and acoustically informed control in…

Sound · Computer Science 2023-09-22 Ben Maman , Johannes Zeitler , Meinard Müller , Amit H. Bermano

End-to-end generation of musical audio using deep learning techniques has seen an explosion of activity recently. However, most models concentrate on generating fully mixed music in response to abstract conditioning information. In this…

Building upon Diff-A-Riff, a latent diffusion model for musical instrument accompaniment generation, we present a series of improvements targeting quality, diversity, inference speed, and text-driven control. First, we upgrade the…

Sound · Computer Science 2024-10-31 Javier Nistal , Marco Pasini , Stefan Lattner

In music creation, rapid prototyping is essential for exploring and refining ideas, yet existing generative tools often fall short when users require both structural control and stylistic flexibility. Prior approaches in stem-to-stem…

Sound · Computer Science 2026-01-06 Trey Brosnan
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