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The performance of adversarial dialogue generation models relies on the quality of the reward signal produced by the discriminator. The reward signal from a poor discriminator can be very sparse and unstable, which may lead the generator to…

Computation and Language · Computer Science 2018-12-11 Ziming Li , Julia Kiseleva , Maarten de Rijke

In this paper, we propose an architecture to solve a novel problem statement that has stemmed more so in recent times with an increase in demand for virtual content delivery due to the COVID-19 pandemic. All educational institutions,…

Machine Learning · Computer Science 2021-06-29 Muvazima Mansoor , Srikanth Chandar , Ramamoorthy Srinath

Foundation models such as GPT-4 are fine-tuned to avoid unsafe or otherwise problematic behavior, such as helping to commit crimes or producing racist text. One approach to fine-tuning, called reinforcement learning from human feedback,…

Generating Audio Description (AD) for movies is a challenging task that requires fine-grained visual understanding and an awareness of the characters and their names. Currently, visual language models for AD generation are limited by a lack…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Tengda Han , Max Bain , Arsha Nagrani , Gül Varol , Weidi Xie , Andrew Zisserman

We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…

This paper presents an exploration of preference learning in text-to-motion generation. We find that current improvements in text-to-motion generation still rely on datasets requiring expert labelers with motion capture systems. Instead,…

Machine Learning · Computer Science 2024-04-16 Jenny Sheng , Matthieu Lin , Andrew Zhao , Kevin Pruvost , Yu-Hui Wen , Yangguang Li , Gao Huang , Yong-Jin Liu

Open-domain generative dialogue systems have attracted considerable attention over the past few years. Currently, how to automatically evaluate them, is still a big challenge problem. As far as we know, there are three kinds of automatic…

Computation and Language · Computer Science 2020-04-07 Tian Lan , Xian-Ling Mao , Wei Wei , Xiaoyan Gao , Heyan Huang

Self-rewarding have emerged recently as a powerful tool in the field of Natural Language Processing (NLP), allowing language models to generate high-quality relevant responses by providing their own rewards during training. This innovative…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Safouane El Ghazouali , Arnaud Gucciardi , Umberto Michelucci

Reward-guided text generation (RGTG) has emerged as a viable alternative to offline reinforcement learning from human feedback (RLHF). RGTG methods can align baseline language models to human preferences without further training like in…

Machine Learning · Computer Science 2025-07-08 Ahmad Rashid , Ruotian Wu , Rongqi Fan , Hongliang Li , Agustinus Kristiadi , Pascal Poupart

This paper presents an innovative approach to enhance control over audio generation by emphasizing the alignment between audio and text representations during model training. In the context of language model-based audio generation, the…

Text-to-Image (T2I) models have made significant advancements in recent years, but they still struggle to accurately capture intricate details specified in complex compositional prompts. While fine-tuning T2I models with reward objectives…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Luca Eyring , Shyamgopal Karthik , Karsten Roth , Alexey Dosovitskiy , Zeynep Akata

Masked token prediction has emerged as a powerful pre-training objective across language, vision, and speech, offering the potential to unify these diverse modalities through a single pre-training task. However, its application for general…

Amid the rising intersection of generative AI and human artistic processes, this study probes the critical yet less-explored terrain of alignment in human-centric automatic song composition. We propose a novel task of Colloquial…

Sound · Computer Science 2024-07-12 Zihao Wang , Haoxuan Liu , Jiaxing Yu , Tao Zhang , Yan Liu , Kejun Zhang

We present Music Arena, an open platform for scalable human preference evaluation of text-to-music (TTM) models. Soliciting human preferences via listening studies is the gold standard for evaluation in TTM, but these studies are expensive…

ChatGPT has the ability to generate grammatically flawless and seemingly-human replies to different types of questions from various domains. The number of its users and of its applications is growing at an unprecedented rate. Unfortunately,…

Computation and Language · Computer Science 2023-02-01 Sandra Mitrović , Davide Andreoletti , Omran Ayoub

Aligning language models with human preferences presents significant challenges, particularly in achieving personalization without incurring excessive computational costs. Existing methods rely on reward signals and additional annotated…

Computation and Language · Computer Science 2025-06-12 Xiaotian Zhang , Ruizhe Chen , Yang Feng , Zuozhu Liu

Story generation aims to automatically produce coherent, structured, and engaging narratives. Although large language models (LLMs) have significantly advanced text generation, stories generated by LLMs still diverge from human-authored…

Computation and Language · Computer Science 2026-05-07 Haotian Xia , Hao Peng , Yunjia Qi , Xiaozhi Wang , Bin Xu , Lei Hou , Juanzi Li

Multi-modal contrastive learning techniques in the audio-text domain have quickly become a highly active area of research. Most works are evaluated with standard audio retrieval and classification benchmarks assuming that (i) these models…

Sound · Computer Science 2023-03-21 Ho-Hsiang Wu , Oriol Nieto , Juan Pablo Bello , Justin Salamon

A Prompt-based Text-To-Speech model allows a user to control different aspects of speech, such as speaking rate and perceived gender, through natural language instruction. Although user-friendly, such approaches are on one hand constrained:…

Computation and Language · Computer Science 2025-07-14 Atli Sigurgeirsson , Simon King

Persona-based dialogue systems aim to generate consistent responses based on historical context and predefined persona. Unlike conventional dialogue generation, the persona-based dialogue needs to consider both dialogue context and persona,…

Computation and Language · Computer Science 2024-01-11 Qiushi Huang , Yu Zhang , Tom Ko , Xubo Liu , Bo Wu , Wenwu Wang , Lilian Tang
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